PlaneShift

Support => Technical Help: Problems BEFORE entering the game => Topic started by: Zark on September 14, 2002, 05:28:44 pm

Title: Crash after char cretion !!!
Post by: Zark on September 14, 2002, 05:28:44 pm
Time of test: sat 14 sept
OS: win98 SE
Processor: Celeron 300
RAM: 128 SDram
Video Card: Creative Riva TNT
Video Card Memory: 16 meg
PS Client Version: 1.004
OpenGL or Safe Mode: Twice

Description of the bug: After the creation of my character, i enter the name, the pass, and the server and click on upload then ... Psclient a cause une d?faillance dans

PSCLIENT.EXE ? 015f:00426a20.
Registres :
EAX=00000008 CS=015f EIP=00426a20 EFLGS=00010202
EBX=00edc840 SS=0167 ESP=0598ff18 EBP=00000000
ECX=0598ff40 DS=0167 ESI=00000002 FS=0ebf
EDX=00dc0404 ES=0167 EDI=6f697372 GS=0000
Octets ? CS : EIP :
8b 5f 0c 85 db 75 da 8b 01 5f 40 89 01 8b 49 08
?tat de la pile :
00edc910 00c6b0ea 00000000 0042571c 00ec3bd0 8171774c 00000000 00000008 00ec3bd0 00c6b0ea 00000000 00ec3c10 00dc0404 00000002 00000002 00404567
Title:
Post by: Zark on September 14, 2002, 06:50:41 pm
some add  8o

I restart my computer and now i have the message The server drop us for uknow reason so is the server up today ?  ?(
Title:
Post by: acraig on September 14, 2002, 07:02:08 pm
The server was down for some reason. It should be back up now.  Please try again.
Title:
Post by: Zark on September 14, 2002, 07:34:41 pm
8)

Nice, that work. But i think i have a little pb with openGL version cause it crash at world initialisation force to use safe mode :(

Unfortunaly, the world is quite slow for me at the moment (certainly due to my config) but at the end of month, this could be change :)

PS: Nice work, i hope this game will raise the top of the MMORPG world ;)
Title:
Post by: acraig on September 14, 2002, 07:59:35 pm
Quote
Originally posted by Zark

Nice, that work. But i think i have a little pb with openGL version cause it crash at world initialisation force to use safe mode :(


Yes. When we released the demo there was a bug discovered in the OpenGL renderer for Crystal Space ( our engine ) that causes it to fail on some graphics cards.  So I am afraid there isn\'t much we can do about this for the moment.