PlaneShift
Gameplay => Newbie Help (Start Here) => Topic started by: Kura on July 04, 2005, 11:05:13 pm
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now ive tried doing a search on this for an answer with no luck but anyway my question is...
why are the characters being wiped \"soon\"? by the sounds of devs answers to other questions concerning the wipe of the game that I\'ve read, the official release ( meaning it not being just a tech demo anymore ),sounds no where in the near future.
I\'m in no way try to rush the developers to make the game get done faster. but IMO, I think the wipe should be done much closer to the official release, that way it would get rid of any more possible exploits/cheats and stuff like that that could be discovered even after the many fixed bugs from updates before and after this planned wipe... you can never be too careful i think ;)
the cheating at this early of a stage doesnt mean much really if you think about it. but whatever, i just wondering why its being done now, i dont expect the date for it to change. it just sounds like a safer bet to prevent any more necessary wipes for a hopefully very long time :)
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First off, there is no date for the wipe. Second, \"now\" and \"soon\" are not the same thing. Third, since the \"official release\" (using your definition) is a very long way away, why would the bugs and exploits be allowed to continue if they can be fixed with a wipe to allow the beginning of more fair play? Realizing that the game is in pre-alpha stage, not even beta, it will be years until it\'s no longer a tech demo. Are you suggesting that no wipes occur until Planeshift can be considered a full game? That\'s absolutely ridiculous. If you search through the threads that talk about the wipe, you will understand the reasons behind it. For example:
Originally posted by DaveG: (http://www.planeshift3d.com/wbboard/thread.php?threadid=17448&boardid=11)
The server wipe will be to fix \"exploits, cheaters, and bugged accounts\". They won\'t do this until the causes of the \"exploits, cheaters, and bugged accounts\" are fixed first. (character creation glitches, dark red potions, disappearing/spawning items, trade glitches, autorun glitches, etc, etc, etc)
Cheating is, and always will be, a big issue. Why it should be allowed to continue (if its even possible at this stage), along with bugs that often make parts of the game inaccessible, is beyond me.
*edited to add* Also it is entirely plausible that more than one wipe will occur. In fact, it\'s almost guaranteed as Planeshift progresses. That is part of the testing process - often starting over. Wipes can be essential, and holding them off completely until the game is somehow almost completely stable doesn\'t work.
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look i didnt mean \"now\" as in week, if you would actually bother reading the message at the first load screen it would read, \" ...be aware that all acounts will be wiped soon to get rid of bugged accounts, exploits, and cheaters!\"
\"soon\" could be 6 months away from now for all i care.
but as you say, and as i believe to be true,\" it will be years until it\'s no longer a tech demo.\" starting over is indeed good and necessary for the development of any game but this one is free for anyone and killing 1000s of rats just getting to do it over and over until the full game just doesnt seem fair to alot of people.
but oh well its going to happen and for the better. it will give people chances to expierement with different races and classes to prepare for the full thing anyway so im not too bummed about it
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Originally posted by Kura
look i didnt mean \"now\" as in week, if you would actually bother reading the message at the first load screen it would read, \" ...be aware that all acounts will be wiped soon to get rid of bugged accounts, exploits, and cheaters!\"
\"soon\" could be 6 months away from now for all i care.
but as you say, and as i believe to be true,\" it will be years until it\'s no longer a tech demo.\" starting over is indeed good and necessary for the development of any game but this one is free for anyone and killing 1000s of rats just getting to do it over and over until the full game just doesnt seem fair to alot of people.
but oh well its going to happen and for the better. it will give people chances to expierement with different races and classes to prepare for the full thing anyway so im not too bummed about it
Yeah, but what happens if they do the wipe later, after you\'ve killed a milion rats? That would hurt more.
\"Soon\" could be tomorrow, next week, next month, next year or it could be a few thousand years away :P
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Originally posted by Kura
but oh well its going to happen and for the better. it will give people chances to expierement with different races and classes to prepare for the full thing anyway so im not too bummed about it
Good to hear. So there\'s no need to make a big deal out of this thing. We\'re here mainly for testing purposes, and loss is part of it. If someone\'s disappointed about losing items or stats, they should participate in roleplay and form relationships with people that will never be affected by any wipe.
