PlaneShift

Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Madcrimson on April 21, 2005, 12:06:48 pm

Title: BUG: Monsters do't fight back
Post by: Madcrimson on April 21, 2005, 12:06:48 pm
I think I found an exploitable bug since I was able to reproduce it.

When aproaching a monster I attacked it (using a hotkey for better timing) when it was just out of reach. This often (but not allways) results in the monster standing transfixed at the spot. If I approach a monster in that state I can start to attack it and it won\'t fight back. That way I managed to kill one of the ugly, spiky thingies in the arena with a 3 hours old char having 50HP, a short sword, a shield and skills sword 7, shield 2, medium and light armor 4...
I earned 10 PP that way so its a big exploit.

Same thing very relyable happens when attacking the caged rouges close to one entrance to the sewers. There is a spot with two rats usually heavily camped. Right behind this spot are two opposing caged areas each having a rouge spawn point inside. I attacked both rogues and they didn\'t fight back.

If you want more detailed information please contact me.

MC.
Title:
Post by: Nairan on April 23, 2005, 02:15:31 am
well this bug is known just search in older threats

its seems that returns again and again =/