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The Hydlaa Plaza / Re: Kernel updates are a pain in the [censored]
« on: May 17, 2006, 10:30:44 pm »
Yes, doing stuff is a pain.
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There are the following monsters available that I have seen:
1 - Rat
2, 3 & 4 - Rogue/ Brigand/ Thug
5 - Tefusang
6 - Consumer
7 - Carcass (by the way, I would love to send a to the designer because it's my favourite one )
8 - Ulbernaut
9, 10, 11 & 12- Gladiator, Mercenary, Bandit, Fanatic
13 - Gobble
14 - Trepor
Talking about Open-source, in what language is blender writen? Just want to know cause I now a bit C++ and Java.Looks like it's mostly C.
Can't you just turn the smileys into .pngs and the white stuff will be invisible? The detective one, and the sweat drip both seem to be like this already, but I think they're .gifs. I know .pngs are a bit bigger, but I don't think the increased size should be too much trouble. Then again, the increased size might shoot bandwith for the server up a bit, even if it is 5kb at a time.You don't need to make the white stuff invisible, just need to make it dark instead of light. In such a case PNG would compress smaller than GIF, but even if you did go the invisible route with alpha transparency, the size would still be trivial. Animated PNG support is almost nonexistent, though, so the couple animated ones would basically still need to be GIF.
Reisio, you give a very strong impression of taking everything here as a sort of attack.I guess I don't see it. Analysis?
I feel that this whole thread is a joke, frankly :}So do I.
Now do you actually have a point you wish to make?Already made it, and you apparently got it...
If you're dissatisfied with us "dictating" what is fun and what isn't, don't pay attention or storm off somewhere or maybe write in a more explanatory and helpful manner.
What makes you think I do?Why do you take everything as an attack?You're not very nice mate.I'm not, huh? Yet more dictation...