PlaneShift

Gameplay => General Discussion => Topic started by: blubasso on February 04, 2005, 12:17:16 pm

Title: Role Playng in PS
Post by: blubasso on February 04, 2005, 12:17:16 pm
hello all,
i introduce myself: my name\'s Stefano and i come from Italy. My char\'s name is Shannath Lobos and maybe someone of you saw me around PS.
I am an old Role Player Master, and older Role Player: it\'s 23 years i RP (the first 7-8 years as player the others as Game Master). This is my first time on a MMORPG.
When i arrived on PS more than go around and kill monster i started to try to RP with other player but not often i found someone who really role play...
I think the reasons are many: first of all we must know each other so \"who are you, where are you come from...\" and so on. It should be natural to try to know someone but we must think that IN GAME we aren\'t Stefano, John, Sharon... but we are the character. So: when someone ask who are us we should answer with the char\'s name and so. We can use the forum or PM to know us in this side of reality. Yes: i said \"this side of reality\" because if we really role playng in that moment we ARE our character and we should act as him/her, so PlaneShift is the real world and \"the other world\" not.  
An other reason should be that someone doesn\'t know HOW to role playng: not all people play RPG in this side of reality or he/she is not interested in RP but simply try to be as better as possible such as the Most-Important-Warrior or The-Great-Mage-Ever-Born or so. It\'s ok: all play how they want but shouldn\'t forget to act. I found characters who even answer if you in game ask \"hello, how are you\"? Ok: if the char is an antisocial person is good but i think not many people are so antisocial to give neither an answer...
I don\'t want to teach anything to anyone because i\'m here not for teach but for fun as all of you, simply i needed to tell this to try to build a really playng community.

Any discuss will be welcomed

Stefano
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Post by: Draklar on February 04, 2005, 12:20:37 pm
Roleplayers usually hang out in tavern, not fields ridden with monsters...
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Post by: blubasso on February 04, 2005, 12:26:38 pm
I\'m not agree with you, Drak, we should act always in the game, in my opinion, because PlaneShift is not only a tavern or a wasteland but all-in-one. So if we act in tavern we should act somewhere else. Or not act at all...
I think we have 2 differen way to see the same stuff, but it\'s ok. I like to discuss :-D
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Post by: Phinehas on February 04, 2005, 12:46:08 pm
You\'ll have to forgive Drak. This topic is by no means new, and quite frankly, if you\'re talking about it on the forums, then you\'re in the wrong place. Most of the people here ARE RP\'ers. It\'s the trolls, noobs, etc. in-game that are the problem.
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Post by: Asenar Lunin on February 04, 2005, 12:46:18 pm
I totally agree with Blubasso!

And by the way, what kind of rp would you play all?

This question is not about the background, which is already here, but for example,

if you say hello to someone, you are not supposed to know his name if you never saw him before... Noone have a sign post on his head to writte is name...

I remember someone who I asked his name, he answered me nicely to check up of his head :p
I will not reveal who is it :p
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Post by: Draklar on February 04, 2005, 01:08:39 pm
You have two scenarios:

You roleplay in one place. Meet new people, encourage roleplayers to stay around. Finally go on quests etc together.

Each roleplays somewhere else. That consists most likely of max 2-3 roleplayers in one place. Valuable newcomers who don\'t know who is roleplayer and who not, get discouraged by lack of roleplaying.


-- Most quests start in taverns.

And there\'s not much you can disagree with. Most roleplaying happens in tavern nowadays... that\'s a fact.
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Post by: Phinehas on February 04, 2005, 01:14:05 pm
Exactly, which is a good indication of how poorly RP is doing in PS. The few times I\'ve been to the tavern it\'s been empty.
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Post by: blubasso on February 04, 2005, 01:20:21 pm
\"This topic is by no means new, and quite frankly, if you\'re talking about it on the forums, then you\'re in the wrong place.\"

Phineas, if i put it in the wrong place sorry me but i thought that such topic was good on \"general discussion\". I\'m sure someone did the same discussion but i didn\'t find it and, my opinion, it\'s better to remember it many times. This because the community always growing... I\'m very glad here is a strong RP community :-D

\"And by the way, what kind of rp would you play all?

This question is not about the background, which is already here\"

Asenar, the char\'s personality come out from his/her background, as in reality...  My char have a good personality and like poeple so if someone ask me who am i i said him/her my name and a little explanation of who i am. But i don\'t tell all of my char, obvious, as in reality. If the 2 chars become friend i open my soul to him/her if not it\'s enough the few informations a gave him/her.
But i act so because the background of Shannath lead him in this way.

