PlaneShift
Fan Area => The Hydlaa Plaza => Topic started by: AendarCallenlasse on October 21, 2004, 05:27:23 am
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Well earlier today I got a little bored and decided to start my own MUD. I\'ve already got the server set up and ready, but what I need are people who would like to be Builders. Experience is preferred but it\'s not required and I don\'t mind showing people the ropes.
For those not interested in actually helping build the MUD, I do have need for artists, designers, idea makers, webhost, etc.
This isn\'t going to be a huge project, just something for other PS users to play in there meantime and you are all welcome to make suggestions and give your input and ideas.
To get a hold of me you can contact me on AIM (Idollic), MSN (Idollic@hotmail.com), or in IRC (irc.greenhouse-irc.net #PSMUD) and I will give you further details.
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Before I start jumping for joy *still holding it in* I need to ask what Base you are using, Circle, ROM, SMAUG, etc...
I am currently learning how to build in Circle3+ and I need a good place to get some \'real\' experience. I think the text editor and \'redit\' are the same for most of the bases though so. Yea, I\'m a huge MUDer.
xpytz at yahoo . com:)
I\'ll try and contact you some time this weekend but I think we are in offset timezones.
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Smaug 1.4a
Yeah it\'s a learning experience for me as well. I\'ve been a builder on other MUDS before but I\'ve never had to create one from scratch.
Oh and I\'m GMT -5.
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Moogie said she wants to be teh artist if you want....and stuff
and i can be web host if you like provided you dont plan to take up all of my space :P
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Well great, tell Moogie to get in touch with me.
As far as webhosting goes all I need is basically an info site for the MUD, listing races (Plus there pics, Moogie :)), help files, etc.
For those of you interested in just taking a look the address is ---- . Keep in mind that what you will be seeing in there is what came with the servercode and it will be changed.
If I\'m not in there I\'m probably taking a break :]
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192.168.*.* are class C ip addresses, which means that no one can access your mud that way. go to 192.168.1.1 and log into your router and look at the status page to find your IP, and then look for port forwarding and forward port 4000 outside tcp to port 4000 on 192.168.1.104 inside tcp
EDIT: from here: http://www.cisco.com/univercd/cc/td/doc/product/aggr/vpn5000/5000sw/conce60x/5000cfg/ipaddr.htm
Private Networks
If you need large numbers of addresses on your network, and they do not need to be routed on the Internet, you can use private IP addresses that the Internet Assigned Numbers Authority (IANA) recommends. The following address ranges are designated as private networks that should not be advertised:
* 10.0.0.0 through 10.255.255.255
* 172.16.0.0 through 172.31.255.255
* 192.168.0.0 through 192.168.255.255
josePhoenix
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Uh...I\'m really stoked at the thought of lookin in on your MUD but I don\'t actually see an address in your post...Maby you can Email it to me...err, somethin\'...I don\'t know.
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He needs to sort out his host first I think, XpYtZ. :P
As for the art, I\'m interested, but it depends what sort of thing you need. For one, I simply cannot draw enviroments... but monsters and some character race portraits should be okay. You\'ll probably have to hire a couple more people for that stuff.
Good luck btw, and remember: PS used to be a MUD anyway. :D
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Ok thanks to josePhoenix\'s help and patience ^^ I have the MUd up and connectable.
Address is 68.51.140.115:4000
If you connect right now you will be able to create a char and do the training. If you log out and come back in you be sent to Limbo as the defualt spawn point doesn\'t exist yet.
Moogie: That\'s good since it\'s only the races/classes/mobs that I need art for :)
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i can come up with some races/classes and maybe provide info on them if you need
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You\'re welcome to if you like. I might set up some forums (As long as Sep gives the OK) so things like that can be posted in a seperate place.
I want the MUD to be very diversified. A varying list of races/classes so there is more room for uniqueness between characters.
Info on them would be nice too, as each races will have a homeland and history/religions/lifestyles.
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what different stats are there? intelligence, strength etc.
just so i can give the races/classes they\'re stats.
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Try to avoid double-post ;)
STR (Strength)
DEX (Dexterity)
WIS (Wisdom)
INT (Intelligence)
CON (Constitution)
CHA (Charisma)
LCK (Luck)
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Ok here are some races I thought up
Gramuslak
The same build and size of your average humanoid with tanned skin.
Has holes in the side of the head for ears and their hair grows in a mohawk type style from the fringe all the way down the spine.
Has 3 fingers and toes, none of them have toe/finger nails.
2 tusk like horns extend from behind the shoulders and curl slightly around the waist. In males the horns extend down both side of the back but in females they extend around the front covering up the chest and the horns usually have hairs on females.
The horns prevent these humanoids from using standard armors.
They have many tatooes over their face and chest.
They are masters of magic.
Amlar
Lizard like humanoid slightly smaller than most other races and usually have orangey red skin.
Because they blink horizontally their eyes appear to be longer vertically like a normal humans eyes usually look longer horizontally.
They are thin just above the hips as most of their organs are compacted into their upper chest.
Females have a tentacle like limb extending from the back of the head where as males do not.
They have 2 tails each about the length of their legs.
They specialise in luck and the use of blunt weapons.
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Excellent. I MUST play this MUD. I dun have any idea how to build them though. (I\'m ashamed...I call myself a programmer.) I love to watch games progress from their early stages onwards...
