PlaneShift

Gameplay => General Discussion => Topic started by: Mythofsouls on June 30, 2005, 07:03:58 pm

Title: Plane Shifting
Post by: Mythofsouls on June 30, 2005, 07:03:58 pm
Hey guys, I was wondering about Plane Shifting, and how its going to work. Will it *actually* be plane shifting, or will it be just walking through a door? Will it be accessed only by spells (D&D), or anyone can at anytime? Also, will it be classic planes (Elemental planes, out-of-place planes like limbo) or weird planes you guys make up?
I think you should make the elemental planes. I don\'t know why, but I think it fits. Like the diaboliv race, it could be their homeworld. Sorry if I asked too much, thanks!
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Post by: Drey on June 30, 2005, 07:13:24 pm
yes, several times on a weekly basis.
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Post by: Mythofsouls on June 30, 2005, 07:16:34 pm
Well? I just got the game since my computer crashed,and when I last played it, I didnt get very far because of bugs.
Again, well?
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Post by: Moogie on June 30, 2005, 08:13:49 pm
This is an aspect of the game which is not yet in the public domain. Later more details will be available.
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Post by: lynx_lupo on July 01, 2005, 09:41:19 am
Isn\'t DR a plane?
Title: Pirates
Post by: Fredex on July 01, 2005, 11:56:59 am
Will their be a plane which is full of pirates, like a door way on to a galleon, because there better be......
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Post by: Pestilence on July 01, 2005, 02:04:25 pm
LOL pirates? If you want pirates hope there will be a sea and you can buy a boat or something so you can play a pirate yourself and start yourself a pirate crew ;)
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Post by: Induane on July 01, 2005, 08:37:14 pm
I think a terrifying plane would be a plane in which existed many stuffed fury creatures who are round and cute.  Many would flee the land in search of greener pastures, or spend their days in exile, afraid to return home.


Edit:  My apologies I was drunks a little. ;)
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Post by: Cyl on July 01, 2005, 09:14:12 pm
Pirates, eh?

*starts sticking signs in the ground(with the words \"Beware of Colane\'s heiritage!\" on them)*
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Post by: frostwolf10 on July 02, 2005, 01:55:19 am
well the 6th (or was it 7th?) level has water, so we could have boats, but whether or not it\'s big enough to fit trading galleons, and war galleon and sloops and brigantines and enough other random ships (no aircraft carriers or battleships... or any other modern ship...) to have an atmosphere of \"the big blue ocean\" is up to the devs. Then again, yliakum could be massive and larger than the galaxy we refer to as the Milky way so I\'m not sure... but it would be fun to be attacked by pirates while innocently moving a shipment of spices somewhere (/me thinks about shipboarding and hand to hand combat and an interesting player history that has something to do with pirating)

as for planeshifting, only those trained enough in the ways should be able to shift, or open a portal to let them do that. (how would a brainless warrior learn to open a portal to the land of flying penguins?) and then those who are not trained enough might mess up and shift into a volcano and burn... but those untrained could shift in special cases like death (if that counts) or  someone using a spell to shoot them into the twisting nether...

but then we\'d have to make spells, effects, formulas, graphics, a system, etc. so planeshifting (and every other wildly elaborate idea we might have) could take a while to implement.
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Post by: Moogie on July 02, 2005, 07:21:13 am
It\'s been said before that there will not be big enough expanses of water to accomodate big ships, galleons and the like. Not sure whether that still stands- but I would expect it does.
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Post by: Under the moon on July 02, 2005, 07:31:39 am
Heh heh. I beg to differ. I just destroyed something the size of a cruse ship in my story...with no more water than a small lake. ;) But that is off the subject.

I too wonder how or what planeshifting actualy is. Perhaps a multiverse? Or different dimensions? Who knows untill they tell us. :P
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Post by: Ralas on July 02, 2005, 09:46:32 am
I always thought Planeshift just meant . . . well shifting planes, from this one to Yliakum.  I am excited to hear that there may be more to it than that!
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Post by: Pestilence on July 02, 2005, 03:24:27 pm
hmm seven planes iin Yliakum so we move from plane one to plane two??
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Post by: Zan on July 02, 2005, 03:32:15 pm
I had the same idea as Pestilence concerning plane shifting. A world with 7 planes/levels ...
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Post by: Crj on July 02, 2005, 03:37:07 pm
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Originally posted by Pestilence
hmm seven planes iin Yliakum so we move from plane one to plane two??

Levels, not planes... and you can travel using giant lifts.

From what i have heard it will be(is) possible to tavel between planes by using portals.  I guess currently there are only 2 planes... death Realm and... uhm Yliakum. You can go to DR by dying^^ and back trough a sorta portal thing.
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Post by: Zaxim on July 02, 2005, 09:38:30 pm
You know finally for the first time in history I finally considered what the name Planeshift meant.

I feel very stupid.
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Post by: frostwolf10 on July 03, 2005, 03:29:59 am
the idea of planeshifting to other worlds would be fun, and would \"live-up\" to the name Planeshift. Maybe to the different species\' homeworlds (if Yliakum isn\'t their homeworld) maybe one will have enough water for a nice fat ship...
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Post by: Pestilence on July 03, 2005, 03:51:04 am
I believe the levels are really called the seven planes in the descriptions. Not levels.

PS: they said no seas so that means no prirates ;) Get over it LOL
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Post by: Crj on July 03, 2005, 11:30:24 am
Before Planeshift 3D, there was planeshift GMUD project.
The name and some of its settings remained, like he concept of Yliakum. But now i think the main idea idea has changed a bit. I guess we will still be able to travel several planes(like Death Realm), but its not the core of the setting anymore. Of course i may be wrong(i hope i am :)), it would be very interesting to travel difrent unussual planes.
Pestilence: check the setting page, some info is old and may be wrong, but it says :
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... it is structured in grades - like Dante\'s Inferno - and each grade is smaller than the former. There are eight grades, or levels.
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Post by: Crathuk on July 03, 2005, 02:47:16 pm
Allright, this comes from the player guide about planes.
Just to make certain things a bit clearer.

3.2.1. Yliakum

Yliakum is located thousands of meters under the surface inside a huge excavated stalactite, hanging inside a cave so huge that it could contain any kingdom of the surface. For this reason it is structured in grades - like Dante\'s Inferno - and each grade is smaller than the former. There are eight grades, or levels. The two highest levels are above the point where the stalactite connects to the roof of the cave.


3.2.7. Travel

The Slow Way
Long stairs that wind along the walls or corridors dug deep into the rock connect every adjacent level. Most citizens walk from level to level, even though such a trip is very tiring, especially when going uphill with a load of goods. Because of this, wide landings were built where they can lay down their loads and rest.

The Merchandising Way
Because walking is so slow and cumbersome, an ingenious system of pulleys, wheels, and spider silk ropes was devised. These silk ropes attach to either people or goods and are then lifted up. The winches are privately owned, however, so generally they only belong to the mercantile society, and their use is allowed only after a fee is paid to the society, which varies according to the quality of the winch.

The Elite Way
The fastest way of getting over remarkable distances in a short time is using flying animals: Pterosaurs and Megaras.