PlaneShift
Support => Linux Specific Issues => Topic started by: BERiLOMOSE on June 02, 2005, 03:24:05 pm
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Hi,
With the new version of Planeshift i have no longer sound?
Console:
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WARNING: could not load plugin \'crystalspace.sound.render.openal\'
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [Unix-x86-GCC]
Warning: Cannot initialize iSoundManager
...
I searched my old and new planeshift-installations for openal, in the old (3.009) is a \"libopenal.so.0\" and in the new (3.010) is not. Is the new version compiled without openal-support?
Is there a possibility to get openal-sound without compiling the sources new? I tried it in past but i failed.
Distri: Fedora 3
Strange thing is that if i start pssetup i hear a sound/noise if i click on a button, since i selected openal there.
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I'm having the exact same problem.
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No need to worry, many people got the sound turned off simple because it is brainwashing to listen to the same background music all the time
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Not all people agree to that, Nividia.
Anyway, I think this is caused by simply bad OpenAL support in Crystal Space.
That problem should be fixed in the near future, though.