PlaneShift

Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: sharkhead2 on March 02, 2005, 06:47:24 am

Title: Server Linkdead
Post by: sharkhead2 on March 02, 2005, 06:47:24 am
Why does the server always get a linkdead message?
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Post by: joejoe on March 02, 2005, 07:18:45 am
There seems to be a bigger problem....even if you could
connect....you would be thrown out....soon.. ;) (Server Dropped Us)
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Post by: sharkhead2 on March 02, 2005, 07:31:02 am
Yeah. I get that in the sewers.
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Post by: norolim on March 02, 2005, 10:18:03 am
The answer is simple. There is a bug in the game, that causes the \"server dropped us...\" message every time a dead body is removed from the server. So we shouldn\'t kill any monsters untill the bug is fixed, and they are already working on it.
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Post by: jorrit on March 02, 2005, 11:34:01 am
Quote
Originally posted by norolim
The answer is simple. There is a bug in the game, that causes the \"server dropped us...\" message every time a dead body is removed from the server. So we shouldn\'t kill any monsters untill the bug is fixed, and they are already working on it.


As far as I know the bug should be fixed right now. If you still have this problem now then please tell us.

Greetings,
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Post by: joejoe on March 02, 2005, 01:50:55 pm
Will try that right now !
Title: um... server linkdead
Post by: DuirNion on March 03, 2005, 05:08:26 am
I am ciontinuosly getting server linkdead and while i am able to close and relog ontl the game, it happens over and over. it is much worse if i am ina group, even with just one other person but then it may have been because i was in the sewers at the time
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Post by: ESR1 on March 04, 2005, 06:53:33 am
I keep getting the same problem i thought it was my firewall but it wasnt.
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Post by: jorrit on March 04, 2005, 08:37:30 am
Apparently the server is crashing a lot lately. We\'re working on it. So the LD errors may just be the server going down.

Greetings,
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Post by: sharkhead2 on March 05, 2005, 03:55:28 am
Well, the sewer bug seems to be fixed but I still get the lLD message once in a while.
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Post by: acraig on March 05, 2005, 04:02:02 am
There are a couple more patches that I am working on tonight that should stop one or two of them.
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Post by: Jonalber on March 05, 2005, 05:04:39 am
It seems much more stable - great work!