PlaneShift

Gameplay => General Discussion => Topic started by: Moogie on January 18, 2005, 06:04:10 pm

Title: To the people of Yliakum- a moral speech
Post by: Moogie on January 18, 2005, 06:04:10 pm
*Moogie steps up infront of the crowd, a nervous but resolute expression on her face. She ensures everyone is silent and listening before she begins. The venue is Kada\'s Tavern, and it is raining lightly outside. The audience settles itself and awaits their speaker\'s first words.*

Greetings, my friends... sorry if calling you here at this time inconvinienced any of you. What I have to say is probably nothing new to you... but I wish to say it, and I want you all to feel it, in your hearts, as golden truth.

I speak today of the foreigners invading our fair Hydlaa city. *she glances around the room* Not all... but most. Those who speak in strange, hostile tongues. Those who call us \"players\", who have a scary obsession with slaughtering the sewers\' rats down below. No, I speak not of the fair travellers who comes here to settle into a new life and live in harmony with the rest of us... I speak of those who know only death and destruction... those who do not even seem to know where they are.

*A noise is heard outside as a giant claymore-weilding Ynnwn opens the sewer hatch, and, mumbling something about \"pwnage\" and \"n00bs\", disappears underground. Moogie watches him silently through the window, before turning her attention back to her audience.*

As I am aware, nary a good fellow here wishes to see these foreigners take over and drive us out of our homes. I fear for many lives... children\'s lives... the weak and frail... even poor old Jayose, who has become so senile these days that he recognises only himself and his books. I fear for us all... and that is why I have brought you here today.

*Moogie begins to walk amongst the people sat on chairs around the tavern. Familiar faces watch her intently as she moves, absorbing her every word.*

Many of us are taking measures to protect our livelyhoods. Some of our plans will inevitably fail. This horde of bloodthirsty strangers are not going to leave in silence, and they will be here forever unless we all put in the effort to drive them back! These are difficult times, and it may take many months. Teach your apprentices. Show the way for the innocents who seek good lives here. And do not give up, no matter who you are, no matter what you do... do not ever give up the fight!

*Moogie turns quickly, now standing at the back of the room, facing the audience who\'s chairs had now all turned to keep up with the Enkidukai. She raises her arms in the air as her speech comes to a head.*

We must all fight for as long as it takes! If you give up, we are doomed. Every single person here today, who hears my words, take an oath now- swear on your ancestors, your forefathers, your family, that you will do what it takes, and weakness shall not live in your hearts! Warriors, take up your arms! Priests, prepare your sermons and pray to the Gods for our success! We are the people of Yliakum, and we are not leaving!

*The speech done, a great cheer roars from the crowd. They clap her performance, but they also applaud themselves. The words ring true to every ear, and that day, all oaths were sworn to the cause.*



(OOC: Well, at least I hope everyone agrees with me. :) )
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Post by: Kixie on January 18, 2005, 06:08:32 pm
*kicks moogie off her soap box*

Ladies and Gentlemen, You have heard wise words from the Moogster! Quickly, in our time of need we need to devise a plan to cure the strange ones! I think the only way to cure them is to destroy them. Smite them. Find out where the live and breed and take out the pack of varmints! Kill the head, and you kill the beast! Who\'s with me?!
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Post by: seperot on January 18, 2005, 06:12:35 pm
*seperot sets kixie on fire*

thats one down...

i say we go out into the streets and burn them....burn them all!
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Post by: Kixie on January 18, 2005, 06:16:26 pm
*finds a bucket of water, douses herself in it and then drinks a potion*

 X(
Anyways.... Yeah! Let\'s go get \'em! I hear them speaking the language of the beast in the sewer! Quickly, start a fire then cover the exits, we\'ll sufficate them!

*raises pitchfork and storms out the tavern*
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Post by: Moogie on January 18, 2005, 06:17:28 pm
*coughs* Not quite the reaction I expected so quickly... but every approach serves the same purpose, so have fun down there Kixie. :D
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Post by: Merdarion on January 18, 2005, 06:19:36 pm
I think that all those strange \"callers\" as I call them, are actually from a dark cult, a dark cult who wants to destroy the world.
A secure way would be poison, We need to Poison them. Maybe someone should sell items called \"MEGAZ UBAZ COKIEZ OF TOOM\", looking like normal cookies, but filled with poison.
I am sure that those would eat it.
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Post by: Xalthar on January 18, 2005, 06:19:44 pm
Their heathen folly shall be the death of them! May our steel shine bright with the blood from their veins until each and every one of them lie in a puddle of their own filth, twitching and pleading for a mercy they shall never have! Death to the untrue!
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Post by: Merdarion on January 18, 2005, 06:21:30 pm
Quote
Originally posted by Kixie
Anyways.... Yeah! Let\'s go get \'em! I hear them speaking the language of the beast in the sewer!


You are so mean! The nice little gobble down there would cry if he heard you talking, bad Kixie!
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Post by: Kwip on January 18, 2005, 06:21:33 pm
Do you forget that death in this realm is not a permanent state?  What we need is a way to rid us of their nonsense forever.  The answer is to change the way of life that will make it intolerable to them, that they will leave this land of their free will.
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Post by: Kixie on January 18, 2005, 06:21:55 pm
Quote
Originally posted by Merdarion
I think that all those strange \"callers\" as I call them, are actually from a dark cult, a dark cult who wants to destroy the world.
A secure way would be poison, We need to Poison them. Maybe someone should sell items called \"MEGAZ UBAZ COKIEZ OF TOOM\", looking like normal cookies, but filled with poison.
I am sure that those would eat it.

Brilliant! Let us call before Talad we get a shipment of these Megaz urbers cooks tuff noom (excuse my accent) soon from harniquist!
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Post by: Moogie on January 18, 2005, 06:24:44 pm
*Nods to Kwip* Yes, I agree... we must prevent them from finding anything they may enjoy in this realm. A hard task indeed... I can think of no good way to achieve such a feat...
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Post by: Merdarion on January 18, 2005, 06:25:50 pm
There would be another possibility,

We would have to smuggle th beasts out of the sewers and the arena and the hills, and make it illegal and impossible to challenge someone to battle.

Anyone who would want to proceed and still their bloodthirst would have to actually look around and be nice to anyone.
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Post by: confused on January 18, 2005, 06:27:25 pm
A nameless ghostly figure of a Klyros appluads Kixie for kicking the Enkidukai off her soap box. Soon afterwards laughs with a strange erie silence at the burning Kixie. Then nods in agreement with Moogie.

Hearing others speak of blood on blade and poison, the Klyros spirit grins wickedly with evil delight.

OOC: You can guess why this is so.... I waiting for the Klyros before I really start developing my character, at the moment I just experimenting with skills, game features, etc.
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Post by: Keyaz on January 18, 2005, 06:48:44 pm
as soon as sucky Ntl isp sorts itself out I\'ll be back on properly, and I\'ll Hold Vengeance\'s request to me to every word, I\'ll stand by the citizens, thick and thin dark and light, I won\' let them take us.

edit: my typing sucks :)
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Post by: DepthBlade on January 18, 2005, 06:53:55 pm
A Ynwnn walks through the crowd, dragging another dead Ynwnn along side. The fallen Ynwnn has daggers in his throat leaving a trail of blood from being dragged

Why not start with the one who interrupted your ever so glorious speech. Bows to Moogie Darkstorm I will help guide these foreigners to their doom or perhaps another means? I know so many of you look down upon my method of dealing with the enemy, so do we Educate or Eliminate? Let me know..

Vanishes from within the crowd
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Post by: Kixie on January 18, 2005, 08:06:58 pm
Eliminate!!!
*raises pitchfork once again*
But we have to be carefull we only get the odd spoken ones... but how. Bad language is said to be dirty... being dirty can result from rolling on the ground.... the ground has rocks on it... rocks sink in water... so therefore rocks must be somehow related to this bad language... Maybe, just maybe perhaps this language can be identified if the suspected speaker can float or not... Then we should weigh them against something that does float like a peice of wood or a duck... but where will we get one of those?
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Post by: Merdarion on January 18, 2005, 08:14:54 pm
Sure Kixie, sure.
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Post by: Harkin on January 18, 2005, 08:46:35 pm
A Ylian stands up in the crowd, holding his sword at his side.

\"I say fellow people, we should and shall over come this, not through battle, but through peace.\", dodges a glass from the someone.

\"If we must resort to violence, then let it be, for we shall keep them in the, DEATH REALM! Take up your swords and axes, and slaughter them all before they can leave! They will not escape the doom presented in Death Realm!\"

\"I must admit the strange wordings of \'PWNAGE\' may seem interesting, for what does it really mean? Does this taint need to be cleansed? Should we try to reach agreements? Or shall we banish them to another part of the world?!?\"

\"I ask what shall we do?\", Harkin sits down before being hit by some more bottles.
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Post by: Draklar on January 18, 2005, 08:47:40 pm
Pfft... go ahead and fight them. Fight your way to your own doom. Endless struggles and wars. Conspiracies and grief. Soon you\'ll be no better than whom you fight. Go into your downfall, whilst the rest of us will spend their time on discussions and feasting, having great time free from all the pointless fights.

- Swords
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Post by: Monketh on January 18, 2005, 09:14:09 pm
Monketh mutters something about concentration camps...
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Post by: XpYtZ on January 18, 2005, 09:23:08 pm
*From the shadow of the staircase a stocky Enki in a thick brown robe coughs.
While I would also love to be free of those that suffer the Delirium -as, I believe Seperot has come to call this disease. I can foresee much greater harm coming upon the whole of Yliakum if a war is set forward against them.
Let us not forget that we desire to live in this world after we have removed them.
I was once convinced that education not eradication was the answer, yet *sigh that has not come to be the case.
It is my firm belief that we must place leaders who can remove these troubles from our streets by force. Expelling them from Hydlaa will only push their murdering hands and possessed tongues into the wilder lands.
Death will not serve our purpose unless we can kill their souls, yet I will not poison my own in such a battle.
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Post by: Merdarion on January 18, 2005, 09:31:00 pm
Quote
Originally posted by Monketh
Monketh mutters something about concentration camps...


hmm concentration camps would be good.

