PlaneShift
Gameplay => General Discussion => Topic started by: afirocker on April 17, 2005, 11:16:19 pm
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I just sarted planeshift the other day and i died for the first time and went to a different world, i found out to day that that world was called the\"Dead World\" and it really sucks i died like three times trying to get out of the dead world, i think its just a waste of load time, game space, and memory
the thing that would really piss me off would be if they put it in the feature release. but i admit its better than everquests idea of the \"Soul Shard Return\" quest, but i think for this game to be truly revolutionary they need to come up with another idea, one that doesnt waste time
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It isn\'t meant to be easy to get out you know... Just don\'t die.
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It\'s called the Death Realm, you fool.
And read more information on it, because it is not going to be useless.
But you\'re not going to listen to me anyways. SO WHY AM I TYPING.
I need a damn nap.
EDIT: whoa whoa WHOA, grono changed names? Don\'t do that to me!
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It isn\'t meant to be easy to get out you know... Just don\'t die.
However, after you\'ve escaped once, it is pretty easy in the future...
Perhaps an idea for future, future releases (it\'s not immediately important, it serves the function of postponing your respawn enough to make it so you actually don\'t want to die) would be to have some variation or challenge before you can return to life. I don\'t really know what you\'d do - but even just having 10 different paths to the exit, and you get spawned at the end of a random one would add some variation.
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Originally posted by Telumehtar
It isn\'t meant to be easy to get out you know... Just don\'t die.
However, after you\'ve escaped once, it is pretty easy in the future...
Perhaps an idea for future, future releases (it\'s not immediately important, it serves the function of postponing your respawn enough to make it so you actually don\'t want to die) would be to have some variation or challenge before you can return to life. I don\'t really know what you\'d do - but even just having 10 different paths to the exit, and you get spawned at the end of a random one would add some variation.
Yes, it\'s planned for something like that.
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ok i get that after going through it once makes it pretty easy the other times and that its probibally to make u not want to die but me being a newbie and just starting and haveing to do that it was pretty tedious. and to expand on what i said about me hopeing that it wont be in the feature they might acctually make it harder o longer when the real thing comes out
ps:not trying to be a dick im jus worried
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you\'ll get used to getting out. Most players can simply run through it(well atleast until stamina drains). Do dont wotty too much.
P.S:
Plz refrain from bad language. LOL
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Or perhaps you wont ever leave the death realm. If it goes according to the revealed plan, death realm will become big enough to count as a parallel world. A place where the character can \"live\".
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Stop crying about it. Suck it up, and work your way out. It might take a whole minut or so but if you don\'t have the patience for that, go away. CB has been out for almost 5 months now and the death realm hasn\'t been changed to make death an easyer thing to go through and a comment from any single player saying somthing as immature as \"The death world sucks\" isn\'t going to change anything.
Edit: and this was not directed to only one person, it\'s built up rage from people shouting in anger flaming ps and stuff whenever im in the dr.
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I have a question that\'s slightly on topic...did the death realm change? I never had any problem with it, but that was like a long time ago.
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Originally posted by afirocker
...but me being a newbie and just starting and haveing to do that it was pretty tedious...
You\'re only a newb for a few days, then after that you\'re a normal player. All newbs to new games have learning curves. What\'s the burden you\'re worried about exactly?
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Like everyone already said ... dying is supposed to suck.
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I really don?t get how hard it is?just follow the path. If you can t get around the \'swirly\' part with out falling off then take it 1 step at a time. ;)
And yes it is going to be added on to...once the devs work out a way to get rid of all those pesky bugs :D
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Originally posted by Kiern
I have a question that\'s slightly on topic...did the death realm change? I never had any problem with it, but that was like a long time ago.
Nope, it didn\'t change. :) It\'s still a one minute walk to the exit.
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Well actually it DID change, a bit, Carkarass isnt out there ready for a little chat with his old friend Cyl.
Tsk! Monsters of today, they dont know the value of friendship.
