PlaneShift
Fan Area => The Hydlaa Plaza => Topic started by: Krayn on February 22, 2005, 05:33:48 am
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I am thinking of starting an mmorpg. Not sure what type. But, if I do the only thing I can do is story. Background, and all that stuff. So i need some help.
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Well your off to a good start :O Although in my opinion Story line is the main area of focus if you were to begin construction on a MMORPG but must we forget all the talent in coding/art/scripting (Whatever else).
Come back with this idea when you have put more thought into that story-line, think of it as a presentation to show some sponsors so they would fund your project. :) Really no one likes to follow a blind sheep.
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I have it.
In a mythical land far far away from this universe which is called Revan where orcs, doages(dog humanoid), elves, trolls, humans, and the undead roamed. But there were to groups. The alliance which was made up of humans, doages, and elves. The conspiracy which was made up of orcs, trolls, and the undead. These to groups waged war on each other for control. If the conspiracy got control the Revan would fill with evil. But, if the alliance does the Revan will be peaceful.
How you like my idea so far. It took me some time to write it and plot it
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Well if you have to rely on the ideas of others thens its not your rpg now is it :P (not to flame but still :/ )
as for the story its baseline but is something to start on :) (it kinda seems ripped from the pages of WoW but i never comment or give abosolute critique to an unfinished idea so ;) just something you may wanna think about when you head into the brainstorming/revision stage )
EDIT: if you want to get good at RPG creation get a few books on literature, learn the three conflicts (man v. man, man v. himself, and man v. power greater then himself I.E. a storm for a sailor or another animal more powerful for a warrior) and figure out ways to sneak those in
Also try \"shaving\" off a few \"standards\" and replacing them with something not done before (pretty bland if you just make the 300th installment of \"get a sword save the world kill the evil\")
Crafting is now semi-expected as is the possibility to be evil and rob... also wow people with the chance to build and plant! (only time ive seen this done is http://www.rpgwo.com )
just a few pointers to go on (figured if i was gonna critique what you had might as well take the non-lazy route and explain how to change it for the better XD )
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The biggest problem is getting programmers... meh you could have the greatest storyline in the world but its no use if you dont have a game... I have heard of games with no story but good code that have sold well, but never a game with a good story with no code- details should come after you know if you can actually complete the project.
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all i can say is....GOOD LUCK!!!!
hope you\'re good at planning and managing
story will be minor problem
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Have you seen how many people there are out there to contribute to PS ? and still they are having a hard time, they lack good programmers, I\'ve been here for a very short time so I cant tell you how all this started but seeing how it is now, I guess it has been really hard in the beginning.
If you wish to succeed, I think you\'d better join PS\' team, yesterday Talad said 99% of the projects fail, i\'m not sure of the exact figure, but I\'m sure it\'s around 100%, if you have good storylines ideas that cant fit in PS world but that you want to implement somehow, try pen&paper RPGs, there are plenty of them out there, and at least you\'ll see if your idea was good before you turn 90 years old !
If you still want to continue on your way then good luck, but please dont still PS devs, we need them :P
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Originally posted by Krayn
I have it.
In a mythical land far far away from this universe which is called Revan where orcs, doages(dog humanoid), elves, trolls, humans, and the undead roamed. But there were to groups. The alliance which was made up of humans, doages, and elves. The conspiracy which was made up of orcs, trolls, and the undead. These to groups waged war on each other for control. If the conspiracy got control the Revan would fill with evil. But, if the alliance does the Revan will be peaceful.
How you like my idea so far. It took me some time to write it and plot it
This is the most original storyline I\'ve ever heard. Your project will go far, very far indeed. :baby:
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Krayn, little bit of an advise that I should have followed alongtime ago*. Sit on it for a year if you still feel strongly for it in a year go for it but before you get all hyped up, get a portfolio ready to show perspective moddlers/skinners/coders/artists. If you can wait a year and build up your skills but you still want to do it then go for it.
*Just dont ask now many mod programs I was a part of :P. Oh and don\'t ask how many actually pulled through :P.
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Yea but the thing is... I am not god at all that stuff... I need some help like a 3d thing all that... any of you want to help yer welcome just email me at twightlightknight@yahoo.com
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\"I am thinking of starting an mmorpg\" Stop. YAPWNC.
Try writting some stuff first, like a medium-short story. Then write 20. If you still like what you do, then join an exsisting OSS MMORPG project.
