PlaneShift

Support => Technical Help: Problems BEFORE entering the game => Topic started by: Cybio Kingfist on February 06, 2005, 03:16:04 pm

Title: More lag that makes me want to kill someone
Post by: Cybio Kingfist on February 06, 2005, 03:16:04 pm
After quitting planeshift for about 5 weeks because of the lag I used to have I tried reinstalling today and found out I still have it. I don\'t see how it can be taking up all my memory and it only does this when I have planeshift active.
(http://img.photobucket.com/albums/v651/Banesk/Planeshiftproblems.jpg)
Title:
Post by: ThomPhoenix on February 06, 2005, 05:09:52 pm
Relax a bit, it\'s only an open beta of an alpha test or something like that. That means there are probably lots of bugs in it, including memory leaks. By the way, don\'t kill anyone :)
Title:
Post by: Cybio Kingfist on February 06, 2005, 06:15:59 pm
Well when I first got it christmas eve it ran ok. Eventually it just decided to be a jerk and it hasn\'t worked right in a long time. Since the newest update the grpahics even seem to be messing up in some places.
Title:
Post by: ThomPhoenix on February 06, 2005, 11:55:46 pm
Yeah, with the latest patch the graphics had a little update, so it\'s possible there are a coulpe of new bugs. I am having troubles with the graphics myself since about 2 updates ago, when I enable Vertex Buffer Object in the Setup tool, planeshift keeps crashing. You might want to change the setttings in the setup tool yourself. I disabled the Vertex stuff and check with what setting planeshift worked the best, and now it runs brilliant, you should do that too.

Good luck.
Title:
Post by: Moogie on February 07, 2005, 06:00:06 am
I don\'t see the problem? It\'s only using about 300mb of memory, and obviously any app uses 100% CPU to get the best performance.
Title:
Post by: Harkin on February 07, 2005, 12:06:35 pm
whats so bad about that?

(http://harkin.pcplayground.com/scott1.jpg)

so i dont see why yours is lagging unless you have a really bad FPS :\\
Title:
Post by: Cybio Kingfist on February 07, 2005, 12:57:28 pm
Quote
Originally posted by Moogie
 and obviously any app uses 100% CPU to get the best performance.


Well, I\'ve never seen any other program do that.

I\'ll just try every thinkable configuration with the settings.
Title:
Post by: Soulless_Body on February 07, 2005, 04:39:16 pm
Quote
Originally posted by Cybio Kingfist
After quitting planeshift for about 5 weeks because of the lag I used to have I tried reinstalling today and found out I still have it. I don\'t see how it can be taking up all my memory and it only does this when I have planeshift active.
(http://img.photobucket.com/albums/v651/Banesk/Planeshiftproblems.jpg)



Man you have MANY MANY MANY games on your comp? Manybe thats where the lags coming from? Well i don\'t know lol i know nothing about comps.

I think the lages because of where the server is ran and where i am. Tell me if i\'m right. Well i think it\'s part of the lag anywayz.
Title:
Post by: steuben on February 07, 2005, 07:05:40 pm
Quote
Originally posted by Soulless_Body
I think the lages because of where the server is ran and where i am. Tell me if i\'m right. Well i think it\'s part of the lag anywayz.


nope the lag, is local. it wouldn\'t matter if the server was in the same room on a terabit connection. you\'d still see the same amount of lag. it is just the computer trying to crunch too many bits at one time.
Title:
Post by: Soulless_Body on February 08, 2005, 06:41:23 am
But the thing is why is it slow for me and not other people. I know alot of other people lag as much as me but why don\'t some people get this lag?
Title:
Post by: ThomPhoenix on February 08, 2005, 11:25:55 am
How do you discribe lag?
1 high memory usage or cpu usage (\'cause that\'s normal!)
2 Low fps in-game (that\'s graphical lag, caused by bad graphics cards or slow cpu\'s)
3 High ping (who cares about that? It\'s not an FPS game...)
Title:
Post by: Soulless_Body on February 08, 2005, 02:08:42 pm
I only have number one. Not 2 and NOT 3.
Title:
Post by: ThomPhoenix on February 08, 2005, 03:26:30 pm
Well, then you have lag because of your pc. Other people don\'t have this lag because they have more memory, memory with less latency, faster cpu, faster gpu, etc. Totally normal.
Title:
Post by: Soulless_Body on February 08, 2005, 03:31:18 pm
My RAM is 1000 And i have 1GIG space.
Title:
Post by: Androgos on February 08, 2005, 04:56:50 pm
Quote
Originally posted by Soulless_Body
My RAM is 1000 And i have 1GIG space.


