PlaneShift

Gameplay => General Discussion => Topic started by: myogaman on April 25, 2005, 06:27:14 pm

Title: Beta?
Post by: myogaman on April 25, 2005, 06:27:14 pm
When is the beta version going to be out!? I want to be able to use character abilities like flying and......flying. And when are teh character models goin to be completed? I know i sound impatient but how long is this goin to take?

sorry but im getting bored with just running around killing things
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Post by: Drey on April 25, 2005, 08:16:27 pm
why dont you try and make some friends? Instead of just killing...
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Post by: Keyaz on April 25, 2005, 08:27:26 pm
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Originally posted by myogaman
When is the beta version going to be out!? I want to be able to use character abilities like flying and......flying. And when are teh character models goin to be completed? I know i sound impatient but how long is this goin to take?

sorry but im getting bored with just running around killing things

no race flies, maybe glide, not fly, acraig is working on some awesome new facework at the moment, he doesnt think much of it, but its awesome, we have to keep telling him that.

awesome \\o/

oh and, as Drey said, try talking :\\ rpg means Role playing game, funnily you play a role, ^^
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Post by: MaidenIndigo on April 25, 2005, 08:57:24 pm
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Originally posted by Demarthl
rpg means Role playing game, funnily you play a role, ^^

Who would\'ve thought?! :D

But yeah, this isn\'t even Alpha.  It\'s pre-Alpha.  Geez, you should\'ve been around during Molecular Blue....there wasn\'t even a combat system implemented in the game yet!  You ran around and picked up crystals.  I only found 3 blue ones before I lost access to my good computer :(

Seriously, though - try and break the game.  Go places you aren\'t supposed to, do things you shouldn\'t be able to, and examine every nook and cranny of the maps, system functionality, GUI, and any other aspect of the game you can think of.
When you break something and report it....you\'ve officially tested it! XD

Anyway, I like trying to break things, but that might not be your thing.  Hang around the forums and see if any events are going on in Hydlaa or go out on a limb and organize your own social gathering.  Go to Kada-El\'s and make chit-chat.  You could even make new skins for the GUI.  There\'s a lot of stuff to do with the game even though it\'s pre-Alpha.

~Indi
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Post by: remvak on April 25, 2005, 08:58:41 pm
You know what\'s really fun to do on Plandeshift right now? Hide and seek! It\'s surprisingly fun
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Post by: Kaseijin on April 25, 2005, 09:27:34 pm
Adult Elfs, Dwarfs, Klyoros and Krans playing hide and seek, now THAT\'S what i call roleplay ;)
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Post by: Seytra on April 25, 2005, 09:58:31 pm
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Originally posted by Demarthl
no race flies, maybe glide, not fly

\"no flight\", \"gliding maybe\"? What about the race description, then?
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Originally posted in the race description
The skeleton is thin and flexible to flight easier

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Originally posted in the race description
 Thanks to their triple nature

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Originally posted in the race description
(implemented in future releases) Fly for short time.


If this is going to be removed, then the Klyros\' disadvantages need to be substancially reduced as compensation for the removed advantage!

Edit: I think I\'m not going too far with saying that \"maybe gliding\" isn\'t much of an advantage at all in an environment where the by far highest rise is a manmade structure of mediocre height, aka. the windowless tower...
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Post by: Madcrimson on April 26, 2005, 03:34:47 pm
Wow! No, man! Think about how far you could glide from the top of the watch tower! If course only if you\'re not stopped when zoning.... But anyway! Gliding! That would be reeeaaaaly great!
And maybe you don\'t die from falling two meters when you can glide! Gimme a glider anytime!

MC.
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Post by: Kiva on April 26, 2005, 05:51:41 pm
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Originally posted by Seytra
I think I\'m not going too far with saying that \"maybe gliding\" isn\'t much of an advantage at all in an environment where the by far highest rise is a manmade structure of mediocre height, aka. the windowless tower...

The Klyros were never meant to fly anywhere. If you thought that was the case, then you were mistaken. As for buildings being the highest point, then I honestly thought that with your nitpicking you would\'ve said that from Level One to Level Eight was the highest fall possible. But clearly, buildings are taller than that. :)

Edit: Just for the record - No, I\'m not saying Klyros\' can glide that far a distance. They most likely won\'t even be able to glide from the top of the tower to the plaza. Their wings simply can\'t support that much weight for such a long time.


