PlaneShift
Fan Area => Fan Art => Topic started by: dna on January 25, 2005, 07:19:37 am
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Here\'s a girl I\'ve been working on, still needs lots of work. I loosly based it on a druid girl sketch I saw in the forums here a while back. I guess she just kind of hangs out in the forest eating mushrooms, talking to trees and making strange herb potions.
I still need to finish up the hands and feet and maybe her head is just a little too big. The polys got up there to 1412(according to wings3d) but there are a few areas I can pull out some detail like her face.
I would fully appreciate any feedback since this is my first ever 3d model and I want to it looking real good before I import it into blender and learn that crazy interface so I can do the skin and riging.
(http://img163.exs.cx/img163/2994/girl19be.jpg)
(http://img164.exs.cx/img164/1430/girl22qy.jpg)
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looks nice! :) just rework her face and hands, add some matching textures...
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Perhaps its just the perspective, but her hands look veeeeeeeery small. Can we have a closeup of them? :)
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as moggie said, the hands and feet look alittle small, other than that, great work, I hope to see more. Also, you might want to try and make here dress a little more realistic, by tugging vertices a little and such, so it isn\'t perfectly symmetrical.
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Thanks for the feedback!
I\'ve been putting off fixing the hands and feet because I\'ve always had a problem with them. They\'re pretty much just placeholders right now until I get around to working on them.
Also, a good idea making the dress non-symetrical, will work on that. I suspect I will have to mess around with the dress alot to get her to be able to walk since the legs just kind of start where they come out the bottom.
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Um the dress seems a little bit hard to run in (if its going to stay that length then I sugest that you add rips in it so it can move easerly)