PlaneShift
Gameplay => General Discussion => Topic started by: Malkai on September 06, 2002, 08:34:41 am
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How much will the characters allignment come into play? Like what things can a character thats lawful and good do that a chaotic evil cant do? Will each of the races have a home town? Will each race have a different language? About how many spells ya think will be in the game? What is your favorite color? And how many fingers am I holding up? ?(
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Dunno. Dunno. Hopefully. That\'d be cool. Dunno. Dark Red. 4?
sorry I wasnt much help :rolleyes:
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Does no1 know?
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Originally posted by Malkai
How much will the characters allignment come into play? Like what things can a character thats lawful and good do that a chaotic evil cant do? Will each of the races have a home town? Will each race have a different language? About how many spells ya think will be in the game? What is your favorite color? And how many fingers am I holding up? ?(
1. i think how alignment will work is that most will just be for the players to decide (like good guilds fighting evil guilds....), of course npcs will have a different reaction to you, i think
2. there are good quests, neutral quests, and evil quests...other than that im not sure
3. Yes, im sure they wiil, although some races are not orginally from the place, but im sure they\'ll still have one like their first settlement or something
4. From the different language threads im not sure if that is decided yet
5. Not decided i think.....
6. Orange of course!
7. Unless you were typing with one hand, none, if oyu were 6 :D
hope that helps....
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i think most the races originate in yliakum, but i know enkidukai home is in ojaveda(i know its spelled wrong)
as for spells, they r based off of different ways
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Character alignment is one of the great mmorpg ways of discouraging hacking (or bad in-game behavior). A person can simply give a bad vote (per day or per 12 hours) to a person they hate.
If you get over 50 bad votes, you go to jail.
More than 100, you get the account suspended.
Alignment can also affect the way you interact with npcs. An \"evil\" alignment might result with increased prices or whatnot.
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That has been debated on another thread.
A good-person can bad-vote for a bad-person.
But a bad-person can bad-vote for a good-person.
And then an innnocent goes to jail.
PS: That is not what have been decided, but what would happen if that idea was applied (sorry, I did wrote as it passed through my mind, without re-reading myself)
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thats the dumbest idea ive ever heard... a player should not go to jail from a vote. there should be laws of the land and if you break them you should go to jail from stealing or something worth jail time.