.: THE COUNCIL :. As I said before, PlaneShift is a Massive Multiplayer Online Role Playing Game that fully supports guilds and their actions towards others. Just think, with the evolution of the game, guilds will also evolve, others will come, in the end being hundreds. And what do you think a world with hundreds of guilds, which have their own goals, means? Simply said, chaos. A council, formed from a number of these guilds, can be formed to respond in front of all PlaneShift guilds.
Even so, this is not the goal of it. It is created to form a new civilized community, to maintain a fragile balance between its members,
politically ,
economically and not last,
socially .
What this means? 1st of all, it?s the best choice of new guilds of the realm, that wants to grow quicker, that wants to have a stable economical situation.
Every action taken inside it, it will be based on a vote system.
Politically The Council
has nothing to do with alignments. Its members can be ?good aligned? guilds, as well as ?evil aligned? guilds. It will
not interfere in the wars between any guilds or alliances. Though, its members, when needed can cast a vote, and if it will succeed, they will be defended/helped in their actions with money or military support. Wars between two or more members that are in the Council are not its concern. They have to deal with it alone.
Also, it will
not interfere in the internal problems of its members.
Economically One of the most important aspect of it, it?s economically aspect. After all, most of the guilds will join for their own benefits. Every new member will be helped to achieve a relative stable economic situation. Trade routes will be created, between chosen places, with caravans that will be guarded among their journeys.
Socially The condition of all the members of every guild that is a member of the Council will be improved, having their own rights in the society. Slavery is forbidden. They will receive new houses and new incomes.
Though, all these have their price. It?s forbidden not to obey a law of the Council, which was voted by the majority. Doing so, an embargo on that guild will be created. More actions from one guild like this, will led to its departure from the Council. Also, a tax system will be created, and what will be gathered will be used to help new guilds of the Council.
The Council will be led by a guild, chosen through a vote system. The time it will stay at the leadership, will be discussed in the future. Also, a guild can be at the leadership only for 3 consecutive times. Though, after a period of time, it can be reelected if votes will be ?on its side?.
As Acraig said, \"it would be a nice idea to do this in the \'theme\' of the government of the game as explained\" here -
http://www.planeshift.it/setting_government.htmlIf the idea will be disliked, they will be two separated things.
In the end what could I say more, everyone joins it because it has to benefit on all sides. And what the hell, it will sure be fun. Do you think is waste of time? Well, I will end with some quotes:
Originally posted by Merdarion
Sitting behind a computer, palying games is always waste of time (That\'s what it\'s for!), so what could make wasted time more wasted time
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Originally posted by Kiern
Good point Merdarion! If you\'re having fun while it lasts, does it really matter in the end if it amounts to nothing? A council could be fun, even if you do not like the idea. Then it gives you a chance to plan to take it down, in my opinion, setting things up and tearing them down are a lot more fun then any game could be.
Farewell my friends!
* EDIT *
I preffered to add this after.
Every guild is welcome to join the Council, at least at the beginning. With only one condition: activity.