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Krayn if you cant do anything then I dont mean to disgurage you from doing it but I would recomend you actualy learn something. Coding, scripting ect and get very good at it (or atleast medicore.)
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It isn\'t enough just to have the desire to do something, you\'ve actually got to put some real effort into it. And I\'m sorry, but a halfhearted attempt at a generic story isn\'t going to cut it. Nothing is as easy as it looks, and this is no exception.
While I know next to crap about MMORPGs, I know that you\'re going to need a solid foundation on which to build this world. That means you\'re going to have to put a lot of thought into everything. This aspect is something writers do when they create a fantasy world from scratch.
Then you\'re going to need artists to sketch out these ideas into something visible. It is during this point I believe you decide on style which varies between realistic and kiddie (lots of color and very cute). It isn\'t until you have all this planned out, which covers look and function, that you can worry about programming.
And this requires someone other than a novice since you really don\'t need any more mistakes created than you\'re going to have pop up during normal testing. So if you don\'t know a single thing about coding, scripting, ect, then you\'d be better off pursuing something else.
Now yes, you could rely on someone else to do the programming for you, but it is in my experience this is how takeovers happen. So atleast have enough experience under your belt to be able to double check the work of your programmers.
Aside from that, you\'ve got to worry about setting up the necessary servers just to play this game you\'ve created, and that is a whole other ballgame. There\'s also the little things that make your project more professional and are just nice to have around, and that is a website, forum, irc chat, all of which require people to maintain as well.
You want my adivce? I think you should just drop this silly idea, decide on an area of MMORPGs that interests you and start learning, then join another development team and have your ideas heard from there.
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I don\'t have any idea how to code but I am a pretty good writer I am asking if any coder or someone wants to do this idea and I am going to change the races a bit.
Alliance: Doages, boers(Humuanois hogs, and bearerars(Humanoid bears)
Conspiracy: Hell hounds, dragons, and acloase(Demon bird)
Its just an idea and I am bored so I said\" What the hell I will try.\" I will stay with it and I will not be daunted by how you hate my idea
Edit: Oh thankyou moogie if you were serious. Some times I can\'t tell :)
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no she wasn\'t, thats a very generic plot.
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Ideas born from boredom die quickly when you realise they\'re more boring than what you were doing before.
What I\'m trying to say is, you have no idea how much strength, determination, commitment, organisation, coordination, teamwork, planning, writing, brainstorming and hard work this will take. If you are serious about doing this, I honestly suggest you don\'t do it out of \"boredom\", but out of a deep, passionate drive inside you that has been burning and growing for years. If you do not have that.... well, good luck I guess.
(I\'m not flaming... just giving you my honest opinion. :) )
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Originally posted by Moogie
Ideas born from boredom die quickly when you realise they\'re more boring than what you were doing before.
What I\'m trying to say is, you have no idea how much strength, determination, commitment, organisation, coordination, teamwork, planning, writing, brainstorming and hard work this will take. If you are serious about doing this, I honestly suggest you don\'t do it out of \"boredom\", but out of a deep, passionate drive inside you that has been burning and growing for years. If you do not have that.... well, good luck I guess.
(I\'m not flaming... just giving you my honest opinion. :) )
Those new races I made took me hours to think. So, i think I have passion. :)
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Ideas born from boredom die quickly when you realise they\'re more boring than what you were doing before.
What I\'m trying to say is, you have no idea how much strength, determination, commitment, organisation, coordination, teamwork, planning, writing, brainstorming and hard work this will take. If you are serious about doing this, I honestly suggest you don\'t do it out of \"boredom\", but out of a deep, passionate drive inside you that has been burning and growing for years. If you do not have that.... well, good luck I guess.
Nonesense! I have started many projects out of boredom and they have turned out.... oh wait youre right. >_<
Like what somebody said, sit on the project for at least 2 weeks and then come back and see if you still want to do it. That seperates a spur of the moment project from a serious one.
I don\'t have any idea how to code but I am a pretty good writer I am asking if any coder or someone wants to do this idea and I am going to change the races a bit.
Im a coder, ive written a 3D-engine, but in doing so i\'ve realised how long it takes and how much effort is involved. We\'re talking endless hours at 2am in the morning mashing the keyboard when glide.dll isnt linking properly or theres an \"unknown compiling error\", or your compiler has just decided not to work for an hour, or downloading DirectX SDK only to find you need to download another 250mb for the Win API to get the F***** thing to work... I would only commit myself to such a project if i knew for sure the people co-ordinating it wouldnt just get bored and leave, but have the comittment to follow it through..
