[note: I am not the leader of this guild]
The Bounty HuntersPurpose and FunctionBrought together by Skepter, this collective group of bounty hunters carries out contracts made by those who are in need of help. Their services are vast, since they will deal with thieves, murderers, wild creatures, or even their own as long as they are paid. If their actions are unlawful, they disguise themselves to avoid being caught by the law, but they will carry out the assassination of one of the octarchs themselves if they are paid well enough. They make sure to avoid carrying out contracts while in the walls of any city, but they do not hold back if their target is a safe enough distance away from where a guard could protect them.
The bounty hunters sometimes work together, though they act by different morals, since while some prefer to help others and keep them safe, others do whatever they need to make a few tria, making it a group formed only of necessity. However, those that do prefer to help others often-times will bring defenseless people into their fold and teach them how to fight, offering them a spot within the group, or simply calling on them when they are needed after their training is finished. They do not focus on each others' religion or purpose, but rely upon each others' skills most of all. If someone is holding the others back, proper action is taken.
RecruitmentJoining the bounty hunters is rather easy. You may be in need of teaching, and recruited to learn how to fight. Or you may simply wish to cut into the pie of tria and offer your services to the other hunters. Regardless, all bounty hunters are recognizable by the insignia that they wear somewhere on their clothing, unless they are cloaked, and all one has to do is make contact with them.
RankingTrainee - Trainees are recruited for training in either fighting, bounty hunting, or both. Trainees may or may not remain in the guild after joining.
Aspirant - After showing progress in both roleplay and combat, aspirants are brought along during missions to watch and learn how things are done. They may not work on contracts by themselves.
Honorary - Members of this rank aren't actually part of the guild, but they are instead independent as either friends or allies that are called upon when needed. They may not represent themselves as part of the group, but they may announce their affiliation.
Hunter - No longer in training, hunters may work on contracts by themselves or with whoever they wish. They must be skilled in roleplay and roleplay fighting. Dueling is optional.
Proven - Hunters with great skill are promoted to this rank to show that they are the most reliable to call on when there is a contract. They have exceptional skills in roleplay and other aspects of the game.
Teacher - Teachers train the trainees and aspirants. Only those who have greatly proven themselves earn this position, but they must also volunteer to do it.
Overseer - In charge of the other hunters, overseers work as the strategic leaders, and they organize or assign hunters to new contracts.
True Hunter - Members of this rank are similar to overseers, but they are greatly skilled in every other aspect of what it means to be a bounty hunter.
Leader - This is the overall leader of the bounty hunters, though he takes advice from the true hunters, as well. Authority over ranks as high as the true hunters is what differentiates this rank.
RulesIC- If you are hunting someone, you must make sure to do it outside of city walls.
- If you are hunting someone who has not committed a crime, but there is still a bounty on their heads, disguise yourself to avoid connection to the crime.
- Keep your weapons sheathed inside of the city, don't pick fights, etc.
OOC- You must always stay in-character. If you must speak OOCly, use brackets.
- Guild chat is to remain OOC. If you wish to roleplay with each other, meet in person and do it, or use group chat.
- The guild isn't responsible for your actions. If there are complaints about you, action will be taken.
- Though this guild helps newcomers, they must at least make an effort to stay in character. If not, they will become a lost cause, and possibly kicked out.