PlaneShift
Fan Area => Fan Art => Topic started by: dying_inside on April 29, 2005, 08:15:24 am
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first textured model. another sword. i was just trashing around with it after making my first model. and i went back again last night and touched it up abit and added the texturing i had just learnt.
http://img94.echo.cx/my.php?image=picture49th.jpg
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I like it, very oriental feeling...almost samurai.
Good work, only suggestion is to possibly put a shinier texture on the sharpened part, and the red dots are just aesthetic yeah?
Cool,
Xirius
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That\'s interesting. Mind if we see the texture sheet? It will be easier to give you tips that way than to see it on the zoomed out model (though it\'s nice to see that too).
:emerald:
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Originally posted by provisionist1
I like it, very oriental feeling...almost samurai.
Good work, only suggestion is to possibly put a shinier texture on the sharpened part, and the red dots are just aesthetic yeah?
Cool,
Xirius
yeah the red dots need some work. i tried very hard to make them kinda red spherical ruby style things. but trying to draw textures aint my strong suit. though i did creat the texture for the blade. the handle and the grip etc are downloaded textures seeing as i have no idea how i could make my silvery metal textures look shiny nor could i do leather (though by god did i try !)
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Why cant I have one of those.
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your not worthy of it
Anyways, its real nice, im durn at modelling
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ok yeah . i put a bit of new texturing in. went over the edges of the blade and tryed to make the rubys in the middle more shiny.
http://img245.echo.cx/my.php?image=sword2update4ho.jpg
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really nice, keep up the good work :D
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heh . now i gotta texture my first model (i have the right textures now i think) and model the swords for divine_light
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HeHe, i\'ve modeled those myself but i though that those sword images will give you good knowledge if you try them. :P
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maybe you wanna texture my swords too?
cause its not so easy in blender to texture. much to complicated.
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I use 3d s max 6, and for texturing i am not too good at it, i\'ve just textured my first human model and it\'s kinda wierd cause i created an ungly skin myself.
The body texture was easy to done but the face was a bit difficult.
if you want to look at it: Look here (http://www.planeshift3d.com/wbboard/thread.php?threadid=16255&boardid=22&styleid=4&page=1#5)
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Originally posted by DivineLight
I use 3d s max 6, and for texturing i am not too good at it, i\'ve just textured my first human model and it\'s kinda wierd cause i created an ungly skin myself.
The body texture was easy to done but the face was a bit difficult.
if you want to look at it: Look here (http://www.planeshift3d.com/wbboard/thread.php?threadid=16255&boardid=22&styleid=4&page=1#5)
her upper body seems a tad too wide and the feet are very rounded at the end. if you could flatten them a little and bring the top half of her body in a bit then she would look alot better. but it still look pretty damn good.