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Kura, if you role play, you will survive any wipe. No doubt about that.
If are still worried, here is something that may cheer you up.
For the next pre-alpha release (or maybe sooner, who knows?), new features will be available: Multi-glyph magics, top-notch economy, etc... Do you realy believe that the devs are going to wait a few weeks for a small group of people to reach the level that will allow them to test those new features? I don\'t think so.
When we went from Molecular Blue to Crystal Blue, many of the players received a tribute to their dedication to the game (I wasn\'t one of the lucky one, I gave all my crystal away before the transition, lol). The crystals they collected was turned into trias and another mysterious gift. That\'s for the story. Now, beside dedication reward, there\'s another way to understand this \"gift\". It allowed some of the player to test some of the newly available advanced features (like magic) much sooner. I don\'t know if this was intentional. Yet, the end result is the same.
Now, think about the coming wipe? Do you realy think it is going to make a difference? Do you think it is going to ruin your game life? I don\'t...
I\'m happy, I play, and I wait for the wipe and the new release with happiness.
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Originally posted by Kura
killing 1000s of rats just getting to do it over and over until the full game just doesnt seem fair to alot of people.
The need to kill rats like an idiot (aka the fact that money is over emphasized) is a well know flaw. The devs aren\'t going to wipe without fixing this, at least in some part.
Originally posted by Gellule
For the next pre-alpha release (or maybe sooner, who knows?), new features will be available
Yes, that\'s another good reason for a wipe. Many things will be changed in the future, and eventually a wipe will be needed to accommodate them. At that point we won\'t care about the wipe, because we\'ll be happy with all the new stuff replacing it. :P
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as far as i see it the wipe will be fun, i might even be seen stabbing stuff instead of just standing around.
*is still waiting for this to get closed*
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umm im guessing everyone is meaning there will be a huge update immediately after the wipe then? if there is im afraid to say i didnt know about it... but heck yeah im lookin forward to it and bring on the wipe if so lol :)
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im looking forward to the next update mainly because im expecting a few more options (enemies) for noobies to attack. a better economy as far as obtaining money buying items goes and other things you guys mentioned, im a big magic fan too so i cant wait for that either :D.
and yes, gellule, ive played many rpgs both online and off and sometimes i wasnt able to even beat a game (offline) until i had started over. but mainly i want the game updated,and everyone has their own opinions i suppose :tup:.
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I have never played an RPG in my life. I have toyed with the idea. But to start a new life in a world of people who have been playing for years is not attractive..(like Everquest). I knew nothing Monday and here is Thursday. I know 1000% more.
I am thrilled to have discovered this game in its test stages. I know that when the wipe occurs I will have much knowledge to begin and have an advantage for the next update.
Bring it on.
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Originally posted by Ciarra
I have never played an RPG in my life. I have toyed with the idea. But to start a new life in a world of people who have been playing for years is not attractive..(like Everquest). I knew nothing Monday and here is Thursday. I know 1000% more.
I am thrilled to have discovered this game in its test stages. I know that when the wipe occurs I will have much knowledge to begin and have an advantage for the next update.
Bring it on.
a very good, rational, healthy way of thinking :)
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I think the reason the message says \"will be wiped soon\" is to remind people that it will happen. Not so much when (it said \"soon\" months ago).
I used to play a different game, and at some point a wipe was necessary to correct some flaws (everyone had the best gear and lots of money). People did not expect a wipe - well, the owner of the game had promised that no more wipes would happen - and when it became obvious that a wipe was necessary, 80% of the players threatened to leave, because they had spent months levelling up their chars. In the end they had to come up with a compromise, erasing items and money, but letting people keep their levels, while making it much harder for people starting over to reach the same levels (otherwise the same problem would have happened again a month later). Not a good solution.
On the other hand, I would believe that the \"wipe soon\" message keeps the powergamers away, which is a good thing, as they aren\'t wanted here anyway.
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Originally posted by Leeloo
On the other hand, I would believe that the \"wipe soon\" message keeps the powergamers away, which is a good thing, as they aren\'t wanted here anyway.
\"Power Gamers\" care to express on that a little more...
An i think it is unfair to be stating what sort of a gamer is and is not aloud to play in planeshift.
Sorry but very un-cool an not nice :(
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Originally posted by Leeloo