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When is the beta version going to be out!?

In a couple of years, or more.


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sorry but im getting bored with just running around killing things

That\'s okay. It\'ll be like that for a long time, so just come back when it\'s beta. :)
Title: Eh..
Post by: Jakk Daft on April 26, 2005, 08:01:26 pm
Whats wrong with killing things? I\'m excited about the Beta version too, but it apparently is going to be a while before it is out. Patience....
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Post by: Zaxim on April 26, 2005, 08:02:37 pm
I\'m still a newbie but I think PS is going to be done when computers have taken over the world and they have forced humans to be NPCs in their RPGs.
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Post by: Seytra on April 26, 2005, 10:38:20 pm
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Originally posted by Kiva
The Klyros were never meant to fly anywhere. If you thought that was the case, then you were mistaken.

Well, in that case, the description could not have been more misleading. And if this really is the intent, then it is overdue to alter it. But again I say that if you can\'t even glide from the tower to the plaza, then the disadvantage of no heavy armor and general fragility is completely unjustified. :tdown:
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Originally posted by Kiva
As for buildings being the highest point, then I honestly thought that with your nitpicking you would\'ve said that from Level One to Level Eight was the highest fall possible. But clearly, buildings are taller than that. :)

If you count quoting the IMO clear but obviously intentionally misleading statements from the main page as \"nitpicking\", then whatever. :rolleyes:

As for the fall from level 1 to level 6/7 (as the two lower levels are (7 mostly) submerged): if you cannot even glide down the tower, then surely not down the levels, but alright, I didn\'t think of that, though this will be done far less often anyway since you don\'t travel down levels very often, if at all, especially if you can only go down that way, and have to walk up like everyone else, as gliding implies.
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Originally posted by Kiva
Edit: Just for the record - No, I\'m not saying Klyros\' can glide that far a distance. They most likely won\'t even be able to glide from the top of the tower to the plaza. Their wings simply can\'t support that much weight for such a long time.

Even worse and, as I said, it would not even come close to outweighing the disadvantages, unless these also are just misleading and in fact nonexistant!

And if you\'re going to argue that way: the wings of the pterosaurs that will be there, if this is not also just a false interpretation of IMO clear text, will be far too weak for them, too, especially considering that these are supposed to be used to carry great loads / fly great distances routinely!

So either everyone\'s wings are too weak, and there is no meaningful flight whatsoever for anything larger than a big bird, as would be realistic considering RL, or the wingsize will suffice for everyone, if pterosaurs can do it, then why not Klyros? Just because they\'re a playable race and noone has been able to find a balance, even though it\'s not even implemented / tested yet?
AFAICS, nobody has found a balance of mining vs. fighting as well, so...

Seriously, if it in fact, as you say, never was the intent, then the person who wrote the main page and descriptions obviously didn\'t have a clue about what PS was supposed to be(come), and also noone of the devs (who should know what the intent is, no?) ever even looked at the page so it went unnoticed for years, even when it was overhauled for CB?
If this is the case, there is a major problem and it\'s surprising that the code changes actually end up in the correct CVS tree and that PS doesn\'t really become an FPS...

So I guess we who are depending on the sparse and wrong information from the main site will be in for a number of other unpleasant surprises in the future. Maybe Kran are the ones most able in magic? Or Enkis are subterranean? :rolleyes:

I know that the main site isn\'t too well-kept and recent, but I didn\'t know that it is talking about another MMORPG, not about PS.
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Post by: MaidenIndigo on April 26, 2005, 11:55:04 pm
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Originally posted by Seytra
Seriously, if it in fact, as you say, never was the intent, then the person who wrote the main page and descriptions obviously didn\'t have a clue about what PS was supposed to be(come), and also noone of the devs (who should know what the intent is, no?) ever even looked at the page so it went unnoticed for years, even when it was overhauled for CB?
If this is the case, there is a major problem and it\'s surprising that the code changes actually end up in the correct CVS tree and that PS doesn\'t really become an FPS...

Wow someone didn\'t get their coffee...

If they cannot wear heavy armor because of their delicate builds, they can avoid attack more quickly.  Agility and dexterity would be key in battle, whereas for example the Kran would be incredibly slow, but able to wear armor.

