PlaneShift

Gameplay => General Discussion => Topic started by: zanzibar on June 02, 2005, 09:12:56 am

Title: Is this supposed to happen?
Post by: zanzibar on June 02, 2005, 09:12:56 am
(http://img.photobucket.com/albums/v195/theboatcandream/ac464e5b.jpg)
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Post by: swift on June 02, 2005, 09:24:29 am
Not that I know of! But maybe check with a dev.  Not bad if it does happen though- after why would a big scary monster attack you but not a rogue
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Post by: Efflixi Aduro on June 02, 2005, 09:31:20 am
Quote
Originally posted by swift
Not that I know of! But maybe check with a dev.  Not bad if it does happen though- after why would a big scary monster attack you but not a rogue


*slap* Can\'t you tell he just typed it in.
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Post by: zabeal on June 02, 2005, 09:36:12 am
Yes, this has been seen before- something changes with the NPC\'s targeting so it thinks it needs to attack another monster. The differnt thing here is that they are actually fighting back against each other- I have not seen that before. Maybe it is because that Tefusuang is out of place? The rogue wanted him gone of course ;)
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Post by: Nikodemus on June 02, 2005, 11:58:51 am
It is very good NPC can fight each other. It brings more realism.
But it isn\'t good that you can\'t attack them, because you have to be grouped with one of them, which is nonsense.
It is like the rogue and tefusang were players.
Another thing is that this should never happen and players shouldn\'t be restricted to kill NPC only when grouped.
I understand this system stops unnecesarry complains, but it is done by hard. Like an invisible barrier which has no right to exist.