Hi everyone,
I'm going to do my best to address and answer a few questions and points that seem to have been brought up, and see if I can clarify a few things for everyone. I'll try and address you by name if you're the one bringing the point up, but don't expect me to get them all right
Firstly: Thanks for the encouragement and positive feedback. We've got a solid foundation laid, I believe, and are looking forward to growing alongside everyone else in PS as TAO progresses...
As to the points regarding Ambassador/Crafter: The Ambassador rank is meant as the minority path, and is the less fighting-oriented of the two. Ambassadors (And Journeymen) are negotiators, and represent the council and guild at large. Because they're members of the Order, they've learned how to defend themselves, but their primary job is that of diplomacy and negotiation
Following along with this, the reason that Crafters haven't been added is that this isn't a multi-purposed guild that would encompass crafters and blacksmiths,
per se. TAO is a guild for those seeking to serve others by learning how to defend and protect by means of fighting and negotiating. We're not meant as a civil defense guild, like the Warriors, or even MoM. TAO is meant to serve peace and justice, serving others, rather than lording over them. As Tessra said earlier, you'll find that many of us in TAO have darker spots in our past, and none of us would be necessarily described as "great". We're the last thing from a Mary-Sue guild, and I also think you'll find that many (if not all) of our members are learning and developing in their skills, and all have faults and errancies as anyone would. The Order would not necessarily be the guild on the front-line defense of the Bronze Doors, and I'm not intending at all for that to be TAO's main concern, but if EBD was under siege, you better believe TAO would be there to defend it. Instead, TAO would be more focused on issues with criminals, "evil" guilds, and the like. Take the recent zombie attacks as an example, that would be something that TAO would be meant to deal with, not just with the attacks themselves, but with the issues and people involved behind the scenes. Hope that clear it up a bit...
For the point about the history, I should have clarified this, but I assumed it would be understood that the existence of TAO would have been on the other levels, and just recently, Teshia and Caraick decided to take up the mantle of leadership, and bring it down to Hydlaa, and it's surrounding areas. Again, I should have clarified this, as understandably, as Sangwa said, no person living in Hydlaa currently would have ever heard of TAO.
@Sangwa- Regarding your comment on The Master of the Order: He does
not hold or direct the authority of the guild. All "power" in the guild is held by the Council, and any decision regarding the guild are made by the Council. I think that, again, poor wording on my part confused this point, but the Master of the Order is, for all intents and purposes, simply another Council Member. His/Her only distinction is that he/she/kra "runs" the Council. Meaning, the Master of the Order would serve as the "organizer" of any Council meetings, and serves to represent the Council to the rest of the guild at large. This is identical to the way that the Ambassador rank is designed to "represent" the Council to other guilds. The Ambassador themself is not more powerful than the Council, yet they serve to represent it. In the same way, The Master of the Order represents the Council to the rest of the Order's Members, and serves as the "ceremonial head" of the guild, if needed.Hope that helps a bit with clarification
To everyone else: Sorry if I've missed your question/criticism, I'm doing my best. Feel free to post after this and ask again, but let's try and keep it as civil as we can
Also, if you haven't already, please, please, please read Tessra's comment below, she articulates our purpose very well here, and if you want to comment any more on the guild, I'd prefer if you've read this first:
Vaka, I think it's great that you are asking questions. And honestly... one of your questions is exactly why this guild was founded. Why didn't we just join one of the other guilds?
Simple. We want to have an active presence in Yliakum, and PlaneShift. Many of these guilds that you listed are wonderful guilds, full of incredible people... but we want more. We have incredible people, we have good role players, we have leveled players, we have duellers, we have a wide variety. We cater to two vastly divergent paths, that no other guild supports in the same manner. We have fighters and scholars, and we seek to help people to excel in whichever path they take. We neither force, nor heavily encourage our members to PL/duel/etc. We simply ask that they show respect for all life.
We are not all "great." We are normal people, united by a common IC cause. None of our people will tout their own skills and greatness, we value instead humility and confidence, not arrogance. And if you knew many of us ICly, you would know almost all of us have some very dark spots in our past. Speaking only for Tesh, she was the wife of one of the biggest mobsters in PS, ordered assassinations and the defilement of certain temples, as well as employing a vast network of spies for her threatening and blackmailing schemes. It was only after seeing the damage and pain her actions were causing to her few friends that she began to rethink her life, and chose a new path, that of the order. She has never been a MarySue type.
Before letting anyone into this guild, they have to go through one of the council, and they are verified to have the same IC goals that the guild has. Even people who I have been in 2 other guilds with, I have still "interviewed" ICly to ensure they really wish to be within this Order, and that they understand at least the basics of what we are about. We are not about a name, or gathering members. We are here to be active, and to fulfill a role. We will not fade out as some guilds have done, nor will we simply exist to exist.