Say what?
You can\'t have 1000 since it\'s not a power of 2. And 1000 what? KB? 1GB space is a little too little for the SWAP file to grow in
Title:
Post by: Harkin on February 08, 2005, 09:30:23 pm
1 gig harddrive space? total? free?

i think he means 1024MB of memory... i hope!

lag is caused by several things... the act of lag is different in different situations, as you saw in my screenshot my FPS was 71, and i had 100% CPU and about 300MB(total) of RAM used, and about 500 of my windows virtual used.... and i only have 512 DDR 2100, about the slowest you can still buy, and my hard drive space is :( in windows, 4 gigs free, about to be 2gigs free tonight :\\
Title:
Post by: Soulless_Body on February 09, 2005, 02:07:56 pm
I meant I have 1000mb RAM.....Or 1gig RAM.... That?s what I meant. And you can\'t say I don\'t have it when I DO. And I have 100gig space. NOT 1gig. And every thing in my comp is THE BEST you can get. THE BEST! So you can see why I have a hard time wondering why other people don\'t lag .And I do?
Title:
Post by: ThomPhoenix on February 09, 2005, 04:29:49 pm
Again, 100% cpu usage and 300 mb RAM used is NOT lag! Lag is when you have such high ping, that people in the game are moving very strange, ever played Unreal Tournament at 900 ping? Then you\'ll know what I\'m talking about. But this lag doesn\'t affect planeshift. I\'m having graphical lag, low fps, because I have a videocard with only 64 mb memory on board. 100% cpu usage is normal! Every game has 100% cpu usage. And I\'d say there\'s nothing strange about 300 mb memory usage, everyone has it, how old or new your pc is.
Case closed, you\'re not lagging!!!
Title: wait a second...
Post by: Slagle on February 09, 2005, 07:17:20 pm
why are both your screenshots the same area with the same text going, but yet there suppose to be 3 weeks later? srry if some1 already posted this..i just seen it and zipped to the bottom
Title: rofl
Post by: Slagle on February 09, 2005, 07:18:41 pm
srry srry my bad..that was a quote some1 did of your screen shot...people gotta quit quoting i get confuzed a heck
Title:
Post by: Harkin on February 09, 2005, 08:48:55 pm
Quote
Originally posted by Soulless_Body
I meant I have 1000mb RAM.....Or 1gig RAM.... That?s what I meant. And you can\'t say I don\'t have it when I DO. And I have 100gig space. NOT 1gig. And every thing in my comp is THE BEST you can get. THE BEST! So you can see why I have a hard time wondering why other people don\'t lag .And I do?


you will never have the best unless you update every week or so..

obviously you arent that computer smart, you will never have 1000MB of RAM, physically impossible due to how RAM is made, they are in powers of two, 1GIG of ram is 1024MB, thats why RAM is sold in 256, 512,1024... and so on

a 100 gig hardrive isnt 100000MB and never will be, the market sells items on a 1gig=1000MB, but that is false, so learn so facts before splattering like a fool...

and 1 gig RAM isnt the best, as many MB\'s support upto 4 gig of ram standard.. then theres DDR2 which i expect you dont have...
Title:
Post by: Cybio Kingfist on February 10, 2005, 04:20:31 am
I have 512 mb RAM and a 160 gig hard drive, which should eb alright, but only a 2.16 Ghz processor.

So mnah.
Title:
Post by: Harkin on February 10, 2005, 12:12:36 pm
Quote
Originally posted by Cybio Kingfist
I have 512 mb RAM and a 160 gig hard drive, which should eb alright, but only a 2.16 Ghz processor.

So mnah.


im on an Athlon 1700+ or 1.46 Ghz...

what is your average FPS?

you have the obvious things right?
lowering resolution and other settings?