OOC: Well I recently came up with an idea. Setting up a RP server is out of question, but what about just a clone of the world on the server, just an exact clone where we can retreat and live in peace.
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Post by: Kiern on January 18, 2005, 10:05:36 pm
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Originally posted by Draklar
Pfft... go ahead and fight them. Fight your way to your own doom. Endless struggles and wars. Conspiracies and grief. Soon you\'ll be no better than whom you fight. Go into your downfall, whilst the rest of us will spend their time on discussions and feasting, having great time free from all the pointless fights.


Ah, Draklar - unfortunately something I can\'t argue with you about.  X(

These people, foreigners, whatever you may call them...only exist because you put thought into them.

I don\'t recall running into one, whether or not I actually did. :baby:
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Post by: Seytra on January 18, 2005, 10:08:41 pm
*gets up and turns to look at the Enki in the brown robe*
It is my belief that what you say has merit.

What can we do, realisticly? We have no way of driving them from our fair lands by ourselves. It also isn\'t an option to engange in battle with them, seeing that many of them seem to know only one goal, which is to become the best, so we will not win.
Some of them may simply not have realised that there are other ways, but the majority will not be able to be resocialised.
Therefore, I think we need to call upon the authorities to ban them from our lands. *stares grimly at the walls before adding* This, for once, is something authorities are useful for.

OOC: We should just report them to GMs and they should simply delete their chars and accounts. This will totally defeat their goal of becoming the best, since they cannot progress at all.
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Post by: Moogie on January 18, 2005, 10:11:47 pm
Aye Seytra, your approach seems sound. But there is a boundry, a border... where do we draw the line? What threshold must be crossed before the Gods need intervene?
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Post by: Harkin on January 18, 2005, 10:21:18 pm
I say remove all that say \'noob\' in any form! and also any other speak which can not be clearly recognized! Remove them, remove them all!
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Post by: Seytra on January 18, 2005, 10:25:29 pm
*nods towards Moogie and looks at Harkin* Maybe I have a proposal for this.

Obviously, the problem has grown to an extent at which it will not be possible to actually talk to everyone to see if they can be resocialised. Therefore, it might be an option to send them pre-made messages. Something authorities excel in. *grins* Now, let\'s assume someone comes accross such a person, and reports them. Obviously, this might have been an one-time occasion. So we need to let some amount of reports accumulate, say four, and all need to have been reported by someone else, and with some time in-between, so that it is assured that it\'s a problem at all.
Now the authorities send them a message, stating a warning and a brief description of the reasons. It also contains information on where to go for assistance.
If this warning is disregarded, and, say, four more reports accumulate, a second, more severe warning may be issued, maybe containing an explicit order to seek assistance.

If this is disregarded, we can be fairly sure thet the person is incapable of resocialising and, on a per-case basis if necessary, be banned. *sighs* It might be non-permanent in the few cases considered worth of the exception.

Edit:
*adds, after briefly considering* Reports may also expire. This means that if someone has been resocialised but isn\'t perfectly cured, they still are given the chance to keep working on it.
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Post by: Syzerian on January 18, 2005, 10:30:14 pm
We must hunt down the portal from which they come and find a way to destroy it. But such sicknesses of the mind cannot be destroyed, more will be infected with this strange mutation. The most effective solution, exile.
OOC: Make a roleplaying server and non roleplaying server. Or the current world could be duplicated so we only need one server.
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Post by: Seytra on January 18, 2005, 10:38:51 pm
*looks sadly at Syzerian* I fear that this will not be a solution. After all, we would willingly share our resources with these, without them giving anything back. Furthermore, such an exile region would attract more and more of them, and the bureaucratic overhead of actually controlling the borders of the exile region would be immense. Furthermore, it would be a detached land, a shadow of ours, doomed to existing in parallel with ours. We do not know the impact that will have on the stability of the remaining land.

OOC: A \"PWNZOR server\" would only serve to drain resources, catering to things we don\'t want. It would also split the world and make it just like the other MMORPGs are. Furthermore, there will be attempts to disrupt the RP server, and also it\'ll move \"undecided\" people from the real PS server.
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Post by: Draklar on January 18, 2005, 11:05:07 pm
I don\'t recall meeting anyone of such strange behaviour... but that must be because I don\'t camp on the plaza... which is strange behaviour itself... freaks X(

- Swords
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Post by: Hadfael on January 18, 2005, 11:48:59 pm
We can also send them to a realm that would fill their need for blood. A world were you call yourself a player, kill stuffs to \"levelup\".
Send them all to Knights online. It\'s free and killing \"mobs to lvlup\" is the way to live. If they ask if they shall download the 700mb answer yes and return to the study of plants of Yliakum or securing  the road to Ojaveda if that is what you like. Stay away from the plaza while the invasion goes on and enjoy Kada\'s tavern or the broken door. Good people are still in Yliakum. Just harder to find in the crowd.
If someone greets you instead of hallenging you, take some time for a talk. He can\'t be bad.
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Post by: Harkin on January 18, 2005, 11:55:58 pm
\"Arrrr... we need action now, I say we try to control the ones we have now and quarantine them off somehow, find where they are coming from and seal it off! We must stop the little blokes. The seperate universes are good, Knights Online and Mu Online, send them there, they can kill all they want!\"

OOC: I remember my first day in CB with my new character, someone kept trying to duel me as soon as I started my new character, bad part... I was halfway across the city and he was still doing it :( annoying lil bugger he was
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Post by: Monketh on January 19, 2005, 12:23:25 am
Monketh becomes slightly genocidal, then settles for brutality instead.

Clearly, their entire population must be sent to \"Re-Education\" Centers to learn the proper ways of the civilized world, those who cannot be cured must be eliminated to prevent the spread of this mad plague!


OOC: Actually, I like Seytra\'s Idea slightly more, but an \"RP school\" might prove useful.
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Post by: sesmi on January 19, 2005, 02:11:48 am
I am with you. These \"UBERS\" let\'s call them, must leave the lands of yillikum by any means nessasary.
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Post by: Kwip on January 19, 2005, 02:15:17 am
*Kwip sighs*

This infection of our world will always continue unless we block out all movement of foreigners, and this will do nothing but weaken us.  We need to restructure the society so that their way of life is impossible.  They will give up in desperation or learn our way if they are unable to continue as they are.  This will stem the tilde once and for all without having to continually be on watch and guard for the aflicted.

[OOC] Now what I am talking about is making the changing the experiance/skill progression so that there is more element of RP in them.  Other things would be like making RPing responsible for an element of combat (the heart of these invaders).

Ensuring that they have to RP to be able to \'progress\' the character will win them over or annoy them into leaving.  Now I know what I am talking about will not happen until much further in the game\'s production, since the basics must be implemented before we change with the system.  Also I was just using the ideas mentioned above to illustrate what I was saying. [/OOC]
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Post by: rumblebelly on January 19, 2005, 02:43:46 am
while all ya good folk (and some o the bad one\'s) have been wastin yer time jabberin. i been out convertin the heathen\'s ta the light. instead o fightin them i try ta change em. teach em the language o the land (altho i admit some o them canna understand me own speach ;)  . now before ye all start\'s ta tell this olde dwarf that i be wastin me time. i  have ta say ifn i  convert just one o the heathen\'s tis time well spent.
but (and i say this with a big smile) i have managed ta convert not just one but many have seen the light weather it be dark or bright. so i say ta all ye brother\'s and sister\'s go out show them heathen\'s the way o life in yliakum.
persuasion be better than force  :D
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Post by: Icefalcon on January 19, 2005, 02:45:35 am
Icefalcon watches silently in the back of the crowd. He is torn between the two confliction desires his mind. A part of him wants to follow the crowd and combat these foreigners, but they do seem to be a formidable enemy. They spend all their time honing their skills in the sewers, except for an occasional run to Harnquist to sell their mutilated rat parts for a very small amount of currency. On the other hand, Icefalcon finds himself drawn toward the idea of living the rest of his life in peace. Leaving these foreigners alone, and spending most of his time at Kada\'s, telling stories over mugs of ale.

Suddenly, Icefalcon realises that he cannot stand by silently as Yliakum is overrun by these... aliens. Wrapping his cloak around him, he leaves the gathering unnoticed.
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Post by: DepthBlade on January 19, 2005, 02:51:25 am
Sharpens his daggers waiting for a answer to feed his growing curiousity in the situation. Not before long does he see IceFalcon heading to the tavern, and quickly follows up.

Hey wait for me, I am always thirsty
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Post by: Kithplana on January 19, 2005, 03:05:42 am
Aye, something must be done. I agree with the middle ground: re-educating those who can be and.. dispatching... those who cannot. This is clearly a serious situation, which must be dealt with in a serious manner, lest some of our own become tainted. We must ensure we do all we can to purge this plague from our lands.

Kithplana sits back, takes a sip of her drink, and returns to her typical listener role.
Title: Retort To A Moral Speech
Post by: Memnaur on January 19, 2005, 03:20:38 am
As the crowd begins to disperse I, an aged gentleman who?s face is weathered with the quests of days gone by, but who?s eye still glistens for new adventure, step to the position previously occupied by Madame Mookie. Breathing deep, I gather my thoughts and slowly begin.

