PlaneShift

Development => Development Deliberation => Topic started by: AryHann on March 01, 2005, 06:40:18 pm

Title: Some Explanation for pscelclient.cpp
Post by: AryHann on March 01, 2005, 06:40:18 pm
Hi,

I don\'t understand so good which is the role of this
void psCelClient::RemoveObject(GEMClientObject* entity)

In pscelclient.cpp

Can somebody tell me briefly what does it do?
Does it remove objects from a character, or.. ?

Thanks for the help,
Ary
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Post by: acraig on March 01, 2005, 08:26:42 pm
This removes an object from the client.  For example, you see an axe on the ground and somebody picks it up.  The server will send you a message saying that the axe has been removed. On this client this will call:

RemoveObject(theAxeObject)
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Post by: AryHann on March 01, 2005, 08:30:14 pm
Perfect, thanks a lot!
Ary