PlaneShift

Gameplay => Wish list => Granted or negated Wishes => Topic started by: Talad on January 06, 2002, 05:07:55 pm

Title: Trading items P2P.
Post by: Talad on January 06, 2002, 05:07:55 pm
There must be a way of trading items between players, WITHOUT having the need of dropping money and items.
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Post by: Lenric on January 31, 2002, 06:05:43 am
I agree there should be a trade window of some sort however i think that is best worked on after they get around and are talking about how many items you may carry an such.
Title: yea
Post by: Malastare on January 31, 2002, 06:31:32 am
wif a farily big tradin box if possible, also u need to able to stack certain items
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Post by: Dwinney on January 31, 2002, 07:38:35 am
There should be a trade window. Two people stand facing each other. The person who initiates the trade has to wait for the other party\'s confirmation after the item is placed in the window, then if he/she agrees the trade is successful.
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Post by: Malastare on January 31, 2002, 07:42:11 am
Quote
Originally posted by Dwinney
There should be a trade window. Two people stand facing each other. The person who initiates the trade has to wait for the other party\'s confirmation after the item is placed in the window, then if he/she agrees the trade is successful.


thats the way u trade in mot rpgs
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Post by: Dwinney on January 31, 2002, 07:53:29 am
yeah, but it doesnt require dropping money or items.
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Post by: Gretchit on February 02, 2002, 08:52:43 pm
I think the idea of a trade window is great. Just make sure you have a confirmation screen... Stop scamming before it starts  ;(
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Post by: Dumb Woob on February 03, 2002, 12:18:26 am
i like the current runescape trading system, but it needs to have as many slots as there are spaces for inventory, and the needs to be bank to bank trading...
Title: a new trading idea -
Post by: IHS on February 03, 2002, 04:13:46 pm
maybe, insted of the old trading window - two players could \"write checks\" , or certificants or somesort.
then, if two people meet somewhere in the wilderness, one will give the other player a cert\' on \"Platinum battle-axe\", and the other player would write the other player a cert\' for 7,000gp and 25 running potions or osmething like that.

we could have down-payments, or we could loan from the bank or something.

if the players want to actually take these items, they need to go to the bank and withdraw these items from the other player\'s bank account. until then, the un-withdrawn item stays in the first player\'s bank account

this would be effective because its more realistic that to have 1 character carry so many armour pieces..
also - if a player fails to give what he promised, then eh has to be a slave for the other player, or the other play can decide he can take what ever he wants from the first player\'s bank account, or just have his platinum axe back

w00t do you think ?