I am a traveler to your beautiful new world, not one of you, but a passerby. I?ve been told I show signs of the affliction of which you speak. Though I rarely have the urge to utter ?OMG, 1337, ubersword, or lvl?,? and I?ve yet to walk up unprovoked to a resident and challenge them to a duel, I do feel this urge to hone my sword wielding capabilities against sewer beasts big and small, as well as summon the occasional magic missile which I?ve conjured using a glyph which I purchased here, after 12 tiresome trips from your town?s dungeon to the local blacksmith, where I sold the ore I mined. Dodging those annoying ankle-biting Clacker critters the whole time, stopping to slaughter one only when I must.

Now, with a wave of the fingers I wait to see if my two silver falchions will be sufficient to cause the demise of the mighty tufa, so that I might gather his teeth. If the Gods are with me, I return to Harnquist to exchange my teeth for tria. Why? So I can study more of the Crystal Way here. If not, do my time in the death realm, only to follow the long winding corridors back to the Arena where I climb countless stairs, all to do it over again. All this I do, so that I might make the missiles I conjure more powerful. I am quite sure it must look like an obsession. Why do I engage in this behavior? Because, glorious as this world is, that is pretty much all there is to do here.

The benevolent Gods have provided us a beautiful world, stocked it with creatures, and given us these mindless drones the locals affectionately call NPCs. The Gods tell us this world is yet incomplete, and teach of the mantra ?Alpha.? But residents of any world need something to do to occupy their time. We have been given mining and creatures that we might toy with. Ah yes, we can walk to the next town and talk to more mindless drones in search of Falka Oil for the librarian?s lantern, in an effort to coerce the Holy Scripts from him that the Priest requires. Trying to carry on a conversation with these senile merchants is as frustrating as mining ore is mind numbing. So I practice with my sword and summon my missiles.

All the while I read the bible provided by the God?s and listen to the editorials of good people like yourself, trying to learn the local customs here. What have I learned? That I am a leaper because I do not yet engage in this past time I read so much about called ?role playing.? I?ve read it is quite fun, and I?ve heard tell that some engage in this past time at the local tavern.

Funny, it is always empty when I pass through. And passing through the local plaza I do not hear great tales of glorious campaigns, but see hordes of bewildered newcomers running about in circles calling out ?Can you help me? I?m new here? as they try to get Harnquist to speak to them, figure out how they might earn a living here, or arm themselves. The only examples of this ?role play? I see is written in the forums by residents who profess to be disgusted by the likes of me.

I also read a horrid tale of a new resident who was cast mute by the Gods for trying to auction his sword by shouting out in the auction channel that he would sell it. The explanation? The God?s don?t want auctions in this world to be like they are in other worlds. So I read my bible, only to find it is silent on the subject. There is guidance for buy items, selling them, and exchanging them, but not auctioning them. Yet this poor man found himself mute for displeasing the Gods.

The Gods spoke to us again recently, proclaiming that we will no longer be able to use the spawn magic to return quickly to the plaza. When I inquired of a local as to when the transportation spoken of by the Gods might be implemented, I was told I was lazy and suffered from a malady she called OOC. I wonder if she knows that often when I run through the lush valley?s of the outer lands I see these visions of ?.5 fps? as I run with legs of rubber, the landscape flashing from mountains to trees, to stalactites. Seconds later I will be told that I?ve fallen and died. So, this stranger suggests that as a newcomer, I learn to walk down slopes, instead of running. Is it so unreasonable that I might inquire about purchasing a winged beast that might fly me back to town when my rubber legs won?t carry me?
 
So, good people of Yliakum, I ask you, where in this world do you ?role play? that I might join you and learn the ways of this land.

Until you show yourselves, I will content myself with fighting, mining, and wait for the God?s to mercifully implement more ways for us to learn skills and craft items. I?ve been told that I had a bug collection as a child?maybe I?ll go strike up a conversation with the Kran at the library about bugs and herbs in the meantime. Good day to you all.
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Post by: Ayshe on January 19, 2005, 03:43:31 am
I pray to Talad that there be created holy places, or cities that have wards upon them, that no being may cross without the mark of Talad.

Through the eyes of his many avatars, Talad would see each and notice those who act in the proper way. Upon them he would place his mark, so that those who respect the way of the gods, be it of any alignment, can gather together in the Sacred places and avoid the confusion and rudeness of random newcomers.

Those without the mark could carry on in the way they see fit, and their rights would not be impinged upon. Those with the mark would also live in the way they see fit, but they would be able to cross into areas kept sacred from the ... I believe in the tongue they call themselves \"newb killers\" or \"level grinders\"...


In it\'s infancy is an alliance. Two guilds currently stand in it. The alliance is a promise to uphold a minumum aspect of the roleplay, and actively encourage it among members, discouraging those who seek only to \"level\" or \"pwn n00bs\" from joining the ranks.

These guilds would have no advantage over any other, but any person dealing with one would know that its members will act in accordance of the alignment and general creed of the guild, and that the guild is interested in being part of a society rather than a group of players in a 3D game.

The idea of an alliance came to me after I was speaking to a new player. With no introduction, he asked \"Want to join my guild?\". Having had too much coffee, I grilled him for a bit, demanding a story to the guild, his beliefs, his goals and a host of relevant information. Once he had done so I politely declined the offer, telling him of my guild and the same type of information - the lesson being that he should put more effort into his guild and recruitment.

As I was doing this a three day new player of COL walked in and said \"My guild is better\". That, start to finish was her entire discussion. Since I already has a bee in my bonnet it is probably not hard to guess my reaction... In her three days she had learned to spot inferior guilds just by seeing one member, something I still cannot do after two years. Naturally, I was intrigued.

When asked about her guild she seemed to know little. I was able to tell her all about the great vision of Sabrewulf and the great guild called Circle of Legends (who I have great respect for). As I was doing this she was challenging and killing new travellers, sending them to the death realm as their first introduction to Planeshift and it\'s people.

When she challenged my newest (as in two minute into the game old) member to a duel four times in a row, and being declined each time I asked her if she thought killing new people was in alignment with her guild and it\'s beliefs. She didn\'t much seem to care.



Hence the problem. This member was interested in only levelling and raising her sword skills. She trained on people rather than creatures because they were less risky and easier to find. And she was one of dozens on the server at that time....

Aside from alliances which no one will probably care about, I cannot think of a way to curb this kind of behaviour. If anyone knows a way, I and hundreds of players are listening...
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Post by: Exaero_Fiero on January 19, 2005, 04:10:22 am
I may offer the solution to this \"unducky\" kind of problem. The idea is not mine and was implemented in the game-that-shall-not-be-named.

What if we give every person a choice whether to play power-leveling style or RP style. PL d00ds will have their own training fields outside of cities. They can still challenge other PLs, but cannot kill RP monsters nor challenge any RP players. PL\'s will have more abilities for leveling, while RP\'s will have milder abilities and skills, but also possibility of making an adventure or intense group combat out of RP leveling.
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Post by: Kithplana on January 19, 2005, 04:36:37 am
I dream of a time when the Powers That Be outlaw fighting in the streets and the plazas, and restrict it to designated areas so that perhaps the gentler folk may not be forced to witness the many deaths that now occur in the Plaza and elsewhere. I also have hope, though it is small, that duels may even be restricted so that defeat comes when the opponent has the upper hand, not when the opponent has spilt the lifeblood of the defeated. I pray this option may become widely recognized someday.
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Post by: confused on January 19, 2005, 05:32:19 am
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Originally posted by Merdarion
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Originally posted by Monketh
Monketh mutters something about concentration camps...


hmm concentration camps would be good.

OOC: Well I recently came up with an idea. Setting up a RP server is out of question, but what about just a clone of the world on the server, just an exact clone where we can retreat and live in peace.


The ghostly figure turns slightly to face Merdarion, speaking in silence, \"Why not death camps! Less hassle to feed them.\"

OOC: It is going to be very difficult to remove the Power Players from the realm. So in agreement with with Merdarion. Maybe it would be better to setup a parallel world server, which is open to only those who have proven themselves to be Role Players and have their account created on the RP server. Seeing that there is also going to be a world wipe, can just as well start of the RP world with a clean slate and prehaps just leave the current world server as is. For eventually the Power Players will cause the server back to it\'s current state of high stats, money, and items.
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Post by: Kiva on January 19, 2005, 07:38:19 am
History repeats itself... So great to relive the past, it is. Brings back memories, it does. Yes...

OOC: Anyway, you guys\'ll get over it or you\'ll leave. That\'s what happened last time anyway.

Last time it was about how much the new people ruined the forums. Now it\'s about how much the new people ruin the game. Hehehe... Heh... Oh well, guess you should\'ve been there.
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Post by: Merdarion on January 19, 2005, 03:29:33 pm
Well the time is just a river,

From the heavens come rain,
the rain comes through the earth into the river,
the river flows into the ocean and seas,
there it comes back to the heavens.

OOC: Well do you really think that it would be good to have all those who want to RP leave cause of all the D00ds?!

Anyways Grono, you wont get me out so easily if thats your intention.
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Post by: Xordan on January 19, 2005, 04:49:40 pm
Memnaur does have a point, everytime I visit the tavern, or the temple, or any other old spot we used to rp in nobody is there. Only once have I had the chance to listen to a bard sing, and bought some beer from the tavern ;) I think if we\'re going to change anything, firstly the guilds really need to start roleplaying on a mass scale ingame. They can bring the biggest impact I think. Secondly, the individual people need to start roleplaying in public, and not just in small discrete areas.
Title: gobble speak translation
Post by: dimaq on January 19, 2005, 05:40:38 pm
Xhallamatte!

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Originally posted by Moogie
*Moogie steps up infront of the crowd, a nervous but resolute expression on her face. She ensures everyone is silent and listening before she begins. The venue is Kada\'s Tavern, and it is raining lightly outside. The audience settles itself and awaits their speaker\'s first words.*

Greetings, my friends... sorry if calling you here at this time inconvinienced any of you. What I have to say is probably nothing new to you... but I wish to say it, and I want you all to feel it, in your hearts, as golden truth.


allete dease.

