PlaneShift

Development => Development Deliberation => Topic started by: Grimson on June 03, 2005, 02:14:30 pm

Title: Questions about private Server: Bandwidth CPU usage and License
Post by: Grimson on June 03, 2005, 02:14:30 pm
Hello,

I wanted to ask if ppl are allowed to run a private (only for a few players) PlaneShift Server with the official Artwork?

And how much Bandwith and CPU usage does a server need per Client?

Thanks.
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Post by: Moogie on June 03, 2005, 02:34:08 pm
According to the license, you are not allowed to have other people connect to a private server that uses official PS artwork.

Bandwidth and CPU usage is extremely low, I hear, but I don\'t know how much.
Title:
Post by: Grimson on June 03, 2005, 02:39:27 pm
Quote
Originally posted by Moogie
According to the license, you are not allowed to have other people connect to a private server that uses official PS artwork.


Ok, thanks.

Quote
Originally posted by Moogie
Bandwidth and CPU usage is extremely low, I hear, but I don\'t know how much.


Well, with the above there is actually no need for an answer to this anymore.

So, back to searching for well working and nice to configure UO server.
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Post by: lynx_lupo on June 04, 2005, 11:44:52 am
You can\'t get the needed \"PS artwork\" for it anyway, art is there, but no data.
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Post by: AryHann on June 06, 2005, 10:46:36 am
I cannot quantify how much is the use of CPU usage by my server, but it is not just a background process.

It is not requesting too much, but neither too little, it can be quite tricky if you don\'t have a proper computer, then.

Ary