Stefano
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Post by: blubasso on February 04, 2005, 01:32:45 pm
\"-- Most quests start in taverns.

And there\'s not much you can disagree with. Most roleplaying happens in tavern nowadays... that\'s a fact.
\"

Drak, for you to roleplayn\' is to go in tavern and act a little only to get players to slay monsters or explorating the world?
For me roleplayng is also talk about, in exemple, my little sister who died drowned in a lake near my childhood\'s house or telling stupid jokes about dwarven or elves, and not only in the tavern.
It is true that, as i saw, most RP is in the tavern but we all should act outside it too.
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Post by: jorrit on February 04, 2005, 01:38:37 pm
Quote
Originally posted by Asenar Lunin
I totally agree with Blubasso!

And by the way, what kind of rp would you play all?

This question is not about the background, which is already here, but for example,

if you say hello to someone, you are not supposed to know his name if you never saw him before... Noone have a sign post on his head to writte is name...

I remember someone who I asked his name, he answered me nicely to check up of his head :p
I will not reveal who is it :p


I don\'t agree with that. You should RP in PS according to the world you get with PS. And in the PS world you actually see names on top of people. Not taking advantage of that fact is just weird IMHO and invites useless questions.

To me RP is about having a story you are involved in. It is not about technical details from seeing or not seeing the name floating on top of someone\'s head. That is not crucial to the story.

Greetings,
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Post by: Draklar on February 04, 2005, 01:49:21 pm
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Originally posted by blubasso
Drak, for you to roleplayn\' is to go in tavern and act a little only to get players to slay monsters or explorating the world?
Huh? I said most quests start in tavern because you say we should go out. Adventurers usually don\'t go out to hunt monsters just-like-that. They need a reason behind it and often such reasons can be found in taverns, since they are places where various people (those who look for job and those who offer it) meet.
Myself, I rarely leave the tavern. Usually talk with people, used to serve drinks and sing from time to time.

Also, did you read what I said? If you scatter roleplayers all around the area then how will you encourage newcomers to roleplay? That\'s not easy if they have no one to roleplay with.

This is quote from you:
Quote
When i arrived on PS more than go around and kill monster i started to try to RP with other player but not often i found someone who really role play...
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Post by: Phinehas on February 04, 2005, 01:54:53 pm
*supports Drak even though he\'s a pansy tree-hugger*

Seriously, Drak is soo going to win this argument.
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Post by: Xen on February 04, 2005, 02:16:24 pm
im always in the tavern, i go out once in a while to go up the tower or something but i usually just stay in the tavern
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Post by: Kiva on February 04, 2005, 02:32:40 pm
Is there a point to this thread except telling how bad roleplaying is in PS, or should I just close it until someone has something pointy-ish to add?
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Post by: Phinehas on February 04, 2005, 02:39:51 pm
I could be wrong, but I think they made you a mod so that YOU could make those decisions, not ask us. :D
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Post by: Nimfis Altmer on February 04, 2005, 02:40:04 pm
Theres too many bizaro nazi-like rules for roleplaying..People should be able to roleplay were they want,when they want with whoever they want..Its unfare to say its not aloud in certain areas because who are you to decide
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Post by: blubasso on February 04, 2005, 02:48:44 pm
\"Huh? I said most quests start in tavern because you say we should go out. Adventurers usually don\'t go out to hunt monsters just-like-that. They need a reason behind it and often such reasons can be found in taverns, since they are places where various people (those who look for job and those who offer it) meet. \"

Hehehheeh  i said what i\'d like to have in PS and you said what PS is... That\'s the differences between us...
Well, in some way you\'re right but you (and me and all the others) could bring your game experience to lead people on the RP way, if you like to RP. I surely will try to, maybe it will work or maybe not, but i will try it...

\"Also, did you read what I said? If you scatter roleplayers all around the area then how will you encourage newcomers to roleplay? That\'s not easy if they have no one to roleplay with.