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I speak today of the foreigners invading our fair Hydlaa city. *she glances around the room* Not all... but most. Those who speak in strange, hostile tongues. Those who call us \"players\", who have a scary obsession with slaughtering the sewers\' rats down below. No, I speak not of the fair travellers who comes here to settle into a new life and live in harmony with the rest of us... I speak of those who know only death and destruction... those who do not even seem to know where they are.


rahle lent olaat jiaal neeei!

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*A noise is heard outside as a giant claymore-weilding Ynnwn opens the sewer hatch, and, mumbling something about \"pwnage\" and \"n00bs\", disappears underground. Moogie watches him silently through the window, before turning her attention back to her audience.*

As I am aware, nary a good fellow here wishes to see these foreigners take over and drive us out of our homes. I fear for many lives... children\'s lives... the weak and frail... even poor old Jayose, who has become so senile these days that he recognises only himself and his books. I fear for us all... and that is why I have brought you here today.


galer aht...

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*Moogie begins to walk amongst the people sat on chairs around the tavern. Familiar faces watch her intently as she moves, absorbing her every word.*

Many of us are taking measures to protect our livelyhoods. Some of our plans will inevitably fail. This horde of bloodthirsty strangers are not going to leave in silence, and they will be here forever unless we all put in the effort to drive them back! These are difficult times, and it may take many months. Teach your apprentices. Show the way for the innocents who seek good lives here. And do not give up, no matter who you are, no matter what you do... do not ever give up the fight!


herak jilat...

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*Moogie turns quickly, now standing at the back of the room, facing the audience who\'s chairs had now all turned to keep up with the Enkidukai. She raises her arms in the air as her speech comes to a head.*

We must all fight for as long as it takes! If you give up, we are doomed. Every single person here today, who hears my words, take an oath now- swear on your ancestors, your forefathers, your family, that you will do what it takes, and weakness shall not live in your hearts! Warriors, take up your arms! Priests, prepare your sermons and pray to the Gods for our success! We are the people of Yliakum, and we are not leaving!


halop.

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*The speech done, a great cheer roars from the crowd. They clap her performance, but they also applaud themselves. The words ring true to every ear, and that day, all oaths were sworn to the cause.*

(OOC: Well, at least I hope everyone agrees with me. :) )


You got a quest.
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Post by: Watcher on January 19, 2005, 05:51:26 pm
I prepose that the great rulers those who can control the very words we speak ban the words noob, n()()B |\\|00b and all other vairents on the word. Also make it a hangable offence you talk in so called leet speak. We can have a row of hanging places and the GMs can telport the offending players there and they will stay there until they die about 10 of our minuites. If they manage to dissaper from this world when they return they will be put back in the hangman.
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Post by: Draklar on January 19, 2005, 07:25:31 pm
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Originally posted by Xordan
Memnaur does have a point, everytime I visit the tavern, or the temple, or any other old spot we used to rp in nobody is there. Only once have I had the chance to listen to a bard sing, and bought some beer from the tavern ;) I think if we\'re going to change anything, firstly the guilds really need to start roleplaying on a mass scale ingame. They can bring the biggest impact I think. Secondly, the individual people need to start roleplaying in public, and not just in small discrete areas.
That\'s because for some unknown reason all the people camp at the plaza (and actually judge the whole Yliakum by that troll ridden place around spawn point :rolleyes: )

- Swords
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Post by: Cyd on January 19, 2005, 07:54:27 pm
Wow, this really is some high-class roleplaying. I was wondering... if the most people in this thread (and me too) want everyone to roleplay, and the so-called leets want to lvlup at everything, can\'t there be made a system to level up in roleplaying? I think that will attract a lot of them...

On the other hand you could also put an extra world like in MB up too, so the roleplayers could gather there, not to be bothered by the others.....
Title: lvl up in RP
Post by: Memnaur on January 19, 2005, 08:09:20 pm
Within the guilds there is the ranking system as well as the point system already. I\'ve read where excelling within a guild will someday be tied to in-game performance, so this may not be too far from what the devs intend. Just speculation.
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Post by: Ayshe on January 19, 2005, 08:15:19 pm
[ooc]

I have had a thought... once the /spawn command is removed, won\'t most of these problems dissappear?

It\'s a brilliant solution... rampant PK\'ers would most likely stay in the Death Realm because if you die in the world it will always be a long walk back, which coincidentally enough lends an evil air to the place... levellers will have to walk miles to sell items and train, so it would be harder and would slow powerlevellers and the plaza would essentially be a place to meet people again.

I forsee many changes, all good once /spawn is gone...
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Post by: Draklar on January 19, 2005, 08:39:41 pm
Wouldn\'t it be easier to just quit camping on plaza?
Not to mention the roleplaying qualities of actually meeting in tavern...

- Swords
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Post by: XpYtZ on January 19, 2005, 09:27:58 pm
I have heard no rebuttal to Draklar\'s continued aligation that the only way to see the \'Delerious\' is to camp on the Plaza.
Oh, Draklar. I live in the city of Odjaveda and they come knocking around in the bar here as well. Not nearly as often as they do in the Hydlla but enough to become an annoyance.
My largets problem has not been the Delerious though, it has been those that wish to be called Citizens but refuse to be like us. Responding to my questions or answers with distaste and phrases like \"The Mods have forbidden it.\"
The Mods? I assume they are refering to the Formers of the world, but forbidden them from telling me where I might be trained in something?
 I doubts that the Former\'s command to keep the answers of the Great Riddles secret has any application when answering: \"Pardon, have you seen a person around -perhaps a fighter- that is taking new students in the art of Melee combat?\"
Nae my problems with these miscreants is their lack of wisdom or intelect. Only for this reason have I stayed away from Hydlla, for I did so love that great city. Yet those that wish to be Citizens are cold and brash, refusing to assist their fellows while claiming that they are so to keep the \"spirit of RolePlaying alive.\" and refering to I, who am but a humble Druid and Alchemist as a newbie. Am I a newbie for being less battle trained than they? Perhaps it is because I have aquired less Tria? Nea sadly there are no good answers, they say I am new to elivate their own status, yet who of them has studied the ways of the Great Glyphs, or knows the making of Burning Oil or has burned their name into the walls of the Labrynth? Not one!

{ooc} I have seen you a few times recently Drak and I have tried to introduce myself IG but you seem to be a little hard of hearing. Perhaps that is why you do not hear them.{/ooc}
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Post by: Monketh on January 19, 2005, 09:47:24 pm
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Originally posted by Ayshe
[ooc]
I forsee many changes, all good once /spawn is gone...


The game requires it at this stage, have you never gotten stuck?



Anywho, no-one has yet to devise a sustem of rp-leveling.  Let\'s hear one, otherwise all this is for naught.

[IC]I wish I could return to the realm, but I am busy with much work, so my lack of support there may seem hypocritical.
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Post by: Draklar on January 19, 2005, 10:00:17 pm
Pfft... everyone knows that yokels are not an educated bunch. But is it the reason to kill them?

And I hope you use ye olde greetings, because I take each \"hi\" for conversation with local merchants and trainers.

*pokes Monketh with /unstick command*

- Swords
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Post by: Sulatorc on January 19, 2005, 10:07:58 pm
A topic very similar to this one is being played out on another game forum. One post there begs me to ask people here a question or two.

What do you feel is the fundamental difference between RPers and RPGers? That is Role-Players and Role-Playing Gamers. Also what role does each have in the game of Planeshift, if any? I am sure some people scanning this forum deciding if this is a game worth dowloading would also like to know.

I am with Draklar on this one. I also avoid camping the Plaza which sometimes can have almost half of the servers population there. Not only do i avoid the lag from my system trying to draw/recieve all the people there, I also avoid this problem.

I am suprised no one has mentioned the /ignore function. I have yet to use it but i am sure it works.
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Post by: Monketh on January 19, 2005, 10:26:19 pm
I have it!  The solution to our woes is found!

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By the Royal Decree of Vigemesi Bobus Maximus:
A man shall stand lone in the plaza, and every three minutes, he shall exclaim as loud as he possibly can.
The man shall scream the following:
\"OMGWTF!!!11  game boken it give u NO EXP!!!  !@#$ SUXORZ game, I R LEVING!!!\"

If, on the ocassion the man is not able to scream due to illness or loss of voice, a local passerby shall be conscripted by the guard to take his place, and every hour on the hour he shall be replaced by another local passerby in the immediate area.

~The Hydlaa Guard


 :P
The scary thing is, it might actually work.  I won\'t feel guilty about saying combat is bugged: it is, after all.  Those precious stats will be wiped too, soon.
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Post by: Draklar on January 19, 2005, 10:29:43 pm
Yup, like I said:
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Originally posted by Draklar
Soon you\'ll be no better than whom you fight.

- Swords
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Post by: Harkin on January 19, 2005, 11:21:59 pm
I have decided violenced is not the answer, won\'t our violence just bring more violence? We can\'t live here if our world is controlled by violence, there is only one thing we can do. We must make these \'delirious\' people feel unwelcomed, show them they are not well. We must make better or cast them out forever!

They shall either accept eduaction or be forced to imprisionment and banishment. We shall overcome and we shall only resort to the gods in extreme cases, we need to take matters in our own hands!
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Post by: Seytra on January 19, 2005, 11:26:23 pm
OOC:
Quote
Originally posted by Sulatorc
What do you feel is the fundamental difference between RPers and RPGers? That is Role-Players and Role-Playing Gamers. Also what role does each have in the game of Planeshift, if any?