set your desktop to 1024x768 if it isnt there, then the game to the same, i dont know why but in many games, that had graphical lag, that fixed it...
Title:
Post by: Kwip on February 10, 2005, 03:51:44 pm
Most if not all the lag people are complaining about is graphical lag, and in my opinion it is much better than before.  I can remember in MB when you would be walking around town and then semi-freeze for a few minutes at the end of which you would find yourself in a totaly different area ;)
Title:
Post by: Cybio Kingfist on February 12, 2005, 02:33:01 am
I don\'t know how to check the FPS. I\'ll try matching it with my screen reolution though. My screen is always at  1024x768 but I play it in a 800x600 window. When I change my screen to 800x600, I switch the game to 1024x768...Probably why I haven\'t noticed it yet.
Title:
Post by: Harkin on February 12, 2005, 02:55:06 am
On the stat window in CB, at the bottom it says your FPS. You know, the window with your health and stuff, just look at the very bottom. :)
Title:
Post by: Xordan on February 12, 2005, 07:47:22 pm
Quote
Originally posted by Soulless_Body
I meant I have 1000mb RAM.....Or 1gig RAM.... That?s what I meant. And you can\'t say I don\'t have it when I DO. And I have 100gig space. NOT 1gig. And every thing in my comp is THE BEST you can get. THE BEST! So you can see why I have a hard time wondering why other people don\'t lag .And I do?


Nah, you need 2GB of ram and an athlon 64 like me to run the game good :P
Title:
Post by: kronon on February 12, 2005, 08:22:41 pm
at least 90% of all 3d games use 99% of your processor power or as much as it can.
So planeshift is no exception.
And the lag is not because of high CPU usage.
It\'s because of bad (slow)3d card / cpu / mem / hd.
The sad thing is that if one is bad, the whole system fails.
like a 8 row freeway with 1 meter of 1 row freeway in it. The freeway will be slow to traffel because of that small peace of 1 row freeway.
Title:
Post by: Italia on February 14, 2005, 12:55:44 pm
I\'ve got a bad lag..because of slow FPS..and that\'s probably because my memory card..and bad CPU..:[
Title:
Post by: ramlambmoo on February 14, 2005, 01:06:08 pm
Quote
obviously you arent that computer smart, you will never have 1000MB of RAM, physically impossible due to how RAM is made, they are in powers of two, 1GIG of ram is 1024MB, thats why RAM is sold in 256, 512,1024... and so on

a 100 gig hardrive isnt 100000MB and never will be, the market sells items on a 1gig=1000MB, but that is false, so learn so facts before splattering like a fool...

and 1 gig RAM isnt the best, as many MB\'s support upto 4 gig of ram standard.. then theres DDR2 which i expect you dont have...


Stop being elitist, pointing out the fact that he has 24 extra MB and therefore everything he says is wrong is just stupid, lets address the real problem here, instead of calling him ignorant.

What do you define as lag?  Do you mean your game is running slowly?  PS uses ALOT of ram, that happens for everyone- in the region of 250-300mb.

Someone said
Quote

How do you discribe lag?
1 high memory usage or cpu usage (\'cause that\'s normal!)
2 Low fps in-game (that\'s graphical lag, caused by bad graphics cards or slow cpu\'s)
3 High ping (who cares about that? It\'s not an FPS game...)


and you said

Quote

I only have number one. Not 2 and NOT 3.


So whats the problem? The game runs fine, has a good fps.  It uses alot of memory on everyones computer, thats what it does.  \'Lag\' is not using alot of memory, but the game running slowly.  The two are often related, but if the games isnt running slowly for you then i dont see a problem.
Title:
Post by: Tarachnul on February 14, 2005, 01:38:18 pm
Quote
And every thing in my comp is THE BEST you can get. THE BEST! So you can see why I have a hard time wondering why other people don\'t lag .And I do?


excuse me while i spend the next 3 years trying to stop laughing at your...how shall i put this?...ignorance...yes ignorance is a nice not entirely unkind word to use...because unless you update your computer like every minute you will NEVER have the best of ANYTHING....

Quote
Nah, you need 2GB of ram and an athlon 64 like me to run the game good


 8o...i run it with a pentium III 650 mhz, 512 ram, and an iNvidia GeForce 4 at 128 mb ddram...and lag well...the load times are long...ish...but i think i MIGHT have lagged once...maybe twice the whole time ive played the game...


ok now to the issue at hand specify how your lagging...fps...etc...give specifics (not THE BEST) and maybe we can help you

sorry if i sound like a smartass im afraid i cant help being what i am....

-Tarach
Title: reducing lag
Post by: Tharizdun on February 14, 2005, 02:24:58 pm
I have noticed a bit of lag once for a few minutes in ordinary game-play, but that is only after being on Crystal Blue for many hours, and my PC is not high-end at all. ( 1.67GHz Athlon XP, 512 MB RAM, Geforce4MX ).

