PlaneShift

Development => Development Deliberation => Topic started by: Aravi on February 02, 2005, 04:28:40 pm

Title: Jam segfaulting.
Post by: Aravi on February 02, 2005, 04:28:40 pm
Jam segfaults trying to compile Planeshift. The gdb backtrace of the crash was excessively long (Well over 10,000 calls deep, I had passed 12,000 by the time I gave up on reaching the end).

I\'ve submitted a bug-report about it, but does anybody know of a good way around it?