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Well i still encourage the idea.. why not write several stories? about 10 incorperating many different plots and types of conflict (remember my advice earlier)? post a few here and then if you have something go for learning a code
if you like i can give you some pointers on tweaking a storyline and concept design
but then again i already have :P follow those first and if you are still into it then i\'ll be glad to help from there... i have spent 3 years of concept design learning on my MMORPG and i haven\'t even gotten to the concept phase :) realise story and backstory take the longest to perfect and longest to learn how to do
If you are dedicated i admire that.. but if you sat staring at the wall going \"this sucks.. how about i make mmo?\" :P then i am wary but still willing to help another person learn
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In a mythical land far far away from this universe which is called Revan where orcs, doages(dog humanoid), elves, trolls, humans, and the undead roamed. But there were to groups. The alliance which was made up of humans, doages, and elves. The conspiracy which was made up of orcs, trolls, and the undead. These to groups waged war on each other for control. If the conspiracy got control the Revan would fill with evil. But, if the alliance does the Revan will be peaceful.
Warcraft III? :rolleyes:
And that is merely an idea. A story means at least a few pages, and for god\'s sake, something besides the eternal good vs evil plots you can\'t find anything?
If everyone would start saying \"I\'ll make a MMORPG tomorrow!\", well then the world of the online gaming will sure fall apart.
Yes I know, the story is the most important part of the game, but it\'s not even 5% of all the Game Design part you\'ll have to do. Besides, you need a strong team, with dedicated members to at least go far enough.
Ever thought at the legal part? You have to have copyrights on everything etc. You\'ll end up finding a good idea, posting it random and then you\'ll see a game with your own thoughts in there, launched by a bigger company.
That\'s the way things go kiddo, it\'s a business, like any others in this world, and sadly the \"passion\" from this business faded away for many. That is why projects like PlaneShift were born, projects I will always admire, especially PS, which is indeed unique.
Really good at doing something? Go help PS ...
* EDIT *
Though, I do not want to make you give up your dreams. Not at all. I just said the facts. It\'s up to you to decide what you\'ll do.
Come up with something really good, and maybe I\'ll help you when I\'ll have some spare time.
* EDIT II *
The biggest problem is getting programmers... meh you could have the greatest storyline in the world but its no use if you dont have a game...
Actually, you can make a fortune writing a book after it, or selling it to a movie producer :P
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Krayn, i think you\'re lacking in creativity for such a project and also do not underestimate the effort that goes into such a project.
Just look at planeshift. If you\'re really really serious than id advice you to first observe how other mmorpgs organized things and learn from their succes and failures.
Perhaps contact some of them to ask questions of the reasons they had for doing something one way instead of the other way.
Of course it would be great to make your own mmorpg. Personally id make a medieval non magic european setting. And later some other historical locations as well. But it just takes way to much time.
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This is sad.
Those new races I made took me hours to think. So, i think I have passion.
Hours? PlaneShift started in it\'s 3D state the year 2000.
That\'s 4 YEARS from now.
PlaneShift, the project, started 1994, that\'s 10 (TEN) YEARS ago.
Thank god Talad really knows his stuff and dedicates his life more or less to it.
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I have passion right now. I am drawing the races. This game willb e different instead of humans and elves. Animals will be the charactors. So, I am going to go draw. Flame all you want.
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That\'s not even original. And they\'re right, just give it up, join a different one.
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I am not doing a drawing rpg and my races are original your just jealous. :)
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First of all, throwing animal body parts together to create races isn\'t original. Second of all, if you want to have fun doing some drawing and concept stuff to excercise your mind in fantasy, that\'s fine, but it\'s not worth a thread, since the project is really only half-baked.
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still not origional :P
game with animals as char\'s (http://furcadia.com)
ya i know its a lil kiddy but still... not origional :P
(btw i dont play it just making a point >.<)
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Originally posted by dragonfire999
still not origional :P
game with animals as char\'s (http://furcadia.com)
ya i know its a lil kiddy but still... not origional :P
(btw i dont play it just making a point >.<)
Thanks, I couldn\'t remember it\'s name and was too lazy to look. :D
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that game sucks. What want me to make an mmorpg with those bland unoriginal elves, orcs, and dwarves. I will think of some new races ok just get off my back and give suggestions. I am asking for some help not unhelpful criticism
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Furcadia isn\'t a healthy model for a game.
