PlaneShift
Gameplay => General Discussion => Topic started by: FESFES on September 01, 2004, 07:05:34 pm
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If we die in the PVP arena will we be sent to the death realm? This will really suck if we do because people will then be scared to go there and that will make it empty. What if we go through somthing a little less harsh then going to the DR. We could have to pay the gods like 100 tria when we die or somthing.
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I agree with you, some other penalty for death is needed for the PVP arena. Otherwise, you are right in that people will probably get discouraged.
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why should dieing there be any different from dieing normally?
if you\'re going to fight you can expect to die. or pull out of the fight before you are deadly woonded
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on note most deaths will probably be in the arena as is there are many players that wanna pvp also from my understanding it will be sorta like eq where when you come back to the normal world you still must go to your body and loot it if that is the case then we are going to have trouble trying to get our bodies back from inside the arena cause youd have to enter it and by doing so make yourself a vulnerable targert.
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If you risk dying in the arena and you would have to fight all the way back through the death realm to do another fight, I can imagine that DR itself then would become the scene for any PVP duals instead
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If you aren\'t willing to fight to the death, the same death you would experience elsewhere, don\'t even bother dropping by...
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Originally posted by Icefalcon
If you aren\'t willing to fight to the death, the same death you would experience elsewhere, don\'t even bother dropping by...
Say someone would like to make a little tourney (not knock-out) - say 5-6 people. This wouldn\'t be possible anywhere else than DR unless they plan to spend hours instead of 15 minutes
Just trying to point out the cons. about dying and going to DR when fighting in arena...
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If its a pvp \'arena\' cant you just knock-out other players? as arena sugests to me that its honorable and not like a battlefield, this is where you could hold your turny and not die just be shamed.(like spoonscapes duel arena, but good)
If there was a pvp arena could there also be a not so honourable place like a pvp area (simaler to spoonscapes wilderness but not of poor quality) where people die and are dead?
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i have this feeling pk will be disabled in DR
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Ya I have the same feeling
But I still think its too much to have to do a quest to get your body back (in pvp)
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i think it fully works well to make that..\"I dont wanna die\" mind set
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(I think this thread should be in the PVP,PKing, Thieving.. Subforum)
Anyways yes if you are brave enough to stand in a fighting arena you should be rewarded with the same fatal death as a real fight. Although if its not a to the death fight, then seperate arenas should be made to accomodate both kinds.
Sparring Arena for the non-kill fights
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I\'d prefer a sparring arena I think. Then, when I die, I wouldn\'t have to go to the effort of escaping the death realm, fight, return to collect my corpse, fight, return to town and stock up, fight, go back to the arena. Repeat.
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if you have a duel you can have the dual till someone gets knocked out instead of killed, when you\'re knocked out (if your hp reaches 1 in pvp) then you get teleported out there instead of going to the DR....
cause it would really discourage people to fight if they don\'t want to go trough the deathrealm all the time.
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Sparring means fighting with swords so you need a better name than the sparing arena (Assuming pepole can use magic or bows)
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That\'s not correct Watcher, sparring refers to practise fighting... You can spar with your fists, it does however, refer just to melee, not ranged or magic.
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>.< Yes thats what I thought sparring meant as well practice fighting, perhaps theres more then one meaning ^^
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What is wrong with full on PVP you can die matches?
Some people would like to go and take the fight all the way and why shouldn\'t they. All you need are a few NPC\'s to quickly revive you with healing glyphs to continue the competition
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Um no one said that there is anything wrong, we just think it would be good to have both types of arenas :P
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Correct me if I\'m wrong on this, but:
Sparring is a word which means practice fighting correct?
If that\'s the case, there is no way it could have originally applied to either archery or magic, since a) magic doesn\'t exist and b) well, in archery, especially against another person (not just an animal) it would be extremely hard to actually run for cover and do the whole \"Matrix battle scene\".... (rant)
Anyway, my point is, there\'s no real reason that i can see that would exclude magic at the very least, and i guess archery if it\'s done right (well, if you can use a really heavy two handed sword, and actually run with it while wearing plate armour, why not be allowed to use a bow [rant]) should be included as well. Make sense?
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If we are going to be technical.
Sparring only refers to CLOSE COMBAT (Melee)
Bows can not be included as that is shooting, not hitting someone while they block (Sparring).
Archery is shooting, Magic is spellcasting, Melee is sparring.
Replace \'SPARRING ARENA\' with \'PRACTISE ARENA\' and it will be appropriate as it can include the three..
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My bad, was just trying to sort it all out, for my own knowledge, if no-one elses. Sorry to be podantic (spelling?) people.
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i think it should go by levels.....lets say, ur lvl 49 ull get monsters that are at ur level....but if ur lvl 5 ull get weak monsters at ur level ...u underrstand?
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From what I\'ve heard PS won\'t have levels.
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That\'s right, PS will be skills-based. Also, I\'m not quite sure how monsters got into the discussion...
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I was wondering that Karyuu.
Kanon, so you know, it\'s Pedantic.
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Reyun: There will be no monsters in the arena, just PVP.
The way I think about it is the worse the punishment for death, the better the fight. I also agree that there should be a separate \"sparring\" (or whatever you want to call it) arena or at least some other place to practice fighting before battling your worst foe in the main arena.
And remember: \"The Death God, being evil and greedy, asks a magical item to bring him back to the world of the living. If he refuses or has nothing to give, he is thrown to the Death Realm.\" This will not be in CB, of course, but in the future it will prevent frequent trips to the Death Realm.
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Fine ill go with two seperate arenas. It sounds good to me but the non-death one may become overcrouded
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Not if you have NPC medics who heal you when you die
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How would hat stop it from being over croudeed?
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It could be handled like dungeon keeper where the loser is knocked out and workers at the arena drag the loser out of the arena.
You would have to pay a fee to the death god to be able to use the arena if this happens though as he wont spare your life for free
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Originally posted by Syzerian
It could be handled like dungeon keeper where the loser is knocked out and workers at the arena drag the loser out of the arena.
You would have to pay a fee to the death god to be able to use the arena if this happens though as he wont spare your life for free
I like the idea..
But how much should you pay? Should it be a symbolic amount? If not, it would practically cut-off the new people coming to PS..
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At this stage it is impossible to figure out a reasonable amount to pay as we dont know if 1,000 tria will be considered rich or poor. Maybe the cost could be based somehow on how much health you have.
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Originally posted by Syzerian
At this stage it is impossible to figure out a reasonable amount to pay as we dont know if 1,000 tria will be considered rich or poor.
The following samples of the purchasing power of Trias will give you a better understanding of the currency:
Object to Buy
a pint of good beer 2 tria
a lunch in a tavern 5 tria
leather pants and shirt 25 tria or 2 hexa and 5 tria
a good steel sword 350 tria or 35 hexas or 7 octas or 1 circle or 2 octas
farmer\'s one month salary 250 tria or 25 hexas or 5 octas or 1 circle
healthy, trained pterosaur 45,000 tria or 4,500 hexas or 2,400 octas or 180 circles