PlaneShift
Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: neizd on December 24, 2004, 11:12:56 pm
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Hey! I`ve waited 2 months for New relase, and what I see ?? WinSHIT only ?? ;(
It`s not fair ;(
Even sources ale old, so I can`t compile ;(
It sucks ;(
I`m dummy what to write more about this...
Is there will be Linux version ?
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In a little while I will be writing a new set of build instructions that will allow you to:
a) Get the required tools
b) build everything
c) Use what you built to download the art.
This will be the norm I think instead of binaries. At least for the next little while. So please bear with me as I try to get those up.
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www16.brinkster.com/acraig/planeshift/building.html
That\'s a guide to compiling yourself in linux.
Edit: ok acraig :)
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Eh?
Just compile it from CVS and get the art and data via the updater?
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Maybe I\'m missing something in the docs, but the updater and psclient only see localhost as the only server. I\'ve checked some cfg files, and it looks like other servers exist in there somewhere, but i\'m not sure if they\'re setup right. What changes need to be made to the config files to have them see the official update and game servers?
(built using that CVS guide)
(linux)
(whee)
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ok, please download this file, save it in your PS dir, and then run the updater:
http://laanx.fragnetics.com/updater_hidden/root/updaterconfig.xml
user: psteam
pass: p1ane
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No Linux...
For the only one time a game is on linux, we can\'t have it for beta.
wait and see...
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there will probably be an beta. I\'m playing it 8) (on linux).
Just follow the cvs guide for the develop version. Get http://laanx.fragnetics.com/updater_hidden/root/updaterconfig.xml
run the updater and your set.
P.S. Make sure cal3d is working with CS.
Also in my case planeshift needs to know the lib path to cal3d so you probably need something like this
export LD_LIBRARY_PATH=$HOME/development/cal3d/lib:$LD_LIBRARY_PATH
use it at your own risk though.
If all done than you can start playing:).
P.S. I hope that there will be an art.zip or something on the site soon so we don\'t have to wait an hour while the updater is getting the files:).
Thnx.