PlaneShift
Support => Mac OSX Specific Issues => Topic started by: Talad on December 10, 2004, 11:26:16 am
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Hi,
Daniel spend few hours tonight for compiling a new updater version. We need your help to test it.
You can get the updater here:
www.planeshift.it/download/closed28763alpha/PS_Updater.dmg
After getting the file, you should edit updaterconfig.xml file that\'s present in your ps dir.
In that file you should locate the section
and substitute it with this one:
data
art
docs
rules
root
macosx
after that, launch the updater and tell us what happens.
It should download a new psclient file (66 Mb) and probably other various art depending on which files you have on your system.
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updater quits unexpected
---snipp log---
===== Fri Dec 10 2004 ===== 12:11:02 Europe/Berlin =====
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine
WARNING: could not load plugin \'crystalspace.utilities.reporter\'
WARNING: could not load plugin \'crystalspace.utilities.stdrep\'
WARNING: could not load plugin \'crystalspace.renderloop.step.generic.type\'
Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.
NOTIFY: MacOS/X 2D OpenGL driver for Crystal Space 0.99 r0
Written by Matt Reda
NOTIFY: Applied: Work around broken ATI point sprites
NOTIFY: OpenGL renderer: ATI Radeon 7500 OpenGL Engine (vendor: ATI Technologies Inc.) version 1.3 ATI-1.3.34
NOTIFY: Using windowed mode at resolution 640x480.
NOTIFY: Pixel format: Color: 24 Alpha: 8 Depth: 32 Stencil: 1 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0
WARNING: Shader /shader/or_lighting_portal.xml not available Failure imminent!
---snapp---
iBook G3 800
Mac OS X 10.3.6
384 MB Ram
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Same here different video card.
WARNING: could not load plugin \'crystalspace.utilities.reporter\'
WARNING: could not load plugin \'crystalspace.utilities.stdrep\'
WARNING: could not load plugin \'crystalspace.renderloop.step.generic.type\'
Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.
NOTIFY: MacOS/X 2D OpenGL driver for Crystal Space 0.99 r0
Written by Matt Reda
NOTIFY: OpenGL renderer: NVIDIA GeForce4 MX OpenGL Engine (vendor: NVIDIA Corporation) version 1.1 NVIDIA-1.3.34
NOTIFY: Using windowed mode at resolution 640x480.
NOTIFY: Pixel format: Color: 24 Alpha: 8 Depth: 32 Stencil: 1 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0
WARNING: Shader /shader/or_lighting_portal.xml not available Failure imminent!
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http://laanx.fragnetics.com/updater_hidden/data/data/shader/or_lighting_portal.xml
Get that, and see if it makes a difference.
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:) you\'re the man :)
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It works now?
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Well I insalled the dlcompat-shlibs and I get the program to start for a few seconds but then it crashes, this time leaving an error message. Vaiyul had the same problem in the other updater thread. Here are the crash logs from updater.crash.log, console.log and system.log
updater.crash.log
http://jwtnexus.dnsalias.net/ps/updater.crash.log
console.log
http://jwtnexus.dnsalias.net/ps/console.log
system.log
http://jwtnexus.dnsalias.net/ps/system.log
-james
OLD***************OLD
I get the same quit problem, but with no message. It just opens then closes for a split second.
Planeshift_CBC0.3.002
Mac 0S X 10.3.6
GeForce FX 5200Go
768MB Ram
updater.crash.log
**********
Host Name: powerbook-james.local
Date/Time: 2004-12-10 06:21:46 -0600
OS Version: 10.3.6 (Build 7R28)
Report Version: 2
Command: updater
Path: /Applications/Planeshift_CBV0.3.002/updater.app/Contents/MacOS/updater
Version: ??? (???)
PID: 785
Thread: Unknown
Link (dyld) error:
dyld: /Applications/Planeshift_CBV0.3.002/updater.app/Contents/MacOS/updater can\'t open library: /sw/lib/libdl.0.dylib (No such file or directory, errno = 2)
*************
The two files that came with the updater I overwrote the ones that were in the PS directory. I backed up the original ones though if I needed to revert back.
system/console logs
===== Fri Dec 10 2004 ===== 06:28:44 US/Central =====
Dec 10 06:28:49 powerbook-james crashdump: Unable to determine CPSProcessSerNum pid: 792 name: updater
Dec 10 06:28:49 powerbook-james crashdump: Started writing crash report to: /Users/jamesthorne/Library/Logs/CrashReporter/updater.crash.log
Dec 10 06:28:49 powerbook-james crashdump: Finished writing crash report to: /Users/jamesthorne/Library/Logs/CrashReporter/updater.crash.log
The pid Number in the second line changes each time you try to start the updater.
-james
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Yes it works for me, updating at the moment 1% done.
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Originally posted by Vaiyul
Yes it works for me, updating at the moment 1% done.
Excellent :)
aliasnexus0:
hmm, you have the new updater?? I thought it came with all the libs you need.
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Originally posted by Xordan
hmm, you have the new updater?? I thought it came with all the libs you need.
I had to download dlcompat-shlib with Fink, do the copy/paste in the updaterconfig.xml file, then I downloaded the or_lighting_portal.xml file
Now I\'m at 33% and going.
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works for me to after downloading the or_lighting_portal.xml
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I\'ve got the same thing, having downloaded the updater, edited the XML file, and downloaded the other XML file, it doesn\'t open. I now have the library from Fink, and now it opens long enough to give the default \'send to apple\' error message.