The race descriptions are pretty much taken from the original MUD page (http://www.planeshift.it/oldmudpage/razkly.htm), if I\'m not mistaken.  That means it hasn\'t been updated in about, oh...ten years. Other than translating it to English, that is.

And as for the \"overhaul\" of the website for CB, I think most of that could\'ve been done with CSS and what little had to be manually editted was probably a cut+paste job.  I haven\'t visited in a while, but everything seems pretty much the same in terms of layout. edit: With, of course, the exception of the Flash guys at the top of the pages)
edit:
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Originally posted on Main Page
 Thanks to their body structure, the Klyros are fast in all three elements: air, water and earth.

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Originally posted on Main Page
Just under the shoulders they have two big wings that appear to be weak and non-functional.

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Originally posted on Main Page
(implemented in future releases) Nightvision. Fly for short time. Breath underwater. Due to they nature they can\'t wear any kind of Heavy Armor.


Nowhere in the description does it say \"prolonged flight\" or anything similar.

I\'d imagine that the only things that will fly are Pterosaurs.

~Indi
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Post by: Seytra on April 27, 2005, 12:19:36 am
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Originally posted by MaidenIndigo
Wow someone didn\'t get their coffee...

If they cannot wear heavy armor because of their delicate builds, they can avoid attack more quickly.  Agility and dexterity would be key in battle, whereas for example the Kran would be incredibly slow, but able to wear armor.

This doesn\'t match up with the actual base stats, which were created with / for CB. Their agility is about average.
Nolthrir, for example, have a base agility of 75 (Klyros 55) while they don\'t have any restriction, so the one clearly isn\'t connected to the other.
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Originally posted by MaidenIndigo
The race descriptions are pretty much taken from the original MUD page (http://www.planeshift.it/oldmudpage/razkly.htm), if I\'m not mistaken.  That means it hasn\'t been updated in about, oh...ten years. Other than translating it to English, that is.

The orignal page\'s description bears absolutely no resemblance to the current one except for the name.
In fact, the Klyros on that site didn\'t even have wings, and also their mentality (in fact, everything) was utterly different from the current description. AFAICS, the Klyros page was the only one that was completely redone for the MMORPG PS.
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Originally posted by MaidenIndigo
And as for the \"overhaul\" of the website for CB, I think most of that could\'ve been done with CSS and what little had to be manually editted was probably a cut+paste job.  I haven\'t visited in a while, but everything seems pretty much the same in terms of layout. edit: With, of course, the exception of the Flash guys at the top of the pages)

The base stats have been done for CB specifically, and they are very close to the advantages section, so it seems really surprising that it wouldn\'t have gotten noticed, especially since the note \"(implemented in future versions)\" preceding the advantages / disadvantages has also been added for CB.
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Originally posted by MaidenIndigo
edit:
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Originally posted on Main Page
 Thanks to their body structure, the Klyros are fast in all three elements: air, water and earth.

Quote
Originally posted on Main Page
Just under the shoulders they have two big wings that appear to be weak and non-functional.

Quote
Originally posted on Main Page
(implemented in future releases) Nightvision. Fly for short time. Breath underwater. Due to they nature they can\'t wear any kind of Heavy Armor.


Nowhere in the description does it say \"prolonged flight\" or anything similar.

I\'d imagine that the only things that will fly are Pterosaurs.

So you are saying that \"fly for short time\" in fact and obviously equals to \"glide maybe a few metres\"?
Edit: how can they be \"fast in air\" if they can barely glide any meaningful distance at all?
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Post by: MaidenIndigo on April 27, 2005, 03:45:50 am
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Originally posted by Seytra
The orignal page\'s description bears absolutely no resemblance to the current one except for the name.
In fact, the Klyros on that site didn\'t even have wings, and also their mentality (in fact, everything) was utterly different from the current description. AFAICS, the Klyros page was the only one that was completely redone for the MMORPG PS.

Ah, my apologies, then.  Truthfully I didn\'t even look at the page, I just copied the location of the link from the old Races page.

As for being \"fast in air,\" I had assumed that the elements mentioned were refering to elemental types of magic, not elements in nature.