IMO, RPers are people whose main interest is RPing, i.e. those who rely almost completely on the communication aspect. They will occasionally do a quest or two, but can\'t be bothered to grind. They are the ones who will least mind missing content and missing features, because they don\'t rely on either. Usually, their RP is excellent.

Their role in PS will be the shaping of the social environment. They will also be found playing major roles in in-game politics. They may also be found being merchants and shopkeepers.

RPGers, if this actually is supposed to be more than just a term for \"everyone playing any sort of RPG\" would be people who rely heavily on the games functions and content, i.e., MOBs and quests. They, however, also engage in RP whenever they communicate with others. They will only be found grinding under very special circumstances, and only mildly. Their RP tends to be OK or good. I would classify myself as RPGer, by this definition.

Their role will mostly be found in the economy of the game. They will provide resources and craft items. They may also be found as travelling merchants.

Both IMO are player types who are acceptable in PS. However, the latter one will most likely not find appeal in the current version of PS, as it is still lacking most of what they rely on.

The people who aren\'t acceptable are these who see the game as obfuscated highscore table. To them, the only purpose is to become better than everyone else, in terms of measurable and comparable statistics and figures. They are number-junkies. They don\'t know about anything that doesn\'t help them become better, thus their RP is nonexistant.
Of these, a special sub-type is the 1337er, who, in addition to this, takes 1337 speak serious and actually thinks it gives some clout to them in addition to the highscore table. Usually, it\'s used by those low on the table.

However, I can\'t speak for anyone but myself, and also I may be wrong, so don\'t put this in a dictionary without further research! ;)

IC: *looks at Watcher* I think this is a formidable idea. It could be used before a ban is placed upon them. However, I feel that it should take longer, probably hours. Therefore, let\'s not hang them, that\'s way too quick. Let us just put each of them into a small cage which is hanging from poles. This way, we don\'t have to kill them, while giving them valuable time to think about their lives. Also, they serve as the same example as the hanged would, just less fatal.
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Post by: confused on January 20, 2005, 05:38:53 am
OCC:

For the 1337 speakers and other strange so-called languages. Just ignore them, seeing most individuals would know of 1 or prehaps 2 languages normally.

For me and my female friend, we are rather the silent type, as the communication window is too large (taking up about 17% of the window, largest of all RPGs I have played) to have open all the time, especially when one is travelling in fangerous places. We use other means to communicate, such as Voice-Over-Internet software.
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Post by: Kiva on January 20, 2005, 01:40:58 pm
Quote
Originally posted by Merdarion
OOC: Well do you really think that it would be good to have all those who want to RP leave cause of all the D00ds?!

Anyways Grono, you wont get me out so easily if thats your intention.


Just about everyone left the last time. What reason is there for them not to do it again? It\'s the same condition we\'re in. Lots of old players wanting to get rid of the new players. The devs wont help you, that\'s for sure. All you really can do is argue back and forward about how you want to get rid of the new people, but let\'s just face it as it is. The new people don\'t read these forums, and if they do, they don\'t give a horse\'s ass about what you old noob-omg-kthx people say about them. They have just about the same understanding of this world as a rock lying on the bottom of a bottomless well.

So either you guys pack up your gear and get ready to find some other game you can harass with your many words of wisdom, or you learn to live with the d00ds and the n00bs. They\'ll always be here, no matter how hard you try to hide it... You could, of course, just try to convert them. But that would require you to actually do something, and that sure does sound like a very, very horrible idea to me. Do something... Pff... So much for growing up in a world where everything is served on a silver plate, huh? :)
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Post by: Bardialus on January 20, 2005, 03:56:31 pm
here here Gronomist! a voice of reason has finally struck through the mire.

To truly be that which we profess to being;  a fantastic world where you can live, gain glory, fall in love and relax, we must accept the inevitable.

Friends acquaintances and people listen to yourselves, heed the words you speak.

Hostility towards these people will only lead to resentment and hostility towards ourselves.  By not accepting these people for what they are or are not you become that which you stand to be against.
Your words of wisdom and insight may be pointless to them as not many will read the forums; this is true for many a n00b or d00d, but by showing them an example of how us people live and RP we set the standard higher.

Why fight pointless battles?  Why choose to be against newcomers...Thats the whole point of this place is it not?
To truly RolePlay you must as a character be willing to evolve, and the only way to do this is to realise that they are here and more are to come.  Progress is a good thing.
If you played any other form of open ended role play before you would have noticed that there are new chars being created all the time in order to test your characters strengths and weaknesses.

By resorting to openly admitting that you do not want them in the game you are neglecting the fact, that by encountering them you are showing restraint....you never know you might actually learn something from one of them.  Or is that just fantasy?

Just because they talk and act differently doesn\'t mean that you have to conform to them...Just by doing so means you have lowered yourself to their level and have shown very little consciousness towards who you are.  

If you bite they will strike.

If they need help and it is relevant then show compassion towards the newcomers and help them.  Ignoring a problem leads to deeper rooted ones.

If they challenge you do the right thing and decline, it doesnt make your char less of one.  It heightens the fact that you are above that and do not need to do it to be comfortable in who you are.

(Self importance leads to ignorance)
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Post by: warfo on January 20, 2005, 05:08:18 pm
* warfo greets everyone

First of all, i would like to apologize, for I\'m new in this land and I know very little about its language and culture. I\'ll do my best.

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Originally posted by Gronomist
The new people don\'t read these forums, and if they do, they don\'t give a horse\'s ass about what you old noob-omg-kthx people say about them. They have just about the same understanding of this world as a rock lying on the bottom of a bottomless well.


Reading things like these makes me sad. As always, there are good people and bad people and newbies are not the exception. But please, I beg you not to blame all of us. Even if the good ones are few.

Look...Before my arrival, i was looking for a nice place to stay. A place where I could spent my time finding new friends, partners and adventures,  learning some crafts, build my own house, maybe even raise a family! I was looking for my home and future.

Then someone told me about Yliakum, and I thought...That\'s what I\'m looking for! I spent days reading about it, about its people, its culture, its Gods...Everything! And I found it so exciting...Because it seemed like it was not only a place to live but a nice community of people with common goals. Seemed like they were very proud of the world they were raising, they were united, they enjoyed sharing their lives and helping each others.

And reading this thread I think...Where is that community? Why don\'t elder people help the new ones to find their way, to understand what is Yliakum and its rules instead of blaming them, hating them, chasing them, even if they don\'t know them?

Weren\'t you newcomers like them once upon a time?

I think most of newbies act like rats because they don\'t know what else they can do, or how to do something else. Because nobody helps them. And I don\'t mean you have to tell them what they have to do to get fast cash. I mean that maybe being friendlier, comprehensive with them you could make them feel like they\'re at home.
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Post by: Bardialus on January 20, 2005, 05:29:16 pm
ah the voice of the community has begun.. if we are to be a community then we have to accept all.

Welcome Warfo. Peace upon you my friend :D
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Post by: Evest on January 20, 2005, 05:51:31 pm
I think a lot of you are overreacting. In Luca\'s own words this is still a tech demo. The devs have stated that in order to thrive in PS you need to group and work together. Imagine you are newly arrived in PS with no money what do you do? How do you progress? It is very slow to get going, you have to kill rats ...but that is hard cos you have no training. So you try pkill..you soon find that that gets no experience. You wander around in a strange environment hoping that you wont get bullied by the strong (as often happens in other games). You are confused. lost ,lonely... I recently had a player challenge me to a duel..I declined.... 10 secs later he wanted to group with me. There is not much more in CB than there was in MB so role playing is not easy....so be tolerant ask the next player who challenges you why he wants to...you might be surprised by the answer. We are priviledged in that we found tha game early on, lets act as ambassadors...and try to put ourselves ion their position. Of cours there are havck and slash ppl out there but if the devs get it right and this is a community where we need to  work together they will soon get bored and leave...natural selection I beleive is the phrase
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Post by: Draklar on January 20, 2005, 05:51:45 pm
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Originally posted by warfo
Weren\'t you newcomers like them once upon a time?
Well you are newcomer so you wouldn\'t know that:
There are few people who shouldn\'t be asked that. Because they are old and grumpy and they\'ll answer that they were never new... Grono is one of them...
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so be tolerant ask the next player who challenges you why he wants to...you might be surprised by the answer.
They never answer me >:|
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Post by: confused on January 20, 2005, 06:31:56 pm
I simply just ignore the dualists. Though it can become quite annoying when they constantly ask to dual, especially those who like to carry two weapons and able to cast spells. More established characters have asked to dual than new comers.
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Post by: Evest on January 20, 2005, 06:56:50 pm
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More established characters have asked to dual than new comers.


Well perhaps they are just testing the game parameters or have an ego to fuel. Either way ask them why they want to kill you...thats what I do...and I get some surprising answers


And if you fell that nobody loves you Draklar I will challenge you to a duel next time we meet ingame :)
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Post by: Rallelalli on January 20, 2005, 08:00:58 pm
First of all, Greetings to all, since I am a newcomer to this land of elite roleplayers and uneducated warriors.

 On my many, many years of wandering the lost and hidden lands, I have been searching for a place to settle and refine my skills in battle and mystic arts. Like my old friends, Fafhrd and the Gray Mouser, I too, look for adventure and the hope of something better.

 The stories and songs that I have heard about this amazing place led me to believe that here was a land of many races and many opportunities for a new life, one that no matter which road I took, I would be accepted. Not only accepted, but accepted with open arms. However, after listening to some of the elite here, I begin to wonder.

 Within my first minute of arrival, I was challeneged repeatedly by not one of the newcomers such as myself, but someone with advanced skills and knowledge. Without the opportunity to even look around the plaza, having to decline the challenge numerous times, I realized that I would have to move away from these people before I could look around, and so I did.
 
