PlaneShift
Fan Area => Fan Art => Topic started by: AryHann on January 13, 2005, 03:44:03 pm
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Hi
I have version .46 of the 3dsmax Exporter and I am trying to export a playerbarrier (since I have noticing, opening the script that it is implemented), but it doesn\'t work.
The object is exported normally as meshobj, instead it should be a polymesh, isn\'t it?
Does the object need to be of a special type?
Thanks for the help,
Ary
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try art forum
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I m afraid that if I ll post a similar msg in \"Fan Art\" section, I will violate some netiquette rules!
Ary