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Messages - Thedrish

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1
Guilds Forum / Re: [GUILD] The Lost Knights
« on: February 17, 2019, 10:46:07 am »
The history has been refreshed slightly, although the main story didn't change.

2
In-Game Roleplay Events / Re: BBQ with The Lost Knights
« on: November 27, 2016, 03:11:33 am »
Thank you all who attended!
We had a good time  \\o//

Screenshots of the event:



3
In-Game Roleplay Events / BBQ with The Lost Knights
« on: October 03, 2016, 04:22:23 am »
THE LOST KNIGHTS PARTY

Saturday November 26th 19:00 - 21:00 GMT

Thanksgiving BBQ


Come one and all! Bring your friends! Join us to celebrate our friendship with a D-I-Y BBQ.

Bring rods and tackle, so you can catch your own meal in Gawert Lake.
Bring good spirit and exciting stories to tell as we gather round our fire to roast our freshly caught fish.

A large campfire will be provided, including drinks and bread!


We will gather at the second portal (Bronze Doors Outside) and ride as a group to the area.



Everyone is free to come!
An ingame /tell to let any of us know you are coming is appriciated (for the catering)  :thumbup:

4
In-Game Roleplay Events / Re: Wedding announcement
« on: May 29, 2014, 02:20:42 pm »
A pity I missed it unexpectedly. Hope it was an appropriate event.
No problem my friend  ;)


Here is an impression of the wedding ceremony and the party afterwards:


5
In-Game Roleplay Events / Wedding announcement
« on: May 13, 2014, 10:27:06 am »
It is with great pride and joy that we would like to inform you all that

Thedrish Urthadar and Emiline Willowfrost
are inviting you to their wedding.
[ Sunday May 25th ]

The wedding ceremony will be held in the Temple in Gugrontid.
[ 13:00 EDT/GMT-4 <> 19:00 UTC/GMT+2 ]

After which there is a party in the Stone Head Tavern, also in Gugrontid.
[ 14:00 EDT/GMT-4 <> 20:00 UTC/GMT+2 ]

Both events are open to all who would like to join the celebration and who whish the couple all the best in life.



[It goes without saying that this will be a fun and nice RP event where we want to keep things lighthearted :thumbup: :sorcerer:]

6
Guilds Forum / Re: effectively defunct guilds with houses
« on: February 24, 2014, 04:38:39 am »
GH should not be auctioned but rewarded for a good RP project like they did for the Red Den, if the project stop just give the house to another project...
I agree on the bit that guilds that are active and participate should be able to get/use their own GH.

7
Guilds Forum / Re: [GUILD] Explorers
« on: January 19, 2014, 11:17:46 am »
First of all, I would like to congratulate Resildren.
And secondly pay my respect to Mordaan for so many years of dedication.

8
General Discussion / Re: Looking for help with CW Master quest
« on: January 17, 2014, 02:32:55 am »
I am glad to say that with some help of another player I managed to solve the quest  \\o//

9
General Discussion / Re: Looking for help with CW Master quest
« on: January 16, 2014, 06:15:15 am »
Can you not /petition for help anymore?
I will not go into details, but it is clear to me this needs to be taken care of by players themselves.
Therefore, I made the suggestion of creating an informal mages group that know and trust each other in lending these kind of items.
Because even IF there are masters of all the ways, timezones can make things unnessecary complicated.

10
General Discussion / Looking for help with CW Master quest
« on: January 15, 2014, 11:14:57 am »
Hello people from Yliakum.

Today I managed to get a quest that should lead to become Crystal Way Master.
For this, I am looking for a Blue Way Master who is willing to assist me.
Unfortunately, in the last months, I could not find one ingame myself  :sorcerer:
I was adviced to post my question on the forums in the hope to find one.

If you are able to help, I would like to hear from you.
It is no problem to turn this into a nice RP thingy  :sorcerer:

Perhaps this could also be a good opportunity to create a informal group of mages (IC or OOC)?
Not only would it allow us to get to know each other like on MagCon, but it has the advantage that we can help each other with this kind of ... challenges?

11
Guilds Forum / [GUILD] The Lost Knights
« on: January 13, 2014, 05:21:15 am »
It is with pleasure that I present a new guild called The Lost Knights.
For those with a fine eye of detail, the guild itself is not new, but a former one with a new shiny coat  ;)
We have made a new fresh start with a new background story but with the same players as before.