Here\'s the dump:
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine
WARNING: could not load plugin \'crystalspace.utilities.reporter\'
WARNING: could not load plugin \'crystalspace.utilities.stdrep\'
WARNING: could not load plugin \'crystalspace.renderloop.step.generic.type\'
Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.
NOTIFY: MacOS/X 2D OpenGL driver for Crystal Space 0.99 r0
Written by Matt Reda
NOTIFY: OpenGL renderer: NVIDIA GeForce4 MX OpenGL Engine (vendor: NVIDIA Corporation) version 1.1 NVIDIA-1.3.34
NOTIFY: Using windowed mode at resolution 640x480.
NOTIFY: Pixel format: Color: 24 Alpha: 8 Depth: 32 Stencil: 1 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0
WARNING: Shader /shader/or_lighting_portal.xml not available Failure imminent!
Seems like it\'s asking for the lighting_portal.xml file, which I have downloaded, but I don\'t know.
-Gabe
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Make sure that or_lighting_portal.xml is in the right place :) Should be in your /data/shader/ dir.
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I suggest someone who has had success with the updater post the way that they did it and all the liks to the extra downloads the made.
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I am very surprised that you guys are having trouble with a missing libdl.. that was one of the libraries that I was specifically trying to include.
Most likely explanation for the missing shader file is that I have updated my own data files using a working install of crystal space, while everyone else is stuck with old stuff. I will look at the possibility of adding a self-contained copy of the necessary CS data within the updater app, so that it cannot break itself.
Thanks for all you patience!,
Daniel
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Sorry about the libdl problems, guys. I set up libdl, libcrypto and libssl properly within the application bundle, but did not tell the updater binary to look for them there.
What I don\'t understand is why I could start the updater with all the fink libraries relocated to somewhere inaccessible.. I am glad you all seem willing to put up with such a tedious process!
Thanks,
Daniel
EDIT: I will take a \"lunch break\" from work in about an hour or so and upload the fixed updater. Hopefully someone (e.g. Talad) will be able to replace the broken version with a version that DOES NOT require manual installation of dlcompat-shlibs. The or_lighting file will still be required.
EvilWeezul666: Please wait until a new version of the updater is posted, if your system does not have any of the libraries manually installed it should be a good test of whether I done it right this time!
Thanks,
Daniel
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Originally posted by dfryer
What I don\'t understand is why I could start the updater with all the fink libraries relocated to somewhere inaccessible..
fink does a lot of pathsetups during install, thats why the updater could find the libs
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What I did was rename /sw to something completely different, which was always sufficient to throw off the vorbis libraries.. but who knows, maybe I just wasn\'t paying attention.
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Ok ill be the new version tester. Just tell me when you have it done and i\'ll happily help.
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The link that Xordan provided for the or_lighting_portal.xml file is password protected. Any other link that I would be able to use?
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The password is the usual one for things like this, and can be found in the updaterconfig.xml file where it lists off the different mirrors.
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Thanks dryfer, had no idea those mirrors were listed there.
-james
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Sorry maybe its my fault but i have still the same problem also
after the UPGRADE !!
so... take a look at the terminal messages i receive.. THANX
http://rafb.net/paste/results/5R0x3146.html
good work as always
Pietro
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It looks like both you and cha0s have the same problem. I am not entirely sure what the cause is, or why it only happens to you guys.
Have either of you ever been able to get past? What happened between then and now?
Thanks,
Daniel
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It works fine for me.
EDIT:
Well, the updater, at least. I\'m having some trouble \"requesting world\" on the loading screen.
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Just so everyone\'s on the same page...
Has anyone gotten the updater or the client to work without resorting to fink?
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Updater works for me, but I\'m stuck loading the Hydla Plaza
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I just thought that I\'d add that the updater keeps downloading the same files for me, too, in addition to me being stuck in the load screen for Hydlaa Plaza.
***EDIT***
I got a message one time about the server being shut down, but I don\'t know if that was because it timed out or not. I haven\'t been able to get that message to come up again.
The client didn\'t crash, though, when it came up until I clicked on \"OK\".
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Ok excuse me if I\'m being totally backward here but I had to go away for a few days - now I\'m back and trying to download the updater from the address in Talan\'s initial post but getting a 404.. has it been taken down?
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I am experiencing the same problem (I too have been absent for a few days)
Perhaps you should visit the #planeshift-alpha2 channel (see the mac users irc thread) and bug dfryer or Talad. I am fairly resigned to not having enough RAM for any degree of playability :S
josePhoenix
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dfryer:The password is the usual one for things like this, and can be found in the updaterconfig.xml file where it lists off the different mirrors.
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I\'m confused about how to get onto xordan\'s link- Where is the password? I looked in updaterconfig.xml but couldn\'t see anything of use. Thanx for your time,
thomilius
42.7% of statistics r made up on the spot.
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hmm this thread is old ,december it seems so why do you have to resurrect it?it will not solve our actual problem so please wait and read before posting
anywhere.
i can understand that you wanna play but believe me the best thing to do right now is to wait and when you ll see lot of posts and threads like \"i finally get in\" \"it works wooohoo\" \"i am a lucky duck\" then read those threads.
thank you ...
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The updater is now packaged in the main binary. Also, you can use my updater available in my guide: A Guide to Running Planeshift on Mac OS X (http://www.planeshift3d.com/wbboard/thread.php?threadid=14416&boardid=33&styleid=3&sid=36e0e1bf493e95a7db10502c28a17a8c)
A plea to all mods that might hear: Please move the above thread to this forum and sticky it. Also put another sticky on the CB Bugs forum linking to this one. Thank you!