PlaneShift
Gameplay => Newbie Help (Start Here) => Topic started by: Buechler on January 11, 2002, 07:33:52 am
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Seeing as how the demo is probably coming out sometime in February , is the player guide coming out soon too? Because I believe it will be very helpful to players when playing Planeshift.
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well in my opinion there will be no need for the player guide anytime soon. the demo isnt actualy going to be something you can play. its more of a \'take a look at how things look\' type thing. there will be chatting and things like that, but as in stated in the IRC Q and A with Talad..... there will be no skills used in the first demo.
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Hey, will we be able to transfer our characters from demo to demo? Get a head start, so to speak.. :]
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no...whats a head start without skills? All it is a pic of a char...;)
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You can create chars offline, right? So if you liked the appearance of your char, you could transfer that.
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wow..... thats a very interesting thing you just brought up...... since they are chreated offline will there be a way that the char chreator would hold any chars made? cause after you make one that you are happy with , you have to upload it to the main server... will that char still remain or be gone entirely to the server... something to think about .......
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and as long as the character\'s are made offline. will there be a single player mode too?
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One thing I would definately suggest for the website is what classes/jobs the diffrent races can get to. That way when you are in creation you dont make the wrong thing or join the wrong guild 8o
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There are no specific classes, although some races may have advantages towards spellcasting and fighting etc. So you can specialize in anything you want 8)
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Does being good at magic make it harder for you to fight? Are their preist abilits that have the same problem? I just want to be able to make a necromancer knight =)
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I think if you train at magic then your fighting skills will just remain the same(not decrease). So to be a necromancer knight you have to train at both magic and fighting, so you won\'t particularly excel at both unless you spend a helluva lot of time playing :)
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Who says Im not going to! =) I dont know who I am supposed to talk to about submitting quest story ideas, but If they could email me that would be good.
Torrenn@hotmail.com
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I think that\'ll be the background and setting ppl, why dont you email them with your idea instead? :)