6
« on: December 22, 2005, 03:53:24 pm »
first time i waited a good 30 min
it said loading something on the left but i forget what
ok here it is
====== Thu Dec 22 14:56:26 2005
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [Win32-X86-VisualC]
You will be PROMPTED before a crash dump is generated. Format is Normal
(Stack and Backtrace information only)
All LOGS are off.
Mounting skin: /this/art/skins/default.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
psEngine initialized.
Creating psnetconnection 00B41520!
Using fontsize 16 for resolution 1024x746
crystalspace.engine.warning:
Lightmaps are not up to date (lightmap format changed).
Use -relight cmd option to calc lighting.
Creating psnetconnection 00B83590!
crystalspace.graphics3d.shader.fixed:
Multitexture units: moderate 4
Creating psnetconnection 0A2C0798!
planeshift.application.client:
PSLoader: step 2: success
PSLoader: step 3: success
<\\Luca\\Crystal Space\\planeshift\\src\\client\\psclientdr.cpp:250> psClientDR::HandleStatsUpdate
:
Stat request failed because CelClient not ready for 562
Before LoadMapFile of /planeshift/world/deathrealm: time=103331
crystalspace.maploader.parse.image:
Could not open image file \'mud2.png\' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture \'mud2.png\', using checkerboard instead
[node:
world,textures,texture(name=mud2.png)]
crystalspace.maploader.parse.image:
Could not open image file \'lantern2.psd\' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture \'lantern2.psd\', using checkerboard instead
[node:
world,textures,texture(name=lantern2.psd)]
crystalspace.maploader.parse.image:
Could not open image file \'2.tga\' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture \'2.tga\', using checkerboard instead
[node:
world,textures,texture(name=2.tga)]
crystalspace.maploader.parse.image:
Could not open image file \'csinvisible.tga\' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture \'csinvisible.tga\', using checkerboard instead
[node:
world,textures,texture(name=csinvisible.tga)]
crystalspace.maploader.parse.image:
Could not open image file \'runiconcrete.png\' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture \'runiconcrete.png\', using checkerboard instead
[node:
world,textures,texture(name=runiconcrete.png)]
crystalspace.maploader.parse.image:
Could not open image file \'room1.jpg\' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture \'room1.jpg\', using checkerboard instead
[node:
world,textures,texture(name=room1.jpg)]
crystalspace.thingloader.parse:
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DR01),meshobj(name=Portal_walls),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DR01),meshobj(name=exitgrating5_1),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DR01),meshobj(name=exitgrating_1),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DR01),meshobj(name=exitgrating_2),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DR01),meshobj(name=maingrating3_1),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DR01),meshobj(name=citadelbodyout_1),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DR01),meshobj(name=watchtower_1),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DRCitadel),meshobj(name=bookshelf3_2),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DRCitadel),meshobj(name=bookshelf_2),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DRCitadel),meshobj(name=bookshelf2_2),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DRCitadel),meshobj(name=redsphere_1),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DRCitadel),meshobj(name=citadelbodyin_1),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DRCitadel),meshobj(name=bookshelf_1),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DRCitadel),meshobj(name=bookshelf3_1),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=DRCitadel),meshobj(name=bookshelf2_1),params]
After LoadMapFile: time=120268
crystalspace.engine.warning:
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
crystalspace.mesh.object.thing:
Oversize lightmap (261x176 > 256x256) for polygon
\'bridgelev3_1/bridgelev3_1_146\'