The history of The Lost Knights
The history of Yliakum has gone through many eras, some were good, others were wealthy, but unfortunately there was also a dark era. This more recent period is known as the dark times. During many years, the people suffered from countless attacks by dark forces coming from behind the Stone Labyrinths. In the beginning, the attacks were moderate and concentrated at local places and cities. Each race living in Yliakum formed its own army and fought independently against their enemies. The Ylians guarded and defended the lands of Hydlaa, the Enkidukai patrolled the lands surrounding Ojaveda and so on. Life was not easy, but people managed and rejoiced after each victory. Until the dark forces launched a massive attack.

It was during the winterperiod that travellers on the plains close to Bronze Doors noticed the massive army marching from the Stone Labyrinths. The numbers were so large that the earth trembled as they drew near. When this news reached Hydlaa, it became clear that their army could not oppose the dark forces alone, so messengers rode out to all other races. Although there were differences between some races, the magnitude of this threat made everybody realise they had to work together in order to survive. Without much delay the armies gathered together on the plains behind the Koberas Pass. Here the allied forces faced the dark forces in a great battle. The battle lasted several months and it wasn't long before all allied soldiers fought side by side, regardless of race and rank. Many lost their lives on the fields, and those that survived the day, made new brothers sharing joy and sorrow.

The fights were fierce and in a final attempt to crush the enemy, every soldier fought singlehandedly against an opponent. It goes without saying this lead to a massive slaughter, but eventually they won the battle. During the aftermath, all dead bodies were gathered and burned in huge piles. There was no time to identify friend or foe, so all were burned. Those that survived mourned their fallen brothers in arms.

In the years that followed, life continued and everybody enjoyed their freedom. The threat of the dark forces faded away. People didn't care about it anymore, they simply forgot about the many that had lost their lives. Little did they notice of the dark forces roaming amongst them once more. This time not openly visible, but sneaky, lurking in dark places, slowly growing, waiting for better times.

Fortunately, some of the former soldiers sensed the growing threat. A handful of them left their safe homes and travelled to Hydlaa, hoping to find a way to change the tide. And it wasn't for long that they found each other. Over many mugs filled with ale at Kada-El, they talked about the old days and present events. The old knights agreed that something had to be done.

Could they assemble a new group of warriors? It would be a daunting task. How many would have stayed in these lands? How many of them might still be amoungst the living? It would be a quest for the lost knights.

Early next morning they left Kada-El knowing what to do. By forming a guild they would gather not only their old brothers in arms but also new members who could help fight the dark forces. Their focus would not only be on fighting, but much broader. Not just fighting, but creating a self sustaining guild was the goal. Besides warriors they would need crafters to make weapons, armor and such. And mages who could heal or create magical potions. People to gather information and knowledge. There would not be any kind of restriction as far as skills or determination was concerned.


More information on this new guild like its organisation and goals can be found on the guilds website.

12
Guilds Forum / Re: [GUILD] The Dragon Council
« on: January 12, 2014, 06:02:33 am »
Old habbits die hard it seems.

Dragon comes from the Dragon Family.
All details are in the first postings  ;)

13
Guilds Forum / Re: [GUILD] The Dragon Council
« on: January 11, 2014, 12:15:31 pm »
The presence of The Dragon Council in PlaneShift has come to an end on january 8, 2014.

To all our friends we say "Thanks for all the fun and friendship over the years".

14
Wish list / Re: Change facial appearance
« on: January 06, 2014, 01:52:07 pm »
It is great that GMs can change those things, but it would be nicer if players could change those things themselves.
Either by settings they can change or by visiting an NPC like a barber and pay something for it??

I just don't want to bother GMs for such simple things ...

15
Wish list / Change facial appearance
« on: January 04, 2014, 02:54:43 pm »
It would be great if you could change your facial appearance.
Like the option you chose when you create a new character: colour of your hair, the way it looks, kind of mustache/beard/etc.

Because over time, you might want to change it.
For example because a char get older, the colour of the hair changes?
Of because you have an RP reason why you lost your beard?

My proposal would be to use the same predefined options when you create a character.

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