PlaneShift
Development => Development Deliberation => Topic started by: AryHann on March 01, 2005, 06:40:18 pm
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Hi,
I don\'t understand so good which is the role of this
void psCelClient::RemoveObject(GEMClientObject* entity)
In pscelclient.cpp
Can somebody tell me briefly what does it do?
Does it remove objects from a character, or.. ?
Thanks for the help,
Ary
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This removes an object from the client. For example, you see an axe on the ground and somebody picks it up. The server will send you a message saying that the axe has been removed. On this client this will call:
RemoveObject(theAxeObject)
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Perfect, thanks a lot!
Ary