 As I explored the area, many questions came to my mind that the stories and songs made no mention of, so I thought maybe someone of greater learning would be so kind as to answer them. Much to my surprise, none would afford me the answers or offer to explain some of the finder points of the many wonders in this land. I was reduced to having to pray to the \"help gods\" for even the simplest thing, since noone in the general vicinity thought it was worth their time to reply, or if they did reply it was to tell me to pray to the \"help gods\".

 Just a thought, but would it not be wiser to help show the way to enlightenment for the newcomers and help them to understand that this is a world to live in and to live out the dreams that many of us have.

 I have listened to the many rants about how the newcomers are destroying the land that you love so much and I understand that you are concerned about it, but know this, the way to achieve true power is not to sit on it, but to share and let the power grow.

 I truly hope that I have not offended anyone, for that is not my intention, but only to offer the reasurance that not all newcomers are here to destroy, most are just uneducated about the customs and protocol, some are even here that will grow with the community to become a respected member if given the chance.
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Post by: Bardialus on January 20, 2005, 08:16:58 pm
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Originally posted by Rallelalli
 The stories and songs that I have heard about this amazing place led me to believe that here was a land of many races and many opportunities for a new life, one that no matter which road I took, I would be accepted. Not only accepted, but accepted with open arms. However, after listening to some of the elite here, I begin to wonder.

Just a thought, but would it not be wiser to help show the way to enlightenment for the newcomers and help them to understand that this is a world to live in and to live out the dreams that many of us have.

 I have listened to the many rants about how the newcomers are destroying the land that you love so much and I understand that you are concerned about it, but know this, the way to achieve true power is not to sit on it, but to share and let the power grow.

 I truly hope that I have not offended anyone, for that is not my intention, but only to offer the reasurance that not all newcomers are here to destroy, most are just uneducated about the customs and protocol, some are even here that will grow with the community to become a respected member if given the chance.


Couldn\'t have put it any better.  
So you see those of you who feel that newcomers do not know the etiquette of Planeshift, I think Rallelalli has shown a clear and concise understanding of this place.
It also shows the newcomers have more social grace than most \'reputedly\' wise and experienced players and members of this community.

If needs be create a \'law\' as such which prevents weapons from being carried openly.

Using unguided and misinformed morals will lead to mistakes being made, which could mean the difference between 1 and 100 good friends.

Welcome Rallelalli :D
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Post by: supergrover on January 20, 2005, 09:49:29 pm
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The venue is Kada\'s Tavern


Rain is not implemented yet.....  what are you a n00b?
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Post by: dimaq on January 20, 2005, 10:02:44 pm
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Originally posted by supergrover
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The venue is Kada\'s Tavern


Rain is not implemented yet.....  what are you a n00b?


But we, the eldres, remeber rains of Meticular Blue - you youthlings beware! the good weathers befalling your lot so far are no evidence of the dark and wet ways of Laanx!
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Post by: Kwip on January 20, 2005, 10:05:58 pm
Having thought and listened to the comments of others, I have realized that we have over-reacted a bit much.  Also we have let misunderstanding misguide us and those listening.  The ones we have labeled the \'cursed\' are those that are \'level upers\' and/or \'leet speakers\'.  Being new to a land has nothing to do with this.

These \'cursed\' hang around where they can get \'prey\' to help them level up, this also makes them feel superior.  A foreigner newly arrived, seeing these people, being chalanged by them, and hearing them, come to the conclusion that that is what this game is about.  They then emulate them, continue to find other people, or leave this land for another.

Those who have called this world home   for long, seeing the \'cursed\' form the conclusion that these are foreigners, for they abviously do not know the ways of the land.  Discusted they seek seclusion and in their mind label those who they see who are unfamiliar and do not talk but run about, as \'cursed\' and do not seek them out.

We need to embrace foreigners and not judge but educate them and accept them.  If then and only then do they start \'leet speaking\' and/or start challenging every one they see to a dual, then we can pass judgment on them.

I apologize most sincerly for not being fair to those new to this land in my earlier comments.  I greet all of you as brothers, or sisters, of this land.
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Post by: Draklar on January 20, 2005, 10:27:57 pm
Well I just spent few hours in Hydlaa. And not even once have I met any of whom you speak of. Actually I had quite a nice time, as can be seen here (http://img100.exs.cx/img100/1628/tavern4sc.jpg).
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Post by: Harkin on January 20, 2005, 10:41:46 pm
I myself never said anything about newcomers, I was just refering to those \'leet\' people who dont even try to role-play and just level and speak their funny language.
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Post by: Black_rose on January 20, 2005, 11:00:34 pm
our once beutiful game is dying at a young age, the game that i have followed for a year, and that i have admired for the helpfull community and the nice game speed is now slowly turning more and more lagged up, we need some way to fight back! these ousiders! the l337ians must be delt with! we must find a way to convert or fight them for the save of our game, converting and reforming them into decent players should be preferred as to the alternate of deflecting them into other games, many games have been distroyed by their kind and planeshift is in the way of their conquest. we must stop the l337ians at all costs! all who are with me help me find a way, to help them by making them into at least a good player and at most a good person.
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Post by: Moogie on January 20, 2005, 11:49:48 pm
Quote
Originally posted by Rallelalli
First of all, Greetings to all, since I am a newcomer to this land of elite roleplayers and uneducated warriors.

 On my many, many years of wandering the lost and hidden lands, I have been searching for a place to settle and refine my skills in battle and mystic arts. Like my old friends, Fafhrd and the Gray Mouser, I too, look for adventure and the hope of something better.

 The stories and songs that I have heard about this amazing place led me to believe that here was a land of many races and many opportunities for a new life, one that no matter which road I took, I would be accepted. Not only accepted, but accepted with open arms. However, after listening to some of the elite here, I begin to wonder.

 Within my first minute of arrival, I was challeneged repeatedly by not one of the newcomers such as myself, but someone with advanced skills and knowledge. Without the opportunity to even look around the plaza, having to decline the challenge numerous times, I realized that I would have to move away from these people before I could look around, and so I did.
 
 As I explored the area, many questions came to my mind that the stories and songs made no mention of, so I thought maybe someone of greater learning would be so kind as to answer them. Much to my surprise, none would afford me the answers or offer to explain some of the finder points of the many wonders in this land. I was reduced to having to pray to the \"help gods\" for even the simplest thing, since noone in the general vicinity thought it was worth their time to reply, or if they did reply it was to tell me to pray to the \"help gods\".

 Just a thought, but would it not be wiser to help show the way to enlightenment for the newcomers and help them to understand that this is a world to live in and to live out the dreams that many of us have.

 I have listened to the many rants about how the newcomers are destroying the land that you love so much and I understand that you are concerned about it, but know this, the way to achieve true power is not to sit on it, but to share and let the power grow.

 I truly hope that I have not offended anyone, for that is not my intention, but only to offer the reasurance that not all newcomers are here to destroy, most are just uneducated about the customs and protocol, some are even here that will grow with the community to become a respected member if given the chance.



I would thoroughly agree with you friend, but you speak of the very same people we speak of. Those \"highly skilled\", and those sitting in the Plaza, are none of us. Those are the ones that spend all day slaughtering vermin or ignoring everyone around them because they\'re too busy thinking about slaughtering vermin. Thus it would seem you agree, these people are bad for our society. :)
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Post by: Bardialus on January 21, 2005, 12:24:11 am
They are part of our society, even though the setting is RP the fact remains that there are different level of society.

Once they learn that there is a different way to RP\'ing rather than concentrating on levelling up etc, they will realise that the RP side to our community is completely different and far more detailed than just killing things and challenging people.

I can remember MB and the environment which allowed differently types of people in, just because the guidelines and RP abilities have become more developed doesnt mean that the social guidelines should be changed to exclude all types of player.

Some people join the community because they can fight things, leave them be.  
If you choose to join them in fights thats your choice.  The language is funny, its enlightening that even in RP different languages can be found.

Ah well I suppose that must mean diversity eh?
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Post by: Black_rose on January 21, 2005, 12:48:36 am
i do not mind l337 speak, but the people who talk in it in game are generally the ones who beg, and are uneducated. they normally are not the brightest spark from the fire ;)
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Post by: seperot on January 21, 2005, 01:13:33 am
stop being cry babys like grono and saying \"oh theres no point noone will help us like before\" yea possibley because you all had that additude then too. i say we carry on like normal...they wanna fight we give em a good once over. expecting the gods to help you in the first place is stupid and utterly futile. just go out there and do your own damage to them and dont simper in a corner waiting for someone to help you.

*seperot walks off grabbing the head of a n00b on his way out and smashing it againced the bricks*
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Post by: Sulatorc on January 21, 2005, 01:34:09 am
Quote
Originally posted by Bardialus
They are part of our society, even though the setting is RP the fact remains that there are different level of society.


Actually this game was touted as a mmoRPG. I also did not see anything in the Player\'s Guide or this website that explicitly state that i must RP while in the game. Although i did not specifically look for that.

You will see why i asked the differences between a RPer and RPGer. I believe that RPGers encompass all people and their playing style who play role playing games. My line of thinking is that RPers are just a part of all RPGers. I also believe that any game, Monopoly to Planeshift, can be role played. Some may disagree and get frustrated when a person doesn\'t do as they wish. Hence topics such as this one.

As i said in the Anti-d00d topic, I believe a game that has many different styles playing the game it will be better off than one that has only one or two. This game is no different.

Quote
Originally posted by Black_rose
but the people who talk in it in game are generally the ones who beg,


Ahh..now i have come across a few of them. I would just help them to a point or just ignore them.
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Post by: dragonfire999 on January 21, 2005, 01:54:12 am
*lays back in her chair watching the amazing dispute*

I believe to end this now we must show punishment
The exiles be sent to a training facility, upon the outskirts of our fair city.
A moderator has the power to send them there
the /spawn key key will not work!