Trust me, I was there when it -was-.
*shudders*
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like i said, i never played it, saw it one time on Gamesdex...
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--WARNING-- The road you are attempting to take is long and arduous. I\'ve been working on one for seven(7) years...*checks the date* make that eight(8) and it\'s still not large enough to make into a real MMORPG. Not that you could not do what all the game studios are doing and bang out a game just for the sake of having one but there are all kinds of things to make sure of if you want to be passionate about it.
I\'d agree with the others that said you should do some writing first. But I\'ll be more specific.
A: write the worlds history
How was it made?
Where did the races come from?
Were they always friends?
Have there been other wars?
What is it like today?
B: Write your races
Who are they as a culture?
How are they viewed by the other races?
Who are they as a species/race?
C: Write some adventures
Three or four short stories and an epic
Why all that? Because when you are done you will notice that, if you really are a writer, the world will have evolved and come to life. Who knows mabey you could be a writer for a living if it all works out well. Or mabey the world will become so vast that you always have another story waiting around the bend. That\'s what happened to my worlds and it can be really fun to be sitting around, day dreaming about something and suddenly realise \"Oh, my God! How\'d that guy do that?\" They become alive and you watch them doing things and simply begin to cronicle that is happening rather than writing it. When that happens you\'ve entered a whole new world and that my friend is what RPGs are all about...Building worlds.
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You have been working on a game XpYtZ? For 8 years? Cool! Any data on it? A site, a forum thread?
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Originally posted by XpYtZ
A: write the worlds history
How was it made?
Where did the races come from?
Were they always friends?
Have there been other wars?
What is it like today?
B: Write your races
Who are they as a culture?
How are they viewed by the other races?
Who are they as a species/race?
C: Write some adventures
Three or four short stories and an epic
Why all that? Because when you are done you will notice that, if you really are a writer, the world will have evolved and come to life. Who knows mabey you could be a writer for a living if it all works out well. Or mabey the world will become so vast that you always have another story waiting around the bend. That\'s what happened to my worlds and it can be really fun to be sitting around, day dreaming about something and suddenly realise \"Oh, my God! How\'d that guy do that?\" They become alive and you watch them doing things and simply begin to cronicle that is happening rather than writing it. When that happens you\'ve entered a whole new world and that my friend is what RPGs are all about...Building worlds.
How true, I would say background is everything, have a decent story, decent world and not so decent game (in terms of graphics, mostly), and will go good, facinate people, catch them with nets of your imagination, and don\'t hurry yourself. A world of this kind does not get created over night, if you ever get serious about this, you find that the world will change, it will change slowly, and when it will enter the final stage, where main background was set, you will see how different it is from one you originally created. Patience, patience and dedication.
Actually, you can make a fortune writing a book after it, or selling it to a movie producer
Ah, how I enjoy doing that, although it so depends on inspiration, sometimes you wake up in the middle of the night and you get this feeling that you have to write! Then after you fell asleep while writting, you\'ll find it days, weeks, months or even years before you continue. Who knows maybe I\'ll publish it someday...maybe...
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Originally posted by John_Thazer
Originally posted by XpYtZ
A: write the worlds history
How was it made?
Where did the races come from?
Were they always friends?
Have there been other wars?
What is it like today?
B: Write your races
Who are they as a culture?
How are they viewed by the other races?
Who are they as a species/race?
C: Write some adventures
Three or four short stories and an epic
Why all that? Because when you are done you will notice that, if you really are a writer, the world will have evolved and come to life. Who knows mabey you could be a writer for a living if it all works out well. Or mabey the world will become so vast that you always have another story waiting around the bend. That\'s what happened to my worlds and it can be really fun to be sitting around, day dreaming about something and suddenly realise \"Oh, my God! How\'d that guy do that?\" They become alive and you watch them doing things and simply begin to cronicle that is happening rather than writing it. When that happens you\'ve entered a whole new world and that my friend is what RPGs are all about...Building worlds.
How true, I would say background is everything, have a decent story, decent world and not so decent game (in terms of graphics, mostly), and will go good, facinate people, catch them with nets of your imagination, and don\'t hurry yourself. A world of this kind does not get created over night, if you ever get serious about this, you find that the world will change, it will change slowly, and when it will enter the final stage, where main background was set, you will see how different it is from one you originally created. Patience, patience and dedication.
The world created by me started with just one character, John, he was not Thazer then just John, then a land grew around him, a continent, a world, the world. This started 13 or 12 years ago, one man it was, now a richly detailed world.