This is quote from you:

    Quote:When i arrived on PS more than go around and kill monster i started to try to RP with other player but not often i found someone who really role play... \"

I can encourage newcomers only in the best, my opinion, i can: to roleplay. I try to talk about Yliakum world as i were a Yliakum citizen. But if all my \"taget\" is able to say is \"how\'s the weather in your real Country\" or so i must stop RP, no sense to continue RP if the other doesn\'t want and i\'m not a Yliakum GM to say him/her \"Hey man, please, roleplay not chat\"
I dunno...for me is natural to act as i were Shannath and not \"Stefano who lead a virtual one called Shannath\"...

Stefano
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Post by: Merdarion on February 04, 2005, 02:55:12 pm
Well, well, ...

I cant say, but each time i play i find someone to roleplay with, and even if it is atop of the brown tower,

hmm i cant say but maybe you just ran around at the Plaza talking to that fighting trolls.

*hammers in a sign before the statue of laanx,

\"Do no feed the Trolls*
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Post by: Draklar on February 04, 2005, 04:24:58 pm
Quote
Originally posted by Nimfis Altmer
Its unfare to say its not aloud in certain areas because who are you to decide
Who said that?

blubasso: You still don\'t understand. If you scatter all around the playing area, newcomers will have problems with finding them. Just as you do now.
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Post by: buddha on February 04, 2005, 04:36:39 pm
The last post metions a fundamental problem.  When you first log on, you don\'t know anyone, so you don\'t know the tone of the game. It\'s also pretty hard to even find the tavern the first time.

Perhaps those of us who are more interested in character should make more of a point of meeting the new people and encouraging them to play in character.  Otherwise all they see is people dueling, and that\'s not the environment most of us here want.
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Post by: blubasso on February 04, 2005, 04:46:07 pm
\"blubasso: You still don\'t understand. If you scatter all around the playing area, newcomers will have problems with finding them. Just as you do now. \"

Uhm... so it that the reason why you stay in the Tavern? I got it now... Late, but i got it... :-)
Yes, could be a solution even if i think you can go around and try to RP with how much people if you can.
But as i said in the firs post i made this is the first time for me on a MMORPG and maybe you can get right. Dunno...

Stefano
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Post by: blubasso on February 04, 2005, 04:51:26 pm
\"Perhaps those of us who are more interested in character should make more of a point of meeting the new people and encouraging them to play in character. Otherwise all they see is people dueling, and that\'s not the environment most of us here want. \"

Buddha, all can i say to you is when you are on PS, type /who on your chat window and if you see my name inside call me with the command /tell .
I can surely arrive and we can roleplay. We have all the time, after, to chat in the forum or via Messanger or so...

Stefano
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Post by: Gilibran on February 04, 2005, 04:53:16 pm
have newcomers spawn in front of the Tavern the first time they log on.

It\'s safe to assume that they came to Yilakum after a long travel, the first thing you do after that is have a drink and a meal.

That way you can immediately tell who the rp-ers are and who are not. Because a good rp-er would go straight into the tavern to get some news on where he/she is and familiarise himself with the city and it\'s customs he/she is in.
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Post by: Nimfis Altmer on February 04, 2005, 04:59:16 pm
The Tavern is like The only good place to roleplay...How many people do you see roleplaying in laanx or ojaveda?? none exactly...I think all newcomers should spawn in the tavern so that the get a warm welcome from the better players and possibly tutorials...also like Gilibran said they can get drunk there and have a party. :P :D :)
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Post by: Hatchnet on February 04, 2005, 05:33:36 pm
Hmmm I roleplay wherever I go be it the Kada\'s, the Broken Door, the sewers, the arena, or even the plaza.
Hell I even went around one time telling all the dueling trolls in the plaza to knock it off (in character of course); and you know what after a while I succeded.
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Post by: Ionas on February 04, 2005, 05:38:59 pm
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Originally posted by Hatchnet
 and you know what after a while I succeded.


in other words they joined up against you ;)
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Post by: blubasso on February 04, 2005, 05:43:30 pm
\"have newcomers spawn in front of the Tavern the first time they log on.

It\'s safe to assume that they came to Yilakum after a long travel, the first thing you do after that is have a drink and a meal. \"

Gili, that is a very good idea!! I hope devs listen you...
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Post by: buddha on February 04, 2005, 05:48:53 pm
Kudos to you Hatchnet!  This illustrates the point I was trying to make in \"The 5 People PS needs most\": if you lead they will follow.

When I come into a new game, I don\'t know who is in charge.  Like most people, I try to determine the general climate.  If noone is dueling in the plaza, I won\'t start dueling in the plaza.  If I hear someone shouting \"Please do your dueling in the arena\" for instance, I will take it there.  I just assume that\'s where everyone does it--even if I am power-leveling and not interested in role-playing!

