Everyone is welcome in the SCoY. Here is a post I made that describes how the SCoY works for my guild (this post was made to clarify some confusion about the SCoY being an alliance):
"It's not really an alliance. We are not all allied, nor do we have to be allies or even friends. We are a group of guilds that have agreed, for the sake of Peace in Yliakum, to air our problems with each other (should there be any) to a board of peers. We have also agreed to abide by the decision of the board, whatever that outcome may be. So our relationship is really the idea that peace is a good thing and that the best way to achieve peace is through a discussion of issues with peer guilds to come to acceptable resolutions. So the member guilds could be mortal enemies, but have decided to resolve the problems through consensus."
We are friendly with some of the members in SCoY, we are aquaintances with the rest. At one time, someone wanted the Dark Empire to join. I was completely for it, because it meant that through negotiation, not warfare, we could resolve our differences. Could we resolve an issue without the need for war and without the SCoY? Sure, but the commitment to the council adds another layer in between flying off the handle and doing something rash and continuing to work it out verbally. It is another way to come to a compromise.
I might also add that it also creates the opportunity for role play that can't happen otherwise. Like an "evil" guild corrupting and controlling the council. Using the "good" guilds as pawns in their plans. I'm not going to say anymore because I don't want to plant seeds.
About unguilded players: I have also submitted an idea that would allow the unguilded a voice. But, like Easton said, we haven't crossed that bridge yet. Maybe the lack of the unguilded voice has caused you some angst? Perhaps one could post a suggestion on how the unguilded could be heard?
And many of us chase unobtainable dreams. Does that mean we should not try to do the best we can in obtaining those ideals? Just throw up our hands and say, "game over man", sniff...
In pursuing those dreams we learn. We then modify what isn't working and keep what is. In the end it may not be the same as what was originally dreamed, it may even be better, but we have learned and hopefully made Yliakum a better place in the process.