They must succesfully undergo training by a moderator, when the moderator feels it nessesary she/he my send the exile  to Hydlaa to live and prosper among the fair citizens of our city

lays back once more to watch the dispute
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Post by: Monketh on January 21, 2005, 02:32:11 am
The Guardsmen of the realm are too few to give such training by themselves.  It would have to be contracted out to those dusty-eared shopkeepers, and I doubt they\'d agree to any reasonable bargain.
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Post by: Harkin on January 21, 2005, 02:40:47 am
What we would need is a militia to control the threat. Who wants to start the Hydlaa Militia?
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Post by: confused on January 21, 2005, 05:44:40 am
Quote
Originally posted by Moogie
Those are the ones that spend all day slaughtering vermin or ignoring everyone around them because they\'re too busy thinking about slaughtering vermin. Thus it would seem you agree, these people are bad for our society. :)

I have to disagree with you here Moogie. These people are not bad for society, all they doing is killing rats so they can begin starting a decent living at least as a miner (well not many careers are implimented yet). But before a pixaxe is SO expensive, needing 100 trias to get the basic model, that is having to kill 15 rats before one can get an axe. No wonder the people done in the dark sewers are very moody, especially when there is not enough rats to go around. I alone have spent more than 11 hours of real time looking for and killing rats, and still have 5 rats to go before I can get enough money to buy a pickaxe. Besides all the dying I do at the same time which wastes a lot of time.

Now with the world wipe, where all the characters are going to be erased and everyone is going to start off with nothing. The rats definitely is not going to be enough, thus instead of 11 hours it can easily take more than 20 hours this time to get 100 trias, because everyone is going to be in the sewers trying to kill rats. This event is surely going to make people very grumpy, especially for new players who do not know where to start, etc (the starting example of getting gold quest is silly, because you can\'t do it until you have a pickaxe. Instead the starting example should be go to the sewers and kill rats)
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Post by: Efflixi Aduro on January 21, 2005, 08:00:27 am
Hmm, I think I found a good solution.  What if we lik double the amount of in game mods and the mods could then be almost everywhere. Then Ube3r 1337 N0082 could learn a lesson or two. And I don\'t mean banning. I mean go to them, give a through explanation of how the game SHOULD work. And flash your MOD card at them  :D Then, if they refuse, you ban em :)
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Post by: lynx_lupo on January 21, 2005, 10:25:52 am
FIX! >:|
http://www.planeshift3d.com/wbboard/thread.php?threadid=12916&boardid=18

And like golbez said, if someone challenges you the first time he sees you, ignore him, but if he greets you, have a chat.
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Post by: seperot on January 21, 2005, 07:07:00 pm
ladys and gents i have for you here the perfect tool...

This handy guide (http://seperot.glacious.net/flashstuff/Seperotsguide.swf )  will be all you need to know what to do when faced with a n00b screaching at the top of him lungs \" STUFF PLZ GIVE!!!\"

*bows*
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Post by: Mordaan on January 21, 2005, 07:39:59 pm
Quote
Originally posted by confused
I have to disagree with you here Moogie. These people are not bad for society, all they doing is killing rats so they can begin starting a decent living at least as a miner (well not many careers are implimented yet). But before a pixaxe is SO expensive, needing 100 trias to get the basic model, that is having to kill 15 rats before one can get an axe. No wonder the people done in the dark sewers are very moody, especially when there is not enough rats to go around. I alone have spent more than 11 hours of real time looking for and killing rats, and still have 5 rats to go before I can get enough money to buy a pickaxe. Besides all the dying I do at the same time which wastes a lot of time.

Now with the world wipe, where all the characters are going to be erased and everyone is going to start off with nothing. The rats definitely is not going to be enough, thus instead of 11 hours it can easily take more than 20 hours this time to get 100 trias, because everyone is going to be in the sewers trying to kill rats. This event is surely going to make people very grumpy, especially for new players who do not know where to start, etc (the starting example of getting gold quest is silly, because you can\'t do it until you have a pickaxe. Instead the starting example should be go to the sewers and kill rats)

I agree with you confused.  How can we discourage new players with nothing from having a mentality of just killing things when the only way to get started is to go kill things?

How about letting the first quest have a reward of 100 tria?  (Setting some sort of flag to avoid making tria by just doing the same quest over and over).  The quest can involve rping and perhaps upon completion there is a reference to another quest with an even greater reward.  When newbies ask what to do first we can then say \"see at and ask \".  Therefore their first experience in game is more likely to be a quest involving rping than just going and bludgeoning rats with their fists in the sewers.  That won\'t stop the 1337ers completely but it will at least set the tone.

And yes, once the db wipe takes effect, I can see some serious overcrowding in the sewers.
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Post by: Seytra on January 22, 2005, 03:56:08 am
Quote
Originally posted by Mordaan
How about letting the first quest have a reward of 100 tria?  (Setting some sort of flag to avoid making tria by just doing the same quest over and over).  The quest can involve rping and perhaps upon completion there is a reference to another quest with an even greater reward.  When newbies ask what to do first we can then say \"see at and ask \".  Therefore their first experience in game is more likely to be a quest involving rping than just going and bludgeoning rats with their fists in the sewers.  That won\'t stop the 1337ers completely but it will at least set the tone.

Now this is something that should be expanded upon. It shouldn\'t yield 100 tria, because that would create inflation, but it might yield, say, 30 tria. However, we\'d need four of these quests in that case, but I think that after doing four quests, you\'re either bored to death and leave, or have caught on to the spirit. :tup:

I have already said on another thread that I think it wasn\'t a good idea to implement combat first. In fact, it should have been low on the list, because it attrats the exact kind of players we don\'t want.

And, as many have already said, I\'d like to clarify that I don\'t dislike newbies, but people who powerlevel or 1337. It does not matter if they\'re new or have been here for years. It\'s a fact that the plaza isn\'t a good place to get an impression of PS, because the powerlevellers and 1337ers hang out there most, and everyone else least.

Edit: I will be asking people who act stupid to RP, with me if they wish. Ithink instead of challenging to a duel there shoudl be challenging to RP. Seriously, this would have been nicer.
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Post by: confused on January 22, 2005, 04:56:31 am
4 unique quests (quests that can\'t be repeated) I think is the best way to encourage role play from the beginning. Maybe increase their reward instead of them having the same amount. Make the first one a short one, while the 4th one a longer one with more interaction with NPCs and covers greater distances.

Oh, decrease the value for the rats (though their size does indicate they make good money pouches), this will encourage the players to do the quests.

If they make it through the quests and still enjoying the game as either an adventurer or mechant where role play is an important component, they most likely stick around else they will leave.

But these non-combat rewarding quests may need to be implimented before the world wipe takes place. To prevent again a flood of  power players pouring into the world easily.
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Post by: Harkin on January 22, 2005, 05:02:53 am
Tthese quests would be good, but some people would still probably kill rats... so maybe the last quest gives people a key to the sewers?
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Post by: confused on January 22, 2005, 05:34:23 am
Quote
Originally posted by Harkin
Tthese quests would be good, but some people would still probably kill rats... so maybe the last quest gives people a key to the sewers?


Now that is an interesting idea. It would be similar to the dungeon, an useless place to go to unless you have at least a pickaxe.

A key could work, by delaying combat for a while. Maybe a corrosive poison fills the sewers that even eats into the Karn, unless they have the antidote/immunization from a quest that gives them immunity to this specific corrisive poisonous gas.
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Post by: Chewy gumbal on January 22, 2005, 06:34:23 am
Sorry about not roleplaying here but I feel that there should be a folow up post so no one has to read 5 pages just to find out there whitty coment was too late!
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Post by: Memnaur on January 22, 2005, 10:12:54 am
Quote
Originally posted by seperot
ladys and gents i have for you here the perfect tool...

This handy guide (http://seperot.glacious.net/flashstuff/Seperotsguide.swf )  will be all you need to know what to do when faced with a n00b screaching at the top of him lungs \" STUFF PLZ GIVE!!!\"

*bows*


Me thinks you have waaay too much time on your hands :)
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Post by: Moogie on January 22, 2005, 05:31:47 pm
You know, I really did mean this to be a \"moral speech\", not really an ideas thread. :) The point of this was to gather some good friends and roleplayers here to show their strength in-character and let everyone know they\'re supporting the idea.
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Post by: Chewy gumbal on January 23, 2005, 02:25:51 am
Good idea, too bad it didn\'t work too well. I like to roleplay.
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Post by: Black_rose on January 23, 2005, 02:42:15 am
the quests could force players to go almost everywhere, give them a small weapon (knife) and teach them. then give them a test at the end (http://img169.exs.cx/img169/2002/bigsmilelizardface3eh.gif)
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Post by: Harkin on January 23, 2005, 02:52:29 am
Fellow citizens I must SPEAK again, today was a very sad day for our world, I have noticed a huge influece of \'1337s\' everywhere, the forums, what happened? I go away for a few hours to sleep and I wake up this morning to find this... this wreckage.

I believe a dark time is upon us, we must brace ourselves.


OCC: Bleh, what is going on? where did these people come from?
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Post by: Chewy gumbal on January 23, 2005, 03:08:22 am
I came from Orionaculathas forest on the continent of Sunsisar through a rift in the magical weave of these two worlds.
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Post by: Monketh on January 23, 2005, 04:18:02 am
I propose we make a list of IC people.  That might help.

I also believe someone mentioned the idea of being \"Challenged\" to RP.  That sounds cool and useful at the same time.
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Post by: Cirque on January 23, 2005, 07:45:12 am
*Cirque bars the doors of the tavern and shoots flaming arrows onto the roof and watches as the building is burned to the ground, then laughs at the irony.*

J/K, good quest idea.
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Post by: RainyShadow on February 08, 2005, 05:33:07 am
First of all, let me express my deepest respect to Moogie, Bardialus, confused, Evest, Gronomist, Seytra, Harkin, Ayshe, and especially to Memnaur, warfo and Rallelalli whose wise words flowed through my soul like my newcomers blood flows through my sentimental heart. You\'ve told it a milion times better than i ever would be able of.

