PlaneShift
Gameplay => Wish list => PvP,PK and Thieving => Topic started by: WizardsRule on January 13, 2005, 02:53:47 am
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THis is just a suggestion but we could have a castle where players go to fight others and monsters. THere could be weekly tournaments held here for prizes and along the way to the top, players would fight series of monsters and players. The players would be warped to their own temporary private arenas for each match. After each match, the players health would be recovered. These tournaments could vary from group to clan to individual. See you in the arena!
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Thats basically what the arena is for. There is a small dueling league set up but not spead to the whole community yet.
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Well in the Arena there COULD be nice tournaments but instead of little monsties the players PK. If you make your way to the top a nice nifty surprise! You\'ll also gain Tria for everywin but lose Tria for every lose. Hows that?
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sorta what i was goin after...maybe???
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Eh. The arena is there. but yes. the little monsters do get annoying. And whats this? loseing money for a loss? How about make a siighn-up fee. Then give certain amounts of tria for every lvl u reach. If you dont go far. you\'ll lose tria because of the fee.
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It could be interesting to have a \"lawless\" castle where players could attack and loot each other at will. It would add an interesting aspect to the game, and give loner characters somewhere other than the DR to hang arround.
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Why not make all homes and castles that way
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That would be illogical. Let\'s just say that the richest of the Yliaki builds him/herself a nice large palace. It does not make sense that anyone but a thief be able to enter the premises and immediately start attacking and looting anything and everything in sight, as they don\'t follow the law anyway. And I know if all houses were made lawless if implemented, I would torch mine the first time I woke up and saw an masked Dwarf with a Diaboli henchman staring me in the face with large blunt objects raised menacingly...
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I like a lot of the Castle idea, but why dont do it this way:
There are random tornaments/events were players and guilds group and attack one castle Controled by npcs and the most(s) sucesefull(s) guild(s) could stay with them in a limitated time. Them the hole process is repeated again. :D
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why not have it start every week, but instead, be in signed up groups. Whichever group survives and reaches the top, gets to stay there for a week until the next challenge. Of course, staying here will DEFINATELY have its perk and again this is just an IDEA