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i have a few races i am sure i will have more later, i will keep you updated. My races are a bit simpler but i provided stats if you want to use them. i will also have stat bonuses that each class gives to the race stats but that is yet to come.
here is the list:
Human: Totally well rounded in stats, does good in any profession/class. Looks like you and me.
Stats:
strength:10
dexterity:10
wisdom:10
intelligence:10
constitution:10
charisma:10
luck:10
Elf: Almost totally well balanced. Very good at magic/archery. Taller than humans and have pointy ears. Skin colors can be compared to human. Males are normlly taller than females
Stats:
strength:10
dexterity:12
wisdom:12
intelligence:12
constitution:8
charisma:8
luck:8
Dwarf: Very strong, but hates magic. Cannot use magic well, not because they are not intelligent, just because they?re kind hates magic, but make excellent fighters. Short with muscular bodies. Skin colors also compared to humans. Women are normaly slightly taller than males.
Stats:
strength:15
dexterity:5
wisdom:10
intelligence:10
constitution:15
charisma:5
luck:10
Afhrin: Very intelligent and fast creature. Also very frail. Excellent in magic. Has feathered wings that allows it to fly for short times. Taller tan humans and skin color ranges from copper to very light tan. Males wings tend to be slightly larger than females.
Stats:
stregth:5
dexterity:15
wisdom:15
intelligence:15
constitution:5
charisma:10
luck:5
edit: there was a problem with the Afhrin\'s stats but it is fixed now.
Vampire: An agile creature that can suck other?s blood to (in game) gain health (or anything you would like to implement). Very agile and makes a good assassin. Very pale with two large fangs. Females tend to be very slim.
Stats:
strength:10
dexterity:15
wisdom:10
intelligence:10
constitution:10
charisma:10
luck:5
Prrua: Agile and strong but succumbs to illness fairly quickly. Makes a good assassin or fighter. A humanoid feline, many different kinds, panther, leopard, cheetah, tiger, white tiger, and mountain lion.
Stats:
strength:15
dexterity:15
wisdom:10
intelligence:10
constitution:5
charisma:10
luck:5
Here\'s another:
Dark Elf: Almost totally well balanced. Very good at magic/archery. Taller than humans and have pointy ears. Skin colors range from totally black to very dark purple. Males are normally taller than females. In most cases, Dark Elves are evil.
Stats:
strength:10
dexterity:12
wisdom:10
intelligence:10
constitution:10
charisma:10
luck:8
if i get any more races i will post them right here:
Fairy: Very intelligent but also very, very weak. Very good at magic. They are smal delicate creatures that fly around on wings that are very delicate. Skin can be compared to humans.
stats:
strength:5
dexterity:10
wisdom:15
intelligence:15
constitution:5
charisma:10
luck:10
Lizardman: A brute with a pea brain. Excellent fighter. Lizard-people who can breathe underwater. Skin ranges from light-blue to gold.
stats:
strength:15
dexterity:10
wisdom:5
intelligence:5
constitution:15
charisma:10
luck:10
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aendarCallenlasse may i help with the mud please beacause i can help with the races, and i know krahan and so me and him could work together
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Since nefron left me with a dead ps-mc.com, I decided to borrow a subdomain entry..
you can now connect to aendar\'s mud using the address aendar.ps-mc.com:4000
If you want, Aendar, I can give you forums or a nuke news portal for the mud.
josePhoenix
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Hmmm forums would be great.
Sep offered to host a site for us though, but we can put up the forums elsewhere.
DarkLink21: As I said everyone is welcome to suggest things and help out, feel free to do so.
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i have a question, i haven\'t had a chance to look but is this a text based mud or graphical?
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Are there even graphical MUDs? I thought that text-basedness was one of the main defining properties of MUDs...
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i can set you up a forum as well no problem just send me what you want me to upload and what you want the file to be called
(edit) Dammit must she always log me out -.-
-Sep
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runescape is a graphical MUD, because technicly your not roleplaying.
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Hu\'what???! What does \'not roleplaying\' have to do with MUDing?
I don\'t usually do anything but RP in a MUD, what else is there to do?
But yes, there are Graphical MUDs. They usually look like the old Text Based+Still Image games that you might have played on your (or you fathers) 486. They are ok but not as popular as the good MUDs that are out there.
Oh and if you want a real laugh you should check out http://www.simutronics.com. They still charge to play there MUDs. :D
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i meant that people call some MUD\'s rpg\'s and they are graphical, but since you are not actually roleplaying it is a MUD. So it is a graphical MUD.
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Graphical MUDs are simply MUDs, but with a picture of where you are, character avatars, etc. It\'s still a text-based game though.
Krahan: It\'s non-graphical.
Sorry for lack of updates. Between working and testing CB I haven\'t had much time to post.
We have new builders:
Lhoran (XpYtZ)
Valas (RL Bro)
We\'ve had quite a few connections as well. Record total of players online at one time is 9.
Currently there isn\'t much to play, only the Beginner areas, but there are three cities in progress and they will be available to the public soon.
And positions are all open. Hopefully we\'ll have a site and forums up soon.
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ack, sorry for the lack of updates. I won\'t be here for about a week so.....yeah.
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if you want to i can help you with the website, i can use asp ( professionally ) php a bit asp.net a bit and i\'m a fully html 4.01 compliant builder.
so if you need a hand ( and have some idea\'s since i\'m all out ) i can throw some stuff in here.
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This is a nice idea, I\'ll let you know if I can help in any way Aendar.
Best of luck to you and your project.