Hatchnet has demonstrated that someone could appoint themselves \"Sheriff\" and pull it off.  If you log on tomorrow and say \"I\'m the new Sheriff of Hydlaa\", you won\'t be totally ignored.  In fact, you may find yourself at the center of a big political drama.

If you all have a moment, please read my first post in \"The 5 people...\"  Constructing a culture can be as simple as deciding to do so!

Should you come across Mulla on line, I encourage you to treat him the way you would a village idiot: deride, point, laugh, insult.  I (buddha) will not have my feelings hurt.  In fact, you will be allowing me to play the character I created.  I was hoping to offer up a communal whipping boy so we that could emphasize the \"communal\" part.
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Post by: Draklar on February 04, 2005, 07:00:26 pm
No! No spawning in front of tavern... just... no!
It would turn this nice place into what plaza is now and with all the advisors there, you\'d have situations like
*dwarf enters tavern*
\"Greetings me lads! May any of ye have a job for this sturdy dwarf? A quest perhaps?\"
*advisor answers*
\"To get quests talk with NPCs\"

No! 8o
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Post by: Gilibran on February 04, 2005, 08:07:28 pm
is\'nt it up to the players in the tavern to answer in a roleplaying fashion?? because that\'s what we want? is\'nt it??

Draklar, the way you put it, you make it sound (perhaps out of experience, i would\'nt know that) like it would all come down to you or another advisor to answer the newcomers.

If the players present at the moment would react like

\"/me looks at the newcomer who just entered the tavern and takes notice of him and returns his attention to his mug of ale\"

now that\'s a signal and gives the newcomer a way to start asking and acting differently.

i can imagine others replying in a different manner, perhaps a bit hostile like. \"pfff , yet another fortuneseeker who\'s going to end up in the gutter begging and bothering me on my way home\"

Or he might be invited to the table either by a group of his own race or just some people who remember how they once came into this tavern knowing nothing of the world they just entered, and were helped and taught in a friendly way.

Now that is a better introduction to the game then spawning in the plaza and being challenged the second you put you\'re first step (like what happened to me) Now you can ignore it, accept it and get you\'re butt kicked ( :D the stubborn dwarf way), or think, well that\'s a nice welcome so it\'s nothing more then everything else out there and i so much hoped it was more.

And yes I admit I did\'nt roleplay enough in the beginning and annoyed people with my questions, and I still don\'t roleplay 100% of the time i\'m online. Because it\'s a game and it\'s great because it gives you room to do both roleplay and have fun. And make remarks out of character on situations.

I think I\'ve helped some newcomers in a way that they remember me positive, not 100% rp, but showed them enough t get to like this world and see it has two sides.

I just won\'t believe that when you played rpg the old fashioned and still the best way with pencil and paper you are/were in character 100% of the time all day, night and morning long. between beer, snacks and pizza\'s.

That\'s what\'s rpg-ing is in my humble opinion, Roleplay when you have to and have fun when you can.

So i stick to the idea that only for the first time newcomers log on they spawn in front of the tavern, and it\'s up to them wether they go in, and up to us how we handle it.
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Post by: blubasso on February 04, 2005, 08:56:23 pm
The first time i entered in Hydlaa Plaza i remained freeze for several minutes to try to understand the graphic interface. An explanation is good but you must handle it \"on the field\" to use it at best. In the meaningwhile i refused 3257 challenge requests. None come near me to say:\"hey man, are you a newcomer?\" Then i started to move me to search something not so definited but just to move me! No money and no weapons... so i started to explore the city and i discovered the sewers and the tavern (plus a magical shop non opened, yet). Tavern empty and sewers full of people that run and run and run and such strange monster filled with tattoo everywhere that killed me the first time i asked them \"Sorry Mr: what time is...\" SLASH!!!
I think the Gili\'s idea to spawn the first time the newcomers closer to the Tavern is a very good idea because it\'s natural to enter inside it and ask the barman or the people inside it infos about Yliakum world. It\'s the most logical stuff a newcomer think to do...
Neither me i RP at 100% because you could do some \"service communications\" and we cannot think to RP maybe for 4 hours without ask for a pause... so for me is a 95-98% RP and the rest...no

Stefano
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Post by: Neocuda on February 04, 2005, 09:35:51 pm
I completely disagree on moving the spawn point to the tavern. The first time I fired up this game (over a year ago) I very much enjoyed exploring the area and finding the tavern tucked away in a corner. This is part of what makes the adventure fun. Finding things.