Actually, you can make a fortune writing a book after it, or selling it to a movie producer
Ah, how I enjoy doing that, although it so depends on inspiration, sometimes you wake up in the middle of the night and you get this feeling that you have to write! Then after you fell asleep while writting, you\'ll find it days, weeks, months or even years before you continue. Who knows maybe I\'ll publish it someday...maybe...
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I...I HAVE INSPIRATION!!!! I want a world where players can be free and live as they want. I know the inspired part of me is like this now prepare my next reply will prolly have a background story.
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hey dont go on the defensive... i\'m gun\'n for ya :)
i just want you to know what your getting yourself into thats all... if you want it done your basicaly gonna have to be a \"one man dev\" as there are hundreds of game designers for every one coder :/
like i said study mythology and literature that will give you many unused race ideas right off the bat ;) but whatever happens keep at it
(i\'m trying to help you here but i can only lead you to the water.. i cant make you drink it)
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i just want you to know what your getting yourself into thats all... if you want it done your basicaly gonna have to be a \"one man dev\" as there are hundreds of game designers for every one coder :/
Precisely.... everyone wants to make a game, but only a small number of people like spending a year coding the damn thing... Coders arnt exactly a dime a dozen, and with so many up and coming well established projects (like PS) that they can contribute to what incentive is there for them to join yours? My advice to you would be to start learning c++ yourself, so at least you have an idea of what to expect and how it all works, before you expect other people to program it for you.
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Exactly http://www.gamedev.net/columns/books/bookdetails.asp?productid=379 is very helpful though.. i am breezing through it even though i usualy suck at coding :)
also the artists or even if you take the low tech route sprite designers are also rather rare :/ the \"idea man\" if a dime a dozen.. but most of them (99.9%) are total crap XD
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http://www.gamedev.net/columns/books/bookdetails.asp?productid=336
Thats one you\'d need, or a similar one for DirectX...
The biggest problem i see to making a game is probablly the 3D-engine / graphics.... that and the networking to get the game online. If you could get decent coders with good knowledge and experience in those two areas then your laughing. The code to handle everything else is standard stuff.
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Yeah i saw that figured it\'d make a good 2nd book.. but i plan to make my own ORPG (nothing massive about it XD) in 2D sprites (once finished i could stay up on frequent updates for it and still learn 3D in the time i\'m not making updates :) ) plus i mean gotta love that retro feel ;) and its good to already have a 2d game to convert to 3d (things like concept, fanbase, items and even player made lore throughout the playing of the 2d that would make a good \"ancient times\" backdrop are already finished)
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Yeah i saw that figured it\'d make a good 2nd book.. but i plan to make my own ORPG (nothing massive about it XD) in 2D sprites (once finished i could stay up on frequent updates for it and still learn 3D in the time i\'m not making updates ) plus i mean gotta love that retro feel and its good to already have a 2d game to convert to 3d (things like concept, fanbase, items and even player made lore throughout the playing of the 2d that would make a good \"ancient times\" backdrop are already finished)
Either way, 2D or 3D you still need a graphics libary to make it work, and openGL is a pretty ok one to start out with. 2D would be considerably easier than 3D of course, so maybe you wouldnt need a book- there is a really good openGL tutorial on that site anyway, if you\'re interested...
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very interested :) what exactly is openGL anyway? i jsut hope to make my ultimant ORPG with all the fun crafting stuff i have spent years thinking up :D and will do anything to meet that goal
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openGL is a set of graphic libaries for c++.... Bsaically a set of routines that let you set screen resolution, draw shapes, and set up 3D scenes.... You can just use it to draw 2D, but thats not what most people use it to do.
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Originally posted by Krayn
I...I HAVE INSPIRATION!!!! I want a world where players can be free and live as they want. I know the inspired part of me is like this now prepare my next reply will prolly have a background story.
