PlaneShift
Fan Area => The Hydlaa Plaza => Topic started by: Shadowfalcon on January 13, 2005, 02:42:26 am
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Ive recently been playing around with the blender game engine, and Ive hit a wall. Does anybody know how to create a light that can be used in the game? Regular lights dont do anything, and I havnt been able to find any information on the internet about it. Could somebody help me?
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Greets!
I\'ve not tried out the game engine, but while editing, you can set the faces to receive lighting as follows:
Go to UV Face Select mode and search the \'Light\'-button from Editing buttons (F9) \'texture face\' tab. Click that down on all the faces you want the light to affect. Note that you can use \'Copy Drawmode\'-button to quickly assign it to all faces. Should work with any lamp.
You could try if that does it for the game engine too.
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Thanks Cherppow, I\'ll try that when I get home, I hope it works.
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I believe the light has to be assigned to an in game object also, I will try and find you a tutorial.