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This is my first post ever so Hello Everyone, The Death world Sounds Awesome To Me, And Coming from An MMorpg where all my gear would be laying on the ground somewhere , Im willing to Spend an Hour Or two Exploring some Dark CAves With Twisty turns as much as the next guy , Possibly Moreso ... I Love Planes Shift so Far Thanx Dev Team u ROXXERS
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its not that big yet ;) it certainly doesnt suck, theres more of a draft, that would be blowing. and just imagine the smell, justbe grateful your not there yourself ;) stuck in a hanging cage with a rotting gobble mmm
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i definately think it should be more of a challange to get out, but let\'s not take away items or money or anything when we fall in... how about drain stamina to the walking point or something when we get in there? or a maze or something to get out... just don\'t get rid of items or money! i work hard to get them... >_<
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Itll be huge in time. And you\'ll have to fight your way up, not go p a couple of swirly stairs :P
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Originally posted by Efflixi Aduro
Itll be huge in time. And you\'ll have to fight your way up, not go p a couple of swirly stairs :P
WOAAA :D
Your making it sound really cool Effixi :P
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shouldn\'t this be wishlist?
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dude, the death realm is completely sweet. Have you checked out the two opposing doors (Which are currently closed of course) down the snakehead, or noticed the walkway down below? It will be very cool when it\'s made more expansive, and some of those doors lead to something. Then again, perhaps we don\'t want to know where they lead...
My conclusion towards everything: Death is only hard the first time.
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Guys, I think he got the point.
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Originally posted by Aiselyn
Originally posted by afirocker
...but me being a newbie and just starting and haveing to do that it was pretty tedious...
You\'re only a newb for a few days, then after that you\'re a normal player. All newbs to new games have learning curves. What\'s the burden you\'re worried about exactly?
yeah, but for people like me who usually only have time to play between releases i.e. MB to CB things can change rather rapidly and make it seem like a new game all over again. between interface changes and things I have forgotten PS seems both new and familiar at the same time.
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My issue is the lighting in there makes it impossible to get out without dying again.
When I spawn in death world, I just use the /spawn command to get out. PLEASE do not disable that command until you FIX the lighting issue. I would stay and help, but it is rather clear that forum mods feel that they have more than enough testers for their desires.
I will leave, test another game that is more than able to handle a few thousand testers at a time and are interested in new input.
I will likely return in a year or so, long after the wipe and rat fest is over.
The game has the potential to be good, IF people will allow it.
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take your time testing other games :)
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Well it\'s not impossible to get out of the Death Realm, in fact it\'s very easy, I\'ve only died maybe the first two times I tried to get out, but then after I knew the way... it was even too easy to get out!
And by the way... I really think that the Death Realm should keep a low light, a shiny Death Realm just wouldn\'t be so beliveable!
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My problem with death realm: Boring. I like exploring (even though I take the liberty to aks questions ingame and here) but PS has a tendency to be rather tedious.
My first trips to death realm where all taken after I fell down a short way - dropping damage is to high in my opinion.
So a reply like \"just don\'t die\" is not very helpful, folks. PS lets you die pretty quick for dummy reasons while you can easily flee any enemy.
To kariloy: I don\'t think Lyrah wants a brightly shining DR... its about seeing nothing while stumbling up a slim, slippery spiral way :)
So far,
MC.
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Originally posted by Madcrimson
My first trips to death realm where all taken after I fell down a short way - dropping damage is to high in my opinion.
Well, I think the fall damage is realistic. If you fall more than one meter in game distance, then you take damage. Anything more than 1 game-meter and the damage is increased exponentially (literally). /*My character started with 78 HP, so it would take a fall of...13 game-meters to kill my character if my math is correct. In-game meters seem much smaller than real-life meters, so perhaps the unit is supposed to be in feet.*/
Then again, that\'s only if my math is correct.
Back on topic...
I don\'t think the Death Realm is all that bad. I think it looks a bit like a Tim Burton film and I happen to like Tim Burton\'s films. :p
I have a pretty bright CRT monitor at home, though. The darkness problem isn\'t too bad with it. It\'s a Dell P991 19\" CRT. I hear they have a problem with being too bright.
The only complain I have is that the slender pathway you have to take up to the metal grate bridge is too narrow for some of the larger species. I can\'t imagine how a Kran would easily find its way around it, though I\'m sure many do.
I can\'t wait to see what they\'ll do with those other doors in the Death Realm. The chains make it look all evil and foreboding-like. ^_^
~Indi
edit: grammar and math issues