PlaneShift
Gameplay => General Discussion => Topic started by: Junibeater on January 04, 2005, 06:55:42 pm
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What\'s the local host
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the local host is your own pc, this is in case you run a ps server localy, this is only for devs.
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localhost means your own computer.
Edit : it\'s like I was too slow on this one ^^\"
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IE: Don\'t try this unless you have a HIGH HIGH HIGH performance PC. No seriously, thats only for high performance or people will a server sitting in the next room.
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Originally posted by Kixie
IE: Don\'t try this unless you have a HIGH HIGH HIGH performance PC. No seriously, thats only for high performance or people will a server sitting in the next room.
Erm, no? Granted, if running the server on the same machine, it needs more processor power, but the lag is graphical, so it\'d not be that bad AFAICS.
Furthermore, if you use another machine, like in the next room, it\'d not be localhost anymore, and thus wouldn\'t work. :)
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Originally posted by Kixie
IE: Don\'t try this unless you have a HIGH HIGH HIGH performance PC. No seriously, thats only for high performance or people will a server sitting in the next room.
Even with 100 players the server takes about 1% cpu time maximum. The only issue is memory usage as the client uses a lot of memory and so does the server. But don\'t worry about cpu processing.
Greetings,
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So if I am on a LAN, then I can set up my own PS server and make people join...!?
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Originally posted by Themerion
So if I am on a LAN, then I can set up my own PS server and make people join...!?
Technically you can. The license doesn\'t allow it though.
Greetings,
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Originally posted by Themerion
So if I am on a LAN, then I can set up my own PS server and make people join...!?
You\'d need to make your own art (maps, music, models, etc.) and your own content (NPCs, dialogues, quests, stats, etc.), and everything else which is covered by the PlaneShift License (http://www.planeshift.it/pslicense.html). Then sure you could set up your own server. :)
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Even though the license does not allow for an open LAN game, the opportunity to setup up a server on a LAN does exists for the benefeit of community programmers to test out their modifications before submitting them to the main developers.
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Well... Not a very smart id?a then...