PlaneShift

Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Externals on March 29, 2005, 01:31:04 am

Title: Monsters stuck in walls
Post by: Externals on March 29, 2005, 01:31:04 am
I know people may have already realized this.. but theres a minor bug in which not you.. but the (Eg: rat) may get stuck in the wall and you are currently unable to attack it. It may respawn if its there for a while but sometimes just stays theres for hours. Hope iv been some help.
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Post by: Slagle on March 29, 2005, 03:39:02 am
Yeah, hehe, those rats are funny, they swim through the floors in the arena :D
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Post by: Externals on March 29, 2005, 06:44:42 pm
minor bug they should fix :/.. wouldnt wants hundred of monsters in walls :P
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Post by: Burntleaf on March 29, 2005, 06:49:13 pm
Its like sometimes you kill a rat and the animation keeps going and another rat doesnt come. Really ANNOYING!
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Post by: Externals on March 29, 2005, 06:55:20 pm
:(
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Post by: Eerath on March 29, 2005, 09:24:07 pm
Yeah, I saw a rogue stuck in a pile of sewage in the sewers... hehehe...
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Post by: Sarrow on March 29, 2005, 10:34:55 pm
This only happens most of the time in the sewer, there seems to be non-collision walls in the sewers for NPC  :D
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Post by: Externals on March 29, 2005, 10:47:52 pm
Lol that doesnt make too much sence.. it happenes to rats most often and they are NPC\'s in the sewers.. thats where it happenes the most.
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Post by: Neocuda on March 30, 2005, 03:10:15 am
Quote
Originally posted by Sarrow
This only happens most of the time in the sewer, there seems to be non-collision walls in the sewers for NPC  :D


Maybe this isn\'t related but I have seen Tefusang that walks right through a hillside to get to me when it used to walk over the hill.
This started happening right about when the hillsides/medows turned into the land of eternal night. lol