PlaneShift
Support => Technical Help: Problems BEFORE entering the game => Topic started by: Lachesis on April 03, 2005, 07:14:10 pm
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Hi fellowers,
I am sorry if I bring up again an old topic, however using search I only found people asking the same question, but no answers to their request. Unfortunately I failed to figure out if the Planeshift client supports the use of socks proxies. Does it? And if so, how do I configure it to use my proxy?
I have the following scenario: my computer is connected to a network that is secured by a firewall that filters all UDP traffic and all incoming TCP connections. If don\'t have the possibility of changing the firewall\'s ruleset. However I have the possibility to establish an SSH tunnel to a machine that has full internet access. I know would like to know how to make psclient ready for using the socks proxy, if possible.
Thank you any help
Lachesis
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Ok, let\'s imagine I could set up a transparent UDP tunnel, do I need to look at the application level protocol, i.e. does the client and/or the server send their local IP adress or other information about the internet + transport layer?
With regards
Lachesis