PlaneShift
Fan Area => Fan Art => Topic started by: AryHann on January 17, 2005, 11:06:17 am
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Hi!
How do I create a dynamic light in 3dsmax that is compatible with the Planeshift 3dsmax exporter?
Thanks in advance,
Ary
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I solved the problem :-)
For who can be interested in this: it is enough to create a light that change color/intensity/hue/saturation with key animation.
Ary