I'm not sure how these models are helpful in this discussion, though. We've already established that there are players who have no interest in roleplay. Some of them don't seem intellectually capable of understanding what roleplay even is.
Ah, pardon me, then. I must've come off very patronizingly: you obviously understood the background well enough, and It was my comment itself that was confusing you.
I should've been clearer: I wasn't debating your topical complaint — i.e. there are those who treat PlaneShift as if it were a hack–and–slash
à la WoW clones. I was chiming in with regard to the post immediately prior mine:
Hands down, but to be honest all mechanics really do (and what one should expect it to do) is that they distract players from roleplaying.
(underlining not in original text)
Those so–called ‘mechanics’, if developed and implemented properly, are the platform on which RP is performed. The trick — and it isn't even really a trick at all, but some designers seem to think that it is so — is where an RPG designer … there I go again.
What is your style of RP?
It really comes to this: the 3D virtual environment of PlaneShift (CrystalSpace) hinders my ability to properly realize my personage — avatar, playable character, whatever you want to call it. I know that others don't have the same problem, but i myself think that i'd be doing better if all my play was entirely on the message board.
Maybe the UE4 will have more emotes and environment interactivity available; maybe i should actually begin an RP thread here, and use the 3D environment only when i need to verify the location of something or test the parameters of some combat.
Should I begin with a short story, or should I jump on up with a paragraph told in present tense and then wait for replies?
Unfortunately, the realtime aspect of the CrystalSpace simulation makes it more difficult to encounter other users, just as it does facilitate spontaneous and simultaneous group dynamics.
If my kran is in Gugrontid, kra is there for a reason; most kran, and kra especially, don't seek out large groups for social interaction. That is also a problem.