Next thing, people are going to be asking for teleporters so they don\'t have to waste time going anywhere.

I remember how it was in the MB version. Almost constant greetings being fired out. Shouted discussions always rolling. Role playing in the Temple was almost always assured. And if it was too busy there, people would spill off into the tavern for more RP fun.

The difference experienced in the CB version is almost chilling. Rarely do people greet each other. No open air discussions occur any more. I remember only once, I stumbled into the tavern and there where some RPers  hanging out.

And about all that I hear in the air are the sounds of the leaches, sponges and PLs trying to get what ever they can out of you. And then there\'s all the noobs running around asking everyone how to play the game because they are too lazy to read the manual but will read it if you type it all out on screen for them. Not like they didn\'t exist in MB but when you increase the user base by at least ten times....

I think they should make it so hard to level that no one would want to. Then the RP would come back more.
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Post by: Nimfis Altmer on February 04, 2005, 09:46:51 pm
Now that i think about it im starting to agree with neocuda..Finding new places is what makes this game a fun adventure..
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Post by: Kaseijin on February 04, 2005, 09:55:59 pm
plaza makes very much sense as a spawning point when you come to a new town ...the first place you walk to is the center of the town and then you begin where to next

now if your character is a drunk....well...then a tavern would be a good place

plus if the spawning point was in the tavern the place would lose a lot of it charm as there would be too many people poping up...
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Post by: Ashamn on February 04, 2005, 10:00:41 pm
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Originally posted by Neocuda
Shouted discussions always rolling.


Omg so good memories.. :)
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Post by: Neocuda on February 04, 2005, 10:03:21 pm
Quote
Originally posted by Kaseijin
plus if the spawning point was in the tavern the place would lose a lot of it charm as there would be too many people poping up...


Yes. It would get way too crowded in and around the tavern. The plaza has lots of room for the crowd to spread out. :)
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Post by: Nimfis Altmer on February 04, 2005, 10:05:47 pm
Yea the plaza is the only sensible place to spawn if you think about it... I mean who would want to spawn in the sewers :-P   lol im jp....
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Post by: blubasso on February 04, 2005, 10:10:53 pm
\"plus if the spawning point was in the tavern the place would lose a lot of it charm as there would be too many people poping up... \"

No, not IN the Tavern but NEAR the Tavern to give the char a choyce
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Post by: Nimfis Altmer on February 04, 2005, 10:18:46 pm
Quote
Originally posted by blubasso
\"plus if the spawning point was in the tavern the place would lose a lot of it charm as there would be too many people poping up... \"

\"NEAR the Tavern\"


Yea thats good except if all those people start poping down they would obviously head to the tavern thinking it might be a store of some type..Besides i woulnt want to look out the door just see find out its raining Dwarves and diabolis! ;) Good thinking but...I think we should leave it the way it is :)
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Post by: Iurisdictio on February 04, 2005, 10:19:25 pm
I tried reading all the posts in detail, but eventually it all blurred in my head as arguments about who are right and who are not.
No offence to anyone who posted so far, that\'s just the way my mind works.

First of all, I am fairly new to roleplaying.
My first \'rpg\' I finished (4 times) was Star Wars Knights Of the Old republic (http://www.lucasarts.com/products/swkotor/). Some of the die-hard roleplayers might stop reading right here, but bear with me. I had to start somewhere. (mind you I still like those kind of seek-and-destroy-rpg\'s)
I had a go at Morrowind (http://www.morrowind.com) as well, but I ended up emptying every crate/barrel/empty room/whatever I could find. I needed the money to finance my trainings so I could fence off the next troublesome creature or assasin (I love black so my first assassin assassination got me a nice suit :) ). In my experience the game had a low momentum, slow pace if you will, due to the holdups caused by endless training/credit gaining.
My first mmorpg was Project-Entropia, not a good example of role-playing in my experience, but others may disagree.

U still with me so far? Thanks. You do not know me (yet) and I need you to understand my frame of reference.

Ok here comes the good/bad part...
What really got me started on Planeshift is the way you talk to Non Player Characters. In adventures a system of pre-defined questiom -> pre-defined answer is nice, you already have enough puzzles to work out, or laugter to surpress in the case of LucasArts adventures.
This system has alway been a big turn-off for me in rpg\'s. It\'s like reading a chapter, where you can select the sequence of the paragraphs.

