PlaneShift

Gameplay => General Discussion => Topic started by: alcapalis on June 07, 2002, 08:00:56 am

Title: Server test?
Post by: alcapalis on June 07, 2002, 08:00:56 am
Hiya peeps,
There has been a post before where they said that we should be online as much as possible to test the server. Maybe its a good idea to have a massive testing hour, where we try to join the server with as many players as possible. I think that would test the server a lot.. :)
maybe the devs could say is this is usefull?

greetinx..

Alcapalis
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Post by: Link on June 07, 2002, 08:10:03 am
Well considering the max players is 20....
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Post by: alcapalis on June 07, 2002, 08:14:56 am
well i think they havent reached that max ever.. and maybe they could make it more.. just to test what the server can handle...
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Post by: YanRK on June 07, 2002, 11:27:26 am
Yeah, I think that\'s a good idea. And i\'m sure lots of people will sign on if there was a specific time for server testing. I know i would (if it was a time when i could reach a computer :) )
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Post by: alcapalis on June 09, 2002, 05:45:00 pm
i really hate to do this.. but i want some reactions on this.. so:
BUMP :(
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Post by: MatzeB on June 10, 2002, 01:40:22 pm
I\'m currently rewriting some parts of the network code, so we\'ll wait till the next release for an official load test.

Anyway I don\'t expect wonders at the moment... (I already reduced the limit to 15... although max load I\'ve seen was 9 people online)
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Post by: sponge on June 10, 2002, 05:51:43 pm
lmao wasnt this a mmo rpg
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Post by: Kiern on June 10, 2002, 06:23:20 pm
?(    ...it IS a mmorpg, just because there is a limit on people (at the moment, there will be a LOT more peple allowed on later me thinks, as soon as they get this all worked out) doesnt mean it isnt an mmorpg
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Post by: alcapalis on June 10, 2002, 08:44:14 pm
yeah this is just a testing version.. so we cant expect more than we currently have (what is great)..
but i look out to the next version!
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Post by: Link on June 13, 2002, 10:58:07 am
We wouldnt want to crash the 486 server now would we.