Looking down at Hydlaa from the top of the big tower and pivoting your view around, yeah that will lag things a bit, but you expect that when you are redrawing and recalculating lighting and shading of the dozens of buildings in view at any one time. The complexity of graphics operations does not come close though to modern comercial FPS\'s like Quake and Half-life - if your computer is sufficient to play these at acceptible speed & resolution then it should handle CB well, even though the CrystalSpace engine is certainly not as optimised for rendering as the commercial game engines are.

I suspect the majority of the lag is network ( throughput or latency ) related, and not something you really have any control over from your desktop, regardless of what hardware you have available, assuming you meet a reasonable minimum configuration.

Congestion upstream at your ISP is probably a cause, or downloading in the background while Planeshift is active. From memory the client - server communication uses UDP packets, which is less forgiving of lost packets than TCP, but is suited for real-time data, like your characters (x,y,z) position, velocity and acceleration, and pending actions (attack, chat, and so on ).

The planeshift server ( laanx.fragnetics.com ) itself does not appear to be too heavily loaded in a general sense, see the stats links on the left pane of the main page at http://laanx.fragnetics.com/.

Freeing up as much RAM as possible before launching Planeshift ( by shutting down other applications and systray applets ), and keeping your harddisk defragmented ( planeshift opens up .zip data files as its running, this is disk-access intensive, especially when in complex sectors adjacent to many others, like Hydlaa ) is probably the best thing you can do to keep lag down without investing in additional hardware or higher speed internet connections.
Title:
Post by: Ragnar-GD on February 14, 2005, 10:29:22 pm
Quote
Originally posted by Cybio Kingfist
After quitting planeshift for about 5 weeks because of the lag I used to have I tried reinstalling today and found out I still have it. I don\'t see how it can be taking up all my memory and it only does this when I have planeshift active.


On the risk of being picky: You use the word \"lag\" in the wrong context, and this confuses people.

Don\'t bother asking about RAM-usage: This is the way things are nowadays. One gig Ram is necessary since Halflife2 and DooM3 for a good game, and I don\'t complain. If you have less, the PC starts swapping, and that causes \"freezes\", and such.

Perhaps you should look for the \"preload all maps\"-switch in your settings, and disable it. Yeah, you probably did that already... :-)

What you would want to say is \"Why do I have such a high CPU-load?\"

And now *this* is a good question.

Normally, such a value comes from a programming-technique called \"polling\", usually for getting keystrokes from the keyboard, or input from any kind of device, maybe even from \"polling\" info from the internet. Who cares...

I consider this a *bug*, even if it is (most probably) bad programming originally.

I have a machine with slightly about 2GHz, and it still runs 100% CPU. I\'m operating servers on a daily basis, and I know it must not be, and I already and succesfully ordered software running on \"my\" servers to be reprogrammed when they showed this behavior.

Please, please, Devs, do something about it. :-)
Title:
Post by: ramlambmoo on February 14, 2005, 10:53:40 pm
Quote
Normally, such a value comes from a programming-technique called \"polling\", usually for getting keystrokes from the keyboard, or input from any kind of device, maybe even from \"polling\" info from the internet. Who cares...

I consider this a *bug*, even if it is (most probably) bad programming originally.

I have a machine with slightly about 2GHz, and it still runs 100% CPU. I\'m operating servers on a daily basis, and I know it must not be, and I already and succesfully ordered software running on \"my\" servers to be reprogrammed when they showed this behavior.

Please, please, Devs, do something about it. :-)


I think what you\'re talking about is the game constantly checking if you\'ve pressed a button or clicked or moved your mouse, correct?  Well you want it to respond straight away when you do, dont you? 100% CPU usuage isnt as bad as 100% RAM usage- in fact most games are programmed to use 100% CPU.  Thats just a fact of programming.
Title:
Post by: steuben on February 14, 2005, 11:25:26 pm
Quote
Originally posted by ramlambmoo
 100% CPU usuage isnt as bad as 100% RAM usage- in fact most games are programmed to use 100% CPU.  Thats just a fact of programming.


*sets the way back machine for 1994*
hmm. computer games then were relying on complete cycle usage for timing and playability. things haven\'t changed much.
Title:
Post by: Ragnar-GD on February 15, 2005, 01:02:40 am
Quote
Originally posted by ramlambmoo
I think what you\'re talking about is the game constantly checking if you\'ve pressed a button or clicked or moved your mouse, correct?  Well you want it to respond straight away when you do, dont you? 100% CPU usuage isnt as bad as 100% RAM usage- in fact most games are programmed to use 100% CPU.  Thats just a fact of programming.


<*putting on the programming-scholastics hat*>

...in the times of event-handlers within operating-systems of today, polling is not necessary any more...
(forgive my abuse of the english language)

<*putting it down again*>

...that is what I learned and believed. Of course, I\'m a bit religious about programming-styles after seven years of C/S-programming (my former life, before I became a systems engineer), so ignore my rightousness... :)
Title:
Post by: ramlambmoo on February 15, 2005, 05:31:11 am
Quote
<*putting on the programming-scholastics hat*>

...in the times of event-handlers within operating-systems of today, polling is not necessary any more...
(forgive my abuse of the english language)

<*putting it down again*>  


Event handlers- the program you are running still has to check wether it has recieved notification of an event, ? (unless it were built into the o/s).  Inherently, one way or another, a program has to check for messages.  I know in higher level languages event handling is used, however this is just a programming technique, and dosnt inherently change the way the program receives notification.  It just saves you having to code the polling,  As is my understanding.
Title:
Post by: Dilapodated on February 17, 2005, 06:50:47 am
I wasn\'t even going to sign up for this forum, much less post here...But the nubs here have made me do it...

You claim the \"best of the best\", and spit words like 2 gigs of ram on an A64? If you put 2 gigs of ram on an A64 then YOU SIR ARE AN IDIOT!!! Due to how the A64\'s memory controller operates, putting in 4 sticks switching the memory command rate to 2T, which essentially drops your ram speed/bandwidth HARDCORE! If you bought 2 1 gig sticks, then the timings WILL be 3-4-4-8, at 3-4-4-8 the A64\'s performance is actually SLOWER than it\'s p4 equivilant, as the A64 LIVES FOR LOW TIMINGS! 2 gigs on an A64 is SLOWER than 1 gig no matter how you slice it, and by a BIG margin. Also, NO game uses more than 1 gig...NONE.

Next, DDR2 SUCKS in it\'s current state, as tccd ram modules like GSkill LE\'s OWN any ddr2 on the market. Why\'s that? The memory timings again, that faster speed don\'t mean anything when it\'s taking more clock cycles per operation to do the same as GOOD ddr....

That said, here\'s MY rig, which might I add pulls 70 fps on the Doom3 timedemo at 1600x1200...That\'s right 70!

2.5 ghz A64 3500+(overclocked to that 2.5, it was 2.2 at stock)
1 gig PDP Patriot XBL at 2-2-2-5 timings(again, the best)
dual 120 gig Seagate barracudas in a Raid 0 config
6800Gt overclocked to 440/1250
Gigabyte NF4 K8NS939 Ultra
......
Now READ BEFORE YOU TRY AND CALL SOMEONE OUT ON SOMETHING THAT YOU KNOW NOTHING ABOUT!
Title:
Post by: Tarachnul on February 17, 2005, 09:45:24 am
first of all all that yelling isnt really necessary i mean i rant upon occasion as well but as in this case your WRONG! i wouldnt recommend it.

an A64 can definetly handle more than 1 gig of ram...but if you choose to beleive it cant...your not going to believe me anyway...so im just going to wait and see if you realize the error in your statement...

-Tarach
Title:
Post by: Dilapodated on February 17, 2005, 11:00:44 am
it CAN handle it, but the on-die memory controller is SPECIFIED to run at 2t when 4 sticks are used together...Read up on it at amd.com.  1 gig with an A64 is MUCH faster than 2 gigs, due to 2 gigs switching over to a command rate of 2T instead of 1T. I can show you benchmarks with both 1 gig and 2 gig if you\'d really like to see with your own eyes, but I would think a TINY bit of reading will tell you I\'m FULLY correct. With 2 gigs on a A64 it drops the performance by quite a bit compared to 1 gig, thus meaning 1 GIG IS FASTER ON THE A64, and there\'s NO improvement on it with 2 gigs as NO GAME OUT uses more than 1...Not even doom 3 on ULTRA SETTINGS!

I BUILD THESE SYSTEMS FOR A LIVING!
Title:
Post by: Harkin on February 17, 2005, 11:56:03 am
Quote
Originally posted by Dilapodated
it CAN handle it, but the on-die memory controller is SPECIFIED to run at 2t when 4 sticks are used together...Read up on it at amd.com.  1 gig with an A64 is MUCH faster than 2 gigs, due to 2 gigs switching over to a command rate of 2T instead of 1T. I can show you benchmarks with both 1 gig and 2 gig if you\'d really like to see with your own eyes, but I would think a TINY bit of reading will tell you I\'m FULLY correct. With 2 gigs on a A64 it drops the performance by quite a bit compared to 1 gig, thus meaning 1 GIG IS FASTER ON THE A64, and there\'s NO improvement on it with 2 gigs as NO GAME OUT uses more than 1...Not even doom 3 on ULTRA SETTINGS!

I BUILD THESE SYSTEMS FOR A LIVING!


Ok, dude... you just came in here and got way off topic. For one I don\'t care what you have to say abot timings as I run PS fine on my low-end machine, and for one don\'t have no where near 1gig of RAM.

Next as to the fool who called me elitist, what are you an idiot? That you have no background knowledge of me, so don\'t try to call me something I am. I\'m sorry if I try to make people understand simple concepts, but it seems you have a problem with that? Now fine, you think I that I think that everything he says is wrong? Well by reading what he said I can see that most of what he said was false. Now you who I by your reasons, seems to be elitist as well, go take your A64 and go.

By the way, CPU usage measured in windows task manager is relevent, that means if next to a program it says 100%, it maybe actaully 100% or it could just mean it is devoting 100% of the processor to that program. Example: If you move your mouse fast, quick, and wildly enough you can get your CPU to peak any where around 75%, now I don\'t expect it to take 75% of my processor to control mouse movements, do you?
Title:
Post by: Ecolem on February 17, 2005, 12:35:08 pm
1st: 512 mb ram, 128 mb Gforce card, 45 gig HD(not a prob) and 374 kb connection(avarage) so all up...hardly ever get lag unless theres like over 100 ppl in place.

2nd: sorry for this being a bit off topic but how do you get you Windows Task Manager ON TOP of you full screen games like PS(or Enemy Territory :P )?????

Thx:)
Title:
Post by: ramlambmoo on February 17, 2005, 02:26:21 pm
Quote
By the way, CPU usage measured in windows task manager is relevent, that means if next to a program it says 100%, it maybe actaully 100% or it could just mean it is devoting 100% of the processor to that program. Example: If you move your mouse fast, quick, and wildly enough you can get your CPU to peak any where around 75%, now I don\'t expect it to take 75% of my processor to control mouse movements, do you?


Woah, you\'re pretty good... i can only get around 30-35%.  But then my computer is a little bit better, i cant really compete against it trying to use its system resources up with the good \'old mouse workover.

Quote
I wasn\'t even going to sign up for this forum, much less post here...But the nubs here have made me do it...


I feel not signing up would have been the best option, especially not actually posting- you have what the best machine in the world but you havn\'t discovered how to turn caps lock off for more than 30 seconds?  Go back to playing doom with your 70 fps, and we\'ll all  alot happier, unless you can trying being a bit more sensible and calmer on the these boards.
Title:
Post by: Dilapodated on February 17, 2005, 06:53:02 pm
It\'s funny how people can attempt to go off on me, when all I did was simply point out that ya\'ll should do some research before trying to give someone else hell. The other guy who my statement was aimed towards was tellin people about 2 gb on an A64, when I know damn well how much 2 gb kills performance on an A64, thus I told him why, and essentially was doing a service as such. NOWEHRE did I say my system was the best, I simply was pointing out that 2-2-2-5 1t timings ARE something to aim for with an A64 system...Learn to read and you\'d know that.


 Yes, I was off topic, but so was the guy who posted about his 2gb a64, as well as you guys now.... Pot and the kettle kids, pot and the kettle.

Also, here\'s how to differiate lag types, for the original poster. If you see stutters, or what appears to be frameskips, it\'s due to your system. If it\'s your processor or videocard it\'ll be slow all around,if it\'s memory then it\'ll run smooth with pauses, and if it\'s your i-net connection people will move very odd(appear to be teleporting). There, now I\'m not off topic, so get off my nuts!
Title:
Post by: Harkin on February 17, 2005, 08:52:03 pm
So adding 2GB of ram on a A64 is bad? No it isn\'t, you may say so with your timings, but not everyone can do what they don on just 1GB of ram. I know that the 2GB on the A64 is better than MY timings. Seeing as I use DDR2100, about the slowest you can get and way more expensive than DDR2700. So adding that 1GB of ram won\'t make any difference playing this or any other game.

Extra: on windows systems you have System Idle Process, always using the extra % not being used by other programs, 99% while I\'m just typing here, but it doesn\'t add to the core CPU usage because it isn\'t doing anything.

To get WTM on top of the game, put the game in windowed mode and open it up. You can also do Options->Always on Top, but I think that is default.