The style in Planeshift differs in the fact, that you have no pre-defined questions. Yes of course you have rules. You cannot expect a game-developer inventing an ai with impeccable feeling for grammar (even faulty grammar like mine) as well as developing a playable mmorpg. (To appreciate the problems of how to get an ai to respond to you like a human being would, try to read up on grammar-check programs or translation programs. Mind you those programs don\'t have to cope with slang and leet/1337)

Having to think about the question you should pose to get more information out of the NPC you are talking to instantly gives you a more immersive \'feeling\'/experience. You really have to read what he says, so you can spot clues for further lines of inquiry.
Now it becomes more fun to walk up any NPC and start talking away. Hey, wait up there are also characters walking around with Green names, maybe they have something to say as well, or these characters are interrested in the same NPC as me (seeing as you spend more time talking to NPC\'s you meet more people who talk to the same NPC)

I don\'t know what the developers are capable of and/or what their plans are, but when a NPC reacts differently to various characteristics of Player Character like they do in e.g. Morrowind (The more the are alligned with you or like you the more information they are willing to share *), you get an even better feel for your character.

I think the real roleplayers out there who need a nudge would benefit from talking to NPC\'s. It got me more into the game than any other feature/person in game so far. (I have to give credit to Elscha for being very kind in game. Not in a rpg way but as gamer to gamer or as I prefer to say, person to person)

* a small note on this : You can have several NPC\'s with similar quests and bonusses for different types of players. So an \'evil\' player takes on the quest from an \'evil\' NPC and a \'good\' player would get to do a similar one for a \'good\' side NPC. Receiving their respective bonusses, being a \'good\', \'bad\', or neutral bonus. Thus leaving a balance between good and evil.




Man, oh, man the ramblings I can churn out with 2 hours of sleep and a tough day at work... Let me know what you think people, pro\'s and con\'s, just don\'t flame me wildly... I can\'t get enough sleep as it is... ;)
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Post by: jorrit on February 04, 2005, 10:24:09 pm
Quote
Originally posted by Nimfis Altmer
Yea the plaza is the only sensible place to spawn if you think about it... I mean who would want to spawn in the sewers :-P   lol im jp....


Actually we do plan multiple race dependend spawn points. For example, akkaio is another good spot for spawning.

Greetings,
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Post by: Nimfis Altmer on February 04, 2005, 10:25:40 pm
I see...I guess i take that back then :))
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Post by: Gilibran on February 04, 2005, 10:30:15 pm
I said \"in front\" of the tavern not \"in\" the tavern  ;) Laanx help us

I agree that a large portion of the fun should be and is  exploring. But this isn\'t so much about exploring as it is about how to get people to roleplay more, and I think that\'s a responsibility of both the newcomers and the more experienced players. And that the more experienced players have some obligation to teach the newcomers.

@kaseijin, I think it\'s not logicall to first go to the plaza and then see where you go next

If you enter a city in a world like this you have to pass the guards first so they are the first people you speak to or can ask where the best place to be is for a meal and a drink.
And i doubt they will sent you to the plaza. They will more likely send you to the tavern of wich the owner pays them the most to send travelers to his Tavern. It\'s not on a travelers mind after a days walk to go sightseeing. A good meal, and a drink some local storytelling by the fireplace perhaps if they still feel up to it,  followed by a good nights rest. To start fresh in the morning discovering/exploring the city.

That\'s why i brought up the idea to have the first spawning point in front of the Tavern. Not to overflood it with visitors, but to give the newcomers a little hold and something familiar, because i think i can safely say that 95% of all adventuring starts in a tavern, so why not the possiblity to start exploring a whole new world.
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Post by: Nimfis Altmer on February 04, 2005, 10:34:14 pm
IM very conflickted between to arguments  8o  8o  Well i guess ill just agree to disagreewatever that means.....
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Post by: buddha on February 04, 2005, 10:57:13 pm
Well, for the tavern idea...

Why not multiple taverns owned by players?   At some point I imagine they are going to implement guild homes, so players can have \"property\". Then merchants will have \"storefronts\".  That will be awesome.

For now, there is no reason why we can\'t hold our conversations in a corner near the square, that allows new people to wander up.  It\'s not like we really need chairs...

