PlaneShift
Support => Technical Help: Problems BEFORE entering the game => Topic started by: Randalp on January 19, 2005, 12:50:35 am
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I have seen so many people with good cards lets say Radeon 9800\'s like myself.... getting crappier perfomance than the mid/low-end nvidia card owners...
And the problem with the new glwin32.dll seems to be radeon related or ati related as well.
Could any dev or so comment on this?
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PS works fine on both the 5.1 windows drivers and the new 64-bit linux drivers with my Radeon 9800. Make sure you\'re graphics settings arn\'t turned upto max quality, and try playing with your distance settings ingame. I agree that performance isn\'t what it might be, but then this is a alpha tech-demo :) You\'ve gotta expect it to be bumpy.
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i know xordan but it freaks me out that people with a cheapass nvidia card and almost exact other config as me pull more fps lol
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nvidia and ATi cards handle graphics differently is the reason, nvidia do better in Directx and Ati handle better in OpenGL, these are facts... from somewhere
anyway.. dont call my nvidia card cheapass, $150(at the time of purchase, Ti 4200\'s are still around $80-100) for a graphics card seems more than enough to me! :P
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lol but planeshift is opengl so why does it peform better on nvidia?
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good point, again it must go back to the roots the the GPU\'s each card uses...i really dont think my card is a Ti 4200, even though it always shows up at such it performs at much higher performace, heck it alone gave my old 800Mhz the power to run UT2k3 and UT2k4 ... medium settings I must add...
i think Nvidia cards work more, hince the need my card needs a fan and a 9600 doesnt, even though they are basically the same performance wise... i guess...
anyway just wait, once the game gets more stable then ATI and Nvidia cards should run it just fine :)
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lol and i\'d wonder why the glwin32.dll problem happens with ati cards..... the new glwin32.dll makes all text dissapear even on X800XT yes my brother has it.
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Er... you got your DirectX and your OpenGL the wrong way round. ATI do DX better; nVidia do OGL better. This explains why, for example, ATI\'s Linux drivers have traditionally been so poor, and why ATI cards are better for Half-Life 2 but worse for Doom 3.
(On a slightly related note, don\'t listen to anyone who tells you Doom 3 is a DirectX game; it uses parts of it, but only for input - and maybe sound/networking - NOT graphics!)
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Hi!
I have a Radeon 9600 in one of the computers where I have installed PS and yes, I got some problems (first FPS 1.0 and after the text disappearing).
I guess that NVidia, as people as said above, handle better than Ati OpenGL, but even if, I have tried to run the game in software renderer when I was having the FPS=1 problems without big results.
I have JUST installed the new drivers and fix the .dll problem, and this has assured me no problems during game.
Ary
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I have an ATI 9800 pro and have not noticed much lag or anything, have had some texture problems but I like I get like around 32 fps.
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You can always try to play with data/config/gldrivers.xml
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thnx androgos will have a go at it sometime today :)
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Please do not compare card manufacturer! You should compare the cards and not the manufacturers. I think there are also good ATI cards that perform better than Nvidia in DirectX (sleazily in DirectX 9) and vice versa.
The problem that some good cards perform so badly with this game is because the game is not optimized.