PlaneShift

Fan Area => Fan Art => Topic started by: Trianas on November 12, 2004, 09:47:51 am

Title: 3d models
Post by: Trianas on November 12, 2004, 09:47:51 am
(http://img91.exs.cx/img91/6383/bust.jpg)
thats supposed to be a statue like a bust of sumones head
Title:
Post by: Lordbug on November 12, 2004, 10:02:22 am
...
lol, it looks like a vase in a musium
Do you use 3ds max?
I would like to make a building and I don\'t know what\'s the best program to make it.
Title:
Post by: Merdarion on November 12, 2004, 03:04:07 pm
Hmm, It looks like a Urn of a important person.
Very nice, but you should play a bit with textures
Title:
Post by: JellyWerker on November 12, 2004, 06:09:29 pm
Do you use blender, and I agree with the other guy\'s, I can see it is unfinished, but even untextured we should be able to tell it is a head, and to put it bluntly we can\'t right now, so some more detail in the face area, or you could drop the bust idea and do a vase or urn, which to my knowledge none have done, so it would be original, and needed.
Title:
Post by: Trianas on November 13, 2004, 03:13:05 am
(http://img117.exs.cx/img117/6383/bust.jpg)

thats my urn
Title:
Post by: Trianas on November 13, 2004, 07:08:48 am
(http://img130.exs.cx/img130/1598/plates.jpg)

sum more
Title:
Post by: ArcaneFalcon on November 13, 2004, 10:43:13 am
They\'re not bad for just beginning, but I would highly recommend doing some tutorials (especially with blender).  You may be able to get by with a few features of a program, but tutorials will increase your knowledge and skill faster than anything.  I happen to know that Blender has a wealth of power hidden in that interface.  You just need someone to show you where and how to us it.  Take a look at the contributing guide for what you need to learn (as well as some links to get started).  As of now it looks like you are working on learning modeling, but after that you still have uv mapping/skinning, animating, and exporting to learn.  Once you have some tutorials under your belt and can uv map/skin, then maybe try some more complex stuff with skins included.  It\'s kind of hard for us critique such simple models without skins.

:emerald:
Title:
Post by: Trianas on November 14, 2004, 01:45:49 am
know any1 who can tech me?
Title:
Post by: JellyWerker on November 14, 2004, 02:59:00 am
Sure, what do you need help with? Also, nice urn, the poly\'s are low and the shape is good, the bowls are pretty good to, for some inspiration for low poly stuff, look at cherppows simple 3d models thread.
Title:
Post by: Trianas on November 14, 2004, 07:43:47 am
well i need help on texturing and uv mapping and making blades and such
Title:
Post by: ArcaneFalcon on November 14, 2004, 09:11:41 am
You might check out the guide to contributing 2d/3d (stickied at the top of this forum) for some tutorials to get you started.  Other than that, doing google searches is really the way to go.  If you still need help I\'m sure some people around here can give you some aid (I don\'t use blender too much, but I\'ll help where I can).  Just be sure to try googling whatever you need before you ask us as I\'m sure google can answer most questions we can.

:emerald: