PlaneShift

Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: arthur92 on February 10, 2005, 06:01:48 am

Title: Graphical Glitches...
Post by: arthur92 on February 10, 2005, 06:01:48 am
Hi, I\'m relatively new in PlaneShift (2 weeks, I think) And I\'m experiencing some graphical problems/glitches... Here\'s a example (Look out the trees):

(http://img154.exs.cx/img154/407/grapherror5oi.th.jpg) (http://img154.exs.cx/my.php?loc=img154&image=grapherror5oi.jpg)

I will post more screenshots soon, these are my computer specs:

Processor: Intel Celeron 2.4 Ghz
RAM: 256 MB
Hard Disk: 80 GB
Accelerator card: Ati Radeon 9200 SE
OS: Windows XP Professional

...And yes, I have Vertrex buffering deactivated...
Title:
Post by: Moogie on February 10, 2005, 06:04:10 am
Known issue, it happened all the way through closed CB testing. They fixed it once, then broke it again, and never fixed it for the public release.
Title:
Post by: arthur92 on February 10, 2005, 06:07:22 am
Are common some graphics glitches like this?, in example,  some transparent junk piles in the sewers or some torches without fire?
Title:
Post by: Moogie on February 10, 2005, 06:14:32 am
Yes, fairly common in this stage of development.
Title:
Post by: Geode on February 11, 2005, 04:08:57 am
What about trails in people\'s name/guild over their head?
Title:
Post by: Kramy on February 11, 2005, 05:23:51 am
Quote
Originally posted by Geode
What about trails in people\'s name/guild over their head?


Also common, although more so when there is no polygon behind the label. I think someone mentioned older cards getting most of the label glitches. My GeForce 2 has lots. :D
Title:
Post by: Moogie on February 20, 2005, 06:54:49 pm
I don\'t see how that\'s true. My GeForce FX5200 256mb gets a tonne of label glitching. I have to /repaintlabels every time I switch back from looking at IRC (which is often).