It\'s really up to us to set the mood.
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Post by: Neocuda on February 04, 2005, 11:03:13 pm
My argument (and this game, I feel) stems from one word, imagination.

As an old RP player that comes from when that was all that it was, I feel that even though this game is a wonderful thing there are all too many without the imagination to fill in the gaps and insist that they be filled in for them.

I can very easily imagin that the guards did greet me at the gate and that they did tell me where the high points of the city are. I can also imagin that after a brutal brawl I was left for dead at the plaza and big lump on my head leaves me remembering nothing about where I am. I imagin that I would have to figure the whole place out all over again as well. :)
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Post by: Incenjucar on February 04, 2005, 11:19:20 pm
I\'ve been dealing with these issues for my entire online career (It\'s been over 7 years now).  As such, I can honestly say that there\'s no point in getting your emotions up about it.  Relax.  Not relaxing makes things worse.

Taverns are a good place to start RP.  This is true.  They should not, however, be looked at as the ultimate center for it.  This becomes unrealistic, and results in nasty bouts of \"I RP here, I PK there, the two are not connected\".  Really drags things down.

Eventually, RP cliques will most likely occur.  This will both add to the RP, and make it more difficult to join.  It\'s where the \'guild\' mentality came from to begin with, along with the misuse of the term (Most \'guilds\' are \'clans\' or \'gangs\', but that\'s just part of the terminology).  There will be RP snobs.  They will drive newbie RPers away.  They will be annoying.  Hopefully the nature of the game will keep them from being a pain.

Eventually, some people will get bored of RPing, but have their friends around still, so may well try to get an OOC area.  Not a big deal, but it\'ll lead to some confusion for the poor newbies.

Eventually, people will sit around whining about how there\'s nothing to do and how nobody RPs, but will do absolutely nothing to change that.  If you suggest it, they will start helping, then get bored in a week, and go back to whining.  I\'ve seen this happen dozens of times.

Like I said, best just to relax.  Letting RP=Anxiety makes things worse.

Now, advice:

RP even when you don\'t have to.  It may seem odd, but if you\'re busy smacking rats around, -add dialogue-.  If someone happens to hear you saying \"Blasted rodent, why don\'t you die already!\" or the like, someone nearbye may react in some way.  I did this on EQ at one point, on one of those free trials, while smacking around skeletons, and a number of people were in -awe-, and started RPing all of the sudden, and were still RPing during the last week of my 30 day account.  It\'s amazing what a little effort can result in.

Don\'t get snooty.  Don\'t treat newbies like \'noobs\'.  You had to start somewhere too.  Treat them like equals, help them if you can, and hey, they may end up being better RPers than you.

Don\'t fake a start.  Do or do not do, there is no try.  If someone tries to start up an RP situation, make sure you KNOW you can keep your end of the bargain.  If you get people\'s hopes up, then dash them, often enough, they will LOSE that hope, and they\'ll stop trying, leaving everyone bored.

Don\'t pull the \'vet\' thing.  Vet\'s always end up being those people whining about the lack of RP and how much better it was in the good old days.  Always consider yourself a newbie, and you\'ll find you -act- like a newbie:  Full of wonder and interest and always seeking new opportunities.

Be careful of emotional attatchment.  Letting your emotions in to the game can lead to a lot of problems.  Just remember, it\'s a game, a -story-.  Unhealthy mindsets lead to an unhealthy game.

Have an alternative.  Have something you can do aside from the game in case you need to cool down or the like.  If you get too hooked on the game, if something goes bad it\'ll hit you way too hard, and can lead to the fun being lost for many people.

And relax.  Everyone just learn to relax.  Makes it all go much smoother.
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Post by: Nimfis Altmer on February 05, 2005, 01:24:33 am
Meh i dont rely care anymore bout rping and such
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Post by: Harkin on February 05, 2005, 01:28:12 am
Quote
Originally posted by Nimfis Altmer
Meh i dont rely care anymore bout rping and such



well then.. mr. spoily pants... you\'re missing all the fun

how can you not like saying: \"Sammy ma\' boy, aren\'t those nice pantaloons you\'re wearing? Or could it just be the black plague?\"
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Post by: Nimfis Altmer on February 05, 2005, 01:34:32 am
Im just tired maybe my opinion will change tomoro :/
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Post by: Zan on February 05, 2005, 08:17:15 pm
Yanno I \'ve spent about 2 hours real time standing in the Tavern today. During that time I have been adressed by 3 people, technically only one since the other two I greeted first. Two of those three people were new people whom I helped out and the other one just started out there and disappeared soon after.

