PlaneShift

Gameplay => General Discussion => Topic started by: Almindor on January 08, 2005, 11:13:28 pm

Title: Linux updater problems
Post by: Almindor on January 08, 2005, 11:13:28 pm
I wasn\'t sure wether to post this to technical or general sorry..

Here goes. I compiled everything ok, changed updaterconfig.xml and server configs and ran the updater. I noticed it\'s ether going slow, or not at all so I decided to install the windows version and get the art from there.

After doing so(and editing a few things as noted in a thread here) I ran the updater again in linux to see what would happen.

It was very slow again until I began pressing \"check connection / ping server\"

The more I pressed the button ping the faster it downloaded.
I don\'t know what causes this but it\'s some serious bug.

Note: I finally clicked myself through the rest of the update(some 2 megs after I copied the windows art) and started the game in linux only to get into the intro screen with:
---------------------------------------------------
ParseFile:
  Could not find file: /this/data/options/entityinter.xml

planeshift.application.client:
  psEngine initialized.
Creating psnetconnection 84c68b0!

crystalspace.pluginmgr.loadplugin:
  WARNING: could not load plugin \'cel.physicallayer\'
Couldn\'t load plugin for PlLayer.
---------------------------------------------------

Perhaps this is just some stupid mistake. I\'d be glad for any help.
Title:
Post by: yuha on January 08, 2005, 11:27:37 pm
Use the \"--auto\" option when running the updater.
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Post by: Almindor on January 09, 2005, 11:39:40 am
Any idea about that error message I get on runnin ./psclient?
I get to the first screen but it stops loading.

Thanks in advance
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Post by: Ril on January 09, 2005, 01:32:00 pm
Thx yuha ;)

seems there is a problem with the linux updater GUI...
perhaps the download loops and display refresh loops are the same ;)

cause i think when you move the mouse over the GUI it goes faster ...


With auto, no more problems ;)
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Post by: dimaq on January 09, 2005, 03:23:43 pm
Quote
Originally posted by Almindor
---------------------------------------------------
ParseFile:
  Could not find file: /this/data/options/entityinter.xml

planeshift.application.client:
  psEngine initialized.
Creating psnetconnection 84c68b0!

crystalspace.pluginmgr.loadplugin:
  WARNING: could not load plugin \'cel.physicallayer\'
Couldn\'t load plugin for PlLayer.
---------------------------------------------------


is this the ase where you have to set LD_LIBRARY_PATH as described e.g. in

http://laanx.fragnetics.com/gentoo.php

I had had all these and other errors and resolved them all by following the linux compilation guide closer.
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Post by: Almindor on January 09, 2005, 04:34:02 pm
Ok I got it working now(done a new manual reinstall). BUT!

I get into the menu, on the server even.
I use the relaselist.xml(imagelist.xml didn\'t work)
Whenever I select a race I get \"Mesh not found\" bug and it suggest I should run the updater(which I did)

Any ideas?
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Post by: peeg on January 10, 2005, 07:51:21 am
recompile cel and cal3d... that worked for me!
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Post by: Almindor on January 10, 2005, 09:27:30 am
Alright I got it running. Now I know a solution to about 3 problems so I post it here:

1. How come my updater isn\'t working?
A: Linux updater is broken. use --auto.

2. How come when I start the game it doesn\'t load things up?
A: You\'re paths are wrong probably leading not where you INSTALLED but where you have the sources. Your paths must point to where you INSTALLED the things.

3. How come I get the mesh error message?
A: You haven\'t set up the LD_LIBRARY_PATH to point to Cal3d libs.
somehow this was missing in Acraig\'s guide.

Hope this helps.