Author Topic: The Official Phase Two City Contest: Amdeneir  (Read 60767 times)

Camazotz

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #555 on: December 29, 2010, 08:10:32 am »
]
I had some fun render time



.

I am in awe of your rendering.. skill...
It's a well known fact that black cloaks are warmer than anything else.

Nikodemus

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #556 on: January 16, 2011, 06:30:18 pm »
This is how chapel+hospital looks in blender render with:
ambient occlusion
soft shadows casted by the geometry
normal map generated from texture
specularity
roof tiles mirroring a bit




What you can failure tommorow, failure today.


Better click for shiny stylez Help me with images!

LigH

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #557 on: January 17, 2011, 12:28:54 am »
* Dr. Lesiros Forita gets a homely feeling seeing this picture...
  :'(  \\o//

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Baldur

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #558 on: January 17, 2011, 02:42:10 am »
This is how chapel+hospital looks in blender render with:
ambient occlusion
soft shadows casted by the geometry
normal map generated from texture
specularity
roof tiles mirroring a bit



om NOM nom nom NOM nom nom!

Nikodemus

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #559 on: January 25, 2011, 12:50:05 pm »
Did the same with the watchtower


And the tavern interior is sort of ready, it just has to be handled over. Really lots of interior.



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BoevenF

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #560 on: January 25, 2011, 02:03:12 pm »
* Boeven looks up at the tower, slowly, then falls backward with a loud THUD! *

Caraick

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #561 on: January 25, 2011, 05:17:30 pm »
Niko- Keep it up, please, this is really great stuff :)

Amdeneir looks awesome IG... Looking forward to seeing that hospital! :)
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Earowo

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #562 on: January 25, 2011, 11:38:12 pm »
Yeah, i need somwhere to limp to, during my many "flying sessions"
Dohmo: Please clean up your language immediately.
Me: as i just said, what i said, fits in the guidlines of rated PG, i was just explaining to the G guy
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Dohmo: and i'm telling you to clean it up. last warning
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Abuse?

Candy

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #563 on: February 13, 2011, 01:44:10 am »
Great view from that tower...
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BoevenF

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #564 on: February 22, 2011, 10:19:41 am »
I owe you a cider mug, nikodemus. the tavern in Amdeneir is awesome! the round window near the stables is a touch of pure class! \\o//  \\o//
« Last Edit: February 23, 2011, 09:54:41 am by BoevenF »

Mask

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #565 on: February 22, 2011, 04:26:42 pm »
 \\o//

Nice work! It's time for a housewarming party in the inn!  :woot:
It's just an idea, it might contain nonsense until proper sources are given.

First rule of programming: Documentation, Documentation, Documentation.

LigH

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #566 on: February 23, 2011, 04:10:35 am »
WARNING! Bug report PS#4953

You can get stuck in the tower of the Amdeneir tavern. It is possible to climb the spiral stairs to the top through a roof, but you can't walk back down the same way.

I was able to get free though - by jumping onto this roof and to the left. So I went out through the wall and ended on the roof outside.

It is now also possible to leave the tower through the upper doors by right-clicking them.
__

@ BoevenF: "I owe you ..."

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BoevenF

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #567 on: February 23, 2011, 09:22:31 am »
WARNING! Bug report PS#4953

You can get stuck in the tower of the Amdeneir tavern.
__

@ BoevenF: "I owe you ..."

Thanks LigH  :sweatdrop:
actually I jumped from the tower to the roof below.
you can get stuck also if you get close to a window of the attic, because of the roof. jumping doesn't work. every other move was impossible, except to /die.

Nikodemus

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #568 on: February 23, 2011, 01:18:11 pm »
Made my reply in bug report

It's really nice the tower doors works, cool thing LigH

I'm sorry for the inconvenencies this bug causes, tho it's not really my fault.
As usual i can work with whoever can export to PS CS and probably know the stuff with portals/scenes or whatelse needed to make it work right, or i gotta add more polies if other means fail :)

I did wonder too if a char can fit into the narrow attic windows and get stuck ;p



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BoevenF

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Re: The Official Phase Two City Contest: Amdeneir
« Reply #569 on: February 23, 2011, 02:25:41 pm »
I did wonder too if a char can fit into the narrow attic windows and get stuck ;p

errr... It was me, actually. You know, I'm like a kid when it comes to windows...  :sweatdrop: :P