PlaneShift

Gameplay => General Discussion => Topic started by: Leodinus on July 11, 2002, 04:39:12 am

Title: What works so far and how much
Post by: Leodinus on July 11, 2002, 04:39:12 am
I\'m sure others have done this, but I did it anyways.  The following are things I\'ve worked with to see if they worked and with some things to what degree.  Some things I couldn\'t do because I was alone.

Okay:

Dice Maximum is 10 dice of 10000.  You can not excede 10 dice nor over 10000 in the type of dice.

Guild names can have 122 characters (including spaces, etc.).

There is an error if you try to add anyone who doesn\'t exist in the game (like if you type /buddy doesntexist it would give you a SQL error, instead of a nice \"this player doesn\'t exist\" message).

Buddy add works and so does buddy list.

You can only create/be in one guild (best I can tell).

/guildsymbol isn\'t supported yet.

The other functions (shout, say, newguild, etc.) seem to work fine :).  I\'d need another person to test certain aspects about promotion, etc.

You still can\'t move your view manually, but throw yourself into a corner and moved around and you can see the cave roofs!  Also you can see the edge of the crystal (a big source of light like a sun, but you can\'t see it).  I can\'t seem to go into an open door and you can\'t jump or anything yet.  I can\'t wait to see what the insides of buildings will be and what is outside the walls.  Well, that is it.  I think it is cool how there are tons of buildings in a town (more than usual).