PlaneShift

Gameplay => General Discussion => Topic started by: shionpaul on August 28, 2004, 08:27:28 am

Title: When will the Mac version be ready?
Post by: shionpaul on August 28, 2004, 08:27:28 am
Just curious when the Mac version is going to be ready? I would really like to play.  Can anyone answer this question for me?

Thanks
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Post by: Watcher on August 28, 2004, 09:31:16 am
Soon after the next release but if you want a date then we can only say Soon or When its ready.
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Post by: dfryer on August 29, 2004, 03:55:00 am
I highly recommend searching the forums for \"mac version\" or something like that, but Watcher is correct.  Last night I succesfully connected a Mac client to the test server for CB without any major problems.

There is still lots of random crashing everywhere, so it\'ll be released when CB is ready.

Thanks,
Daniel
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Post by: Cha0s on August 29, 2004, 04:32:43 am
Quote
Originally posted by dfryer
Last night I succesfully connected a Mac client to the test server for CB without any major problems.

There is still lots of random crashing everywhere, so it\'ll be released when CB is ready.



Woohoo!!! *Jumps up and down and dances* Is that crashing both clients or just the Mac one? (and is it easy to fix?)
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Post by: Androgos on August 29, 2004, 07:38:39 am
Pure random crashes can be hell to fix.
Other crashes is usally pretty easy to fix.

dfryer is making the PS Mac client, and he reports that it almost runs perfect
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Post by: Cha0s on August 29, 2004, 09:02:26 am
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Originally posted by Androgos
dfryer is making the PS Mac client, and he reports that it almost runs perfect

That\'s good to know. :D I eagerly await it\'s release...
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Post by: Adeli on August 29, 2004, 09:22:49 am
I love not having a Mac...
If I got one it\'d be for Graphics work only...
Title: crashes r ok
Post by: mouseosx on September 03, 2004, 08:10:05 pm
Lol Shadowbane crashes all the time and its been outta beta for over a year...

If you could just get a decently working client out thatd rock .. im sure many of the mac users will be willing to send crashlogs or w/e to help you fix any bugs in it
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Post by: dfryer on September 03, 2004, 08:29:23 pm
If we could set up some sort of mass effort to profile and tune the CrystalSpace engine on the mac, that would be awesome, but I don\'t think I have the l33t openGL skillz to pull that off just yet.
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Post by: mouseosx on September 03, 2004, 08:38:48 pm
oh well ... if u ever do need testers im here  :D
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Post by: orogor on September 04, 2004, 03:19:12 pm
a suggestion we had on the irc is than peoples who have  some special architecture  like 64bit stuff or so provide an SSH  access to the devs in order thay can fix some stuff , i don t think any dev heard the suggestion yet , and i am not sure how mutch usefull it could be , but i think than it can only helps