Roleplaying starts in the Tavern .. all good and well but I think Draklar is missing the actual issue here. There simply isn\'t enough roleplaying, not in the tavern and not anywhere .. most people go about doing their thing. Of course nobody can force people to RP but what Blubasso is saying according to me is just that there should be more RPing. Which I agree with but even more, I think social interractions in general are lacking.

Now I don\'t want to sound like I \'m complaining yet again .. I know this game is still taking babysteps and I also realize that once crafting and jobs have been implemented properly there will automatically be more interractions. Right now, partially because earning money goes slow and because we can\'t walk and talk at the same time, we talk less. And I have to say all I am doing is either trying to get some trias or walking somewhere.

Then if I do decide to stand still people will normally assume I \'m AFK and just pass me by, can\'t blame them for that.

I just think the message Blubasso wants to relay and in which I support him is that if everybody makes a little effort to talk/RP, the game could become much more interesting and more than just kill, work, walk.
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Post by: Kaseijin on February 05, 2005, 08:24:12 pm
just wait till my comp gets fixed up....there\'ll be plenty of roleplaying then!
but honestly these few days i haven\'t played planeshift...and the thing that i missing isn\'t killing rats... it\'s walking around and talking to people while roleplaying...ocassional visit to the tavern for some carp fish and carrots...and then of to the mines....
man ...why did i have to break my laptop\'s screen.... serves me right i guess
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Post by: Kwip on February 06, 2005, 12:57:02 am
Wow Incenjucar, those comments really hit the mark.  They describe things almost perfectly.

And to everyone I say RP every thing, including lag, trolls and 1337ers, and of course (here input anyword such as foreigners, outlanders, etc. as long as it is not the much overused, abused, non-word \'newb\' or any of it\'s variations).

Now the problem is I believe is that you can not do much ingame while you \'talk\'.  This means you can either RP and stand still doing nothing or do actions.  Combining those can be very hard and is my only problem with the game.

Hopefully I will have time to be ingame as I have not been able to play in the past few weeks.  When I do there will surely be a mad bard there, acting like what else, a mad bard :D
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Post by: blubasso on February 06, 2005, 04:32:36 am
I really liked last three posts plus that one of Incenjucar :D

i wish to add something to last post
BE NATURAL!! Today i played a little with a dwarf who is a friend of mine, Gilibran (a really good dwarf i can say...), we were on the top of the big tower near North Gate and watched the view wastening there, we recognized the houses, the temple and a river and in my brain jumped naturally some ideas: now i know exactly were i was born,  and i talked Gili about my grandmother (i created her in that moment) who said me she saw the sea when she was a child. Shannath never seen it and now i know that i want to see it.
But i didn\'t prepare anything at all: all gone from my soul in the exact moment i said it.
This is what i talked about when i said \"be natural\".
This add deepness to a character and help the player to have a deep link with it and obviously play it at best (best i can, of course...)

Stefano

\"And relax. Everyone just learn to relax. Makes it all go much smoother. \"   Incenjucar: i\'m always relaxed when i play, even if i\'m on the middle of the fight. This is a game and i come here to have fun not to become angry: real life has this duty... :-)
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Post by: Incenjucar on February 06, 2005, 07:50:38 am
Heh, RPing lag (amoung other things)... I\'ve done my share of that.  The place I started my RPing at had it so bad that you\'d get multiple copies of your avatar popping up where you\'d walk.  I used to call the lag a \"Chronostorm\", with some complex explanation involving the over-use of magic by the populace, and the avatar clones \"Illusions\", blamed on the chronostorm causing photons to be caught in place, which merely required a solid physical presence to negate (you walk through them, they go puf).
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Post by: Tarachnul on February 06, 2005, 08:48:08 am
1)spawning in plaza=better than in front of tavern(race specific spawns would be cool tho :tup: )

 2) i spend alot of my time in the tavern unless theres noone there... in which case i go out and kill tefusangs all the while proclaiming how unfair it is that the rats/tefusangs are being run into extinction....then i head back to the tavern(gotta love that tavern what with all the rping going on and such  :D )

3) Nimfis find your opinion and STICK with it youve changed your mind like eight different times in this thread alone

4)read number 3

-Tarach