Hmmfff, seems hard to avoid repeating already said stuff...

Quote
Originally posted by Merdarion
A secure way would be poison, We need to Poison them. Maybe someone should sell items called \"MEGAZ UBAZ COKIEZ OF TOOM\", looking like normal cookies, but filled with poison.
I am sure that those would eat it.

Quote
Originally posted by Merdarion
BE GONE! ... blablabla ...

You thought you got rid of me ? Hostility is not the way... It leds only to hatred and everyone sharing your ways should know that you/they are no better than the so called n00bz and 13375... actually you\'re worse.

*hands a mug of ale to rumblebelly* ;)

Quote
Originally posted by confused
Maybe a corrosive poison fills the sewers that even eats into the Karn, unless they have the antidote/immunization from a quest that gives them immunity to this specific corrisive poisonous gas.

Maybe this really should be done :)

Quote
Originally posted by Harkin
\"Arrrr... we need action now, I say we try to control the ones we have now and quarantine them off somehow, find where they are coming from and seal it off! We must stop the little blokes. The seperate universes are good, Knights Online and Mu Online, send them there, they can kill all they want!\"

OOC: I remember my first day in CB with my new character, someone kept trying to duel me as soon as I started my new character, bad part... I was halfway across the city and he was still doing it  annoying lil bugger he was


I played both MU Online and K.O. , but soon got bored of the meaningless mob hunts. I even started a MU server at my job, heh. Both games are good at the begining, but some people (like me) expect something different, and that\'s why i decided to give PS a try. It worthed the 2-day downloading/updating/setting. I think, i managed to get some friends, almost fell in love, and almost cryed when a well known person told me (in her own cruel way) to stop \"bothering\" certain people with my \"silly\" questions...
But at this early stage of development PS gives no chance to roleplay for people, whose english is bad as mine. I even got laughed at for being a slow arse. Do i have to browse the dictionary every time when received a 30 words greeting instead of a simple \"Hi, how are you today?\" ?!?
Anyways, i keep my memories, do you ?
BTW. maybe there should be a photographer job added ;) have a look here: http://www.planeshift3d.com/wbboard/thread.php?threadid=14455&boardid=22&styleid=2
Greetings go to Sarrow, Ishita/Isitar, Krogan, Inu, Tangerine and everyone i forgot...

P.S. Don\'t even dare to ask how long i wrote this post ;) I hope it doesn\'t get deleted like my \"goodbye thread\". I badly wanted to see some replyes there :(
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Post by: Merdarion on February 08, 2005, 02:13:47 pm
Quote
Originally posted by RainyShadow
Quote
Originally posted by Merdarion
BE GONE! [When you quote me quote also the stuff that was explaining why]

You thought you got rid of me ? Hostility is not the way... It leds only to hatred and everyone sharing your ways should know that you/they are no better than the so called n00bz and 13375... actually you\'re worse.


I thought that I got rid of you, because you said that it is so, anyways I dont really cared for it.

Well, that is how I am, you too have to put up with it as you have with any other of the d00ds and so on.

It lies in my character to be rude against those who cry how unfiar it is and that this was their final dissapointment.

I wont apology anyways, and stand to each word of mine, and I wont stop to do so.

It depends to the matter that agony and death has is like food for me [OOC: For Sirvion, has something to do with a curse]

Now that I said my point on that back On Topic:

I use to stick to the old \"fighting fire with fire\" thing, well kinda,

either you can ignore them, which would surely work (and is working for me well)  or you can try to convince them to RP or prevent them for turning into d00ds, by helping them as newbs , what I too do from time to time

its a thing mentioned by others, lead and some will follow.

I think most 1337s, d00ds or n00bs or however they are called just never really got into the game,
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Post by: buddha on February 08, 2005, 04:49:45 pm
Could someone explain the 1337 title?

I\'m a pretty sturdy rper, and I\'d like to know the lingo.  Last night in the tavern I had to fend off several \"where do I get a +1 weapon\" converstaions.  There was a lot of silliness going on, which I enjoy, but the power levelers didn\'t seem too prevalent.

There are those out there who equate being goofy with being OOC, I don\'t agree.  I tend to play a rather obnoxious character whom I hope people are a bit fed up with, I think it gives us color, but it IS the character.  It\'s important that that distinction is made.
Title: -> RP Front <-
Post by: Merdarion on February 08, 2005, 07:21:32 pm
I just came up with an idea (actually tried it out to):

Well If neither Drak nor anyone else gives out the ale at Kadas, I use to jump behind the Bar and make the Bartender (hope you dont mind it mistress Kada),

Well anyways I heard two people talking about  how hard it is to earn money (Actually they were IC), so I talked to them and said that they get 40 Trias if they kill three Tefusang, because they were making trouble at the way to Odjavede and  lost some \"special delivering\" a messenger had to carry there (well It was the only idea I had at that moment), and show them to(not give) me three Tefusang theeth to get sure that the Tefusangs were dead, After the player returned he showed me the theeth and got the money.

So my call,

Lets make the World more fleshed out and easier for RPers by creating our own quests.

If there are some players not knowing what to do, give them a chore, for which they get money,

I think that this would encourage them to RP.
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Post by: buddha on February 08, 2005, 08:31:16 pm
I agree with Merardion.  I payed 2 tria for a story at the tavern last night.  Not everyone wants to KILL KILL KILL!

I\'d prefer to make my money begging and telling fortunes, but in this economy...
Title:
Post by: Merdarion on February 08, 2005, 10:16:51 pm
If you are making the fortune telling believeable and serious, I am sure there would lend some trias in your hand.
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Post by: Pestilence on February 09, 2005, 01:46:58 pm
*rallies the strange new people and leads them to the bar. Then togheter they board the windows and exits and sets the tavern on fire.*

MUHAHAHA

Couldn\'t contain myself ;)
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Post by: Jakob on February 13, 2005, 04:16:05 am
This \"war\" shall be won in the shadows.  The battle in the darkness is about to begin.  An all out war against all those who do not speak the common tongue is a fools erand, and causes one to become like those he seeks to destroy.  I heard a story recently about a mighty soldier, who, after years of training, finally gained the strength to destroy a great evil who was plagueing his land.  As he fought the creature he was slowly covered in it\'s blood.  Although he destoyed the beast and saved his land, he was forever tainted by it\'s evil, and eventually rose to take it\'s place.

There was another leged I heard once along the same lines, about a man from another world.  The man\'s country became full of unrest and it\'s people destroyed it\'s government and took control.  This man was called the \"Incorruptable\" as a voice who spoke out for the salvation of his people.  Over time he became worse than the old ruler of the land.

Therefore it is neccessary for me give my agreement to those who say that this is a battle that must be won with knowledge, not with swords and sorcery.  As I stated long ago in the creation of my guild, we must be like the rain.  Rain starts slow, just a few drops that no one notices at first.  In time the rain falls faster and harder, and ultimately effects the lives of all those in our beautiful land of Yliakum.
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Post by: Ragnar-GD on February 14, 2005, 12:01:16 am
Quote
Originally posted by Moogie
*Moogie steps up infront of the crowd, a nervous but resolute expression on her face. She ensures everyone is silent and listening before she begins.

[... a lot of true words, that I heard almost too often in other games... although the rhetoric skill makes me bough...]

We must all fight for as long as it takes! If you give up, we are doomed. [...]  We are the people of Yliakum, and we are not leaving!

*[...]The words ring true to every ear, and that day, all oaths were sworn to the cause.*

(OOC: Well, at least I hope everyone agrees with me. :) )

Agree? Yes, why not. I agree on many things. I think my children should not breathe polluted air, murderers should be punished, and no small furry animals should have been hurt in the making of this game.

<*a voice from below*:  \"no racist jokes on dwarves, please!\">
<*ringing voice from the corner*: ...then will you please stop chewing on that rat, you disgusting dwarf!\">
<*a grumble from below*: \"...bah, I have no mustard for it anyway... where\'s the ale?\" *walking off*>

...duh. What was I up to say for? Oh, yes. Agreeing on something.

You just rallied the people to run for the enemy. You call for arms. What are you up to? Su-Tzu (or whoever), a great general, said \"Sending people to war without proper training is like throwing them away\".
All your poor folks have only daggers, and pinches, and empty hands. Running against /those/...
<*...pointing at the l337 coming from the sewer, some roleplayers heads at his girdle*>
...requires SKILL, and GOOD ARMOUR, and SHARP BLADES... <*caugh... caugh...*>

(... I shoudn\'t yell yet again, my throat still being sore from my last dispute...)

Where are the Weapons of PS? How can you ban a l337 with an ever-changing IP, and avoid him coming back? There are really hard-boiled griefers out there, trained by many a year of playing UO and EverCamp. How to protect the innocent against that foul pack?
How can I? How will you?
Even The Big Games don\'t manage it, and /they/ have paid pros watching the players from the operation-centers,  and when /they/ ban, it actually hurts: You have to pay to be able to play again.

I think those kids asking for +1 magic weapons are only the first wave, a mere shadow, of what is to come. While in low numbers, they mayhaps can be actually educated; But what when the first true killers come, that think messing a game is actually *fun*, no matter what it\'s name or intended purpose is... I\'m not sure if I want to be a roleplayer here at PS then... I can already hear the creaking wheels of the machines of war... once open beta is over, PS will be under siege... prepare...
Title:
Post by: Harkin on February 14, 2005, 12:06:58 am
Bah, waiting for Open Beta to end? Then we have many a year ahead of us! So need to worry about that. ;)