No one said you don\'t...:P...I\'m totaly for...:D
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maple story http://www.mapleglobal.com is an 2d mmorpg. i think they did a good job of making it 2d platform.
it needs one thing. beauty.
then a whole lotta programming, and graphics.
but vast beautifulll lands like in s tar w ars g allexies, ohh and freedom of niceness and hmmm.
i used to play cystal blue for hours and hours and hours just soaking up the atmosphere.
i havent ever really played mb.
good luck
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Krayn, not to mention that you\'ll need MONEY for SERVERS and various other things, like a domain name and probably advertising. Not to mention that the MM part of the MMORPG stands for Massively Multiplayer, which can get rather expensive to deal with. If you really, really wanted you you could start off learing on/with something a bit less demanding on resources, like a MUD or something similar to help get you ideas into a testable world and establish a player base. I\'m actually reading a fascinating book on MU* in general. Its called \"Designing Virtual Worlds\" and it was written by the co-creator of one of the first MUDs (MUD1, and MUD2) Richard Bartle. I haven\'t gotten far into the book, I\'ll admit, but I would recommend reading this or one of the other books on this topic before beginning such an arduous project. I actually know someone who had their own ideas and wanted to create an MMORPG but so far they\'ve failed miserably.
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Yeah thats why i am making a ORPG of about 10-15 players that can be hosted from my PC with my broadband connection :) servers costs to much O.o
well iam getting through that C++ for gaming book.. c++ is mildy confusing but still its a very easy to learn book :) sprite making is the hard part.. but 2D still seems the easiest option
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here is my story. Ahem
There once were two shards. One a dark shard, and other a light shard. the light shard was worthless so if you touched it would prove you were fit for good because greed didnt get you. The dark shard is eveil because it lures you into greed then when you touch it you get surrounded by darkness. Ok thats description of how you choose form good ro evil neutural is if you dont even bother :)
There were to brothers, haith, and delit they were friends until haith\'s greed got in the way eventually he stole the sacrid stone of darkness. Delit told him not too, But he didnt listen so to this day the dark stone is amde out of haith because it sucked out his soul including all else that touch it. The lightstone tests you to see if you are worthy to be on the good side if not ur automatically in neuteral.
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ummmm O.o ever get the fealing your not being listened to.. where the conflict? i found NONE (i mean a hint of man v. man but..) of the three conflicts (once again[/b] man v. man man v. himself and man v. power greater then himself). I will grant you it is original! just not that great XD (sorry :/ ) Why not have everybody start neutral as the do when their born then have their actions deem them good or evil? (forgive if i propose something to radical :P )
Well all in all re-read my advice and keep working on it :)
try adding races ad thier interactions.. in a mmo there doesnt need to be much backstory.. REALLY if the game is good then the players actions in a beta test would make a realistic and good enough backstory (and since its in beta it is from the \"past\")
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Originally posted by Krayn
here is my story. Ahem
I\'ve seen so many people here trying desperatedly to discourage you, or even dropping some poison dripping irony here and there.
But nonetheless, you ignored everyone of them, ignored their irony, and kept on responding politely.
You definitely have style, and I hope you have fun with this thread.
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i\'m not discouraging just trying to help XD he has a lot of style i\'ll give him that :) hopefully he can refine it and make something very good :D
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discourage me all u want i will not give up.
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first off its you not u and secondly what did i just get done saying? O.o (maybe you need a lil work in common sense as well :P ?)
i have found stories are hard when you dont have anything to tie then together.. why not make up a few locations races and items then think up a story for them.. that always works well as a story creation method ;)
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good vs evil settings are so BORING. various factions is the way to go.
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discourage me all u want i will not give up.
No one is trying to discourage you kiddo, they\'re just telling you the facts.
And saying that phrase over and over, will not help you making a game. You\'re really good? Show us some work, impress us.
Don\'t repeat yourself with words such those ...
I propose closing this thread, because continuing it seems useless, and it has no point.
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well i disagree with closure.. many people want to make games and this could be a useful thread for them :) i agree with ninjajesus faction is better then the time worn good v. evil
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Yes, many people want to do a game, but they kinda have no knowledge in any area necessary for \"building\" one.
And this thread trust me, is not a good example for them.
Also, your \"factions\" will resume to that \"good vs evil\" fight as well, because they\'ll have different alignments. You have to large your views, and find an unique story ;)
And again, I vote for closing this thread.
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Thats a good arguement.. perhaps somebody could make a specific game creation thread and have it stickied somewhere... and Krayn try http://www.gamedev.net :) they have a lot f stuff you can read and learn from ;)
anywhay i think all that needs to be said has been said.. i agree with Annah
EDIT: and factions wont resume the evil v. good fight.. i mean i\'ve seen factions fight in games that where just out to serve themselves.. not a banner of good or evil.. now some factions will but most are just out to help themselves not hurt others (or so ive seen)
EDIT2: also krayn specificaly read http://www.gamedev.net/community/forums/topic.asp?topic_id=295189 it has oodles of info for ya :)