I have two Kylros characters and found that their stats have posed no problems thus far.  I have not attempted to fight anything stronger than a Rogue, so I\'m probably not seeing the whole picture.  Flight, however, would be a ridiculously huge advantage compared to the other races.  That would mean that they would not need Pterosaurs at all (unless they could only carry a certain number of items while in flight or another similar limitation).

And as for the race description, I was always under the impression that they would not fly.  By \"fly for a short time,\" I figured this meant gliding.  All things in the description pointed to their wings being useless.  This is going a bit off topic, but given the placement of their wings on the race model, they seem too small in proportion to their bodies to do much of anything.

~Indi
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Post by: Seytra on April 27, 2005, 07:06:01 am
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Originally posted by MaidenIndigo
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Originally posted by Seytra
The orignal page\'s description bears absolutely no resemblance to the current one except for the name.
In fact, the Klyros on that site didn\'t even have wings, and also their mentality (in fact, everything) was utterly different from the current description. AFAICS, the Klyros page was the only one that was completely redone for the MMORPG PS.

Ah, my apologies, then.  Truthfully I didn\'t even look at the page, I just copied the location of the link from the old Races page.

As for being \"fast in air,\" I had assumed that the elements mentioned were refering to elemental types of magic, not elements in nature.

Hmm, this interpretation didn\'t strike me once, I must say, especially because this would have been designated as \"azure, blue and brown ways\", thus it must refer to the actual elements in nature. In fact, I think they\'d be just about average on magic, with a good shift of preference towards the azure and blue ways. I don\'t see any reason for a particular emphasis on the brown way, though. That\'d be Kran\'s domain if they weren\'t so un-magic. In fact, I think Klyros should be less able in the brown way than the other races (except Nolthrir) since they don\'t have that much contact with it.
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Originally posted by MaidenIndigo
I have two Kylros characters and found that their stats have posed no problems thus far.  I have not attempted to fight anything stronger than a Rogue, so I\'m probably not seeing the whole picture.

This is AFAICS due to the fact that the stats themselves and the entire skill system are not fully implemented yet. There are still things missing, and there are bugs and things being changed. However, before the HP bug crept up, it would make a noticable difference in HP and damage if you had 40 strength or 100. Also, the effect of the char creation options is mostly a work in progress, blurring the distinction even further.
It isn\'t much of a difference at the time being, but it surely will be in the future once most things are well-defined and implemented.
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Originally posted by MaidenIndigo
Flight, however, would be a ridiculously huge advantage compared to the other races.  That would mean that they would not need Pterosaurs at all (unless they could only carry a certain number of items while in flight or another similar limitation).

I wholeheartedly agree. That\'s why I feel the following is necessary to rectify this:
1) Both flight and gliding depend on a \"flight\" skill, which needs to be trained just as any other.
2) Flight and, to a much lesser extent, gliding, would also depend on endurance.
3) an untrained Klyros would be able to glide from the tower to the plaza, or for some RL minutes, and to fly from the floor to the roof of a normal house (two - three storeys approx.).
4) a well-trained Klyros, however, should be able to glide for a great distance and also be able to fly maybe up one entire level (upwards, i.e., from level 2 to level 1) in one go.
5) For both flight and gliding, the weight being carried should have an even more severe effect than it has on running. Gliding would be easier, but should be impacted twice as much as running, and flight quadruple times or something along these lines.
6) any clothing that is not made for being worn in flight would also increase stamina drain, more than the normal weight of it would
7) weight, improper clothing and equipped items would reduce gliding distance

This would make unlimited flight or even unlimited gliding a mere hypothetical option, and effectively limit it to about an hour of gliding and ten minutes of flight (or even less) for a well-trained Klyros while still not making it useless and balancing it with other disadvantages.
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Originally posted by MaidenIndigo
And as for the race description, I was always under the impression that they would not fly.  By \"fly for a short time,\" I figured this meant gliding.

Hmm, I took it as what\'s written, especially since it\'s mentioned more than once and seeing that Yliakum is underground, presenting not many opportunities to glide.
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Originally posted by MaidenIndigo
All things in the description pointed to their wings being useless.

The \"appear to be\" to me means \"they don\'t look like it, but they do work\", especially since the remaining description reads as \"flight\" to me.
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Originally posted by MaidenIndigo
This is going a bit off topic, but given the placement of their wings on the race model, they seem too small in proportion to their bodies to do much of anything.

I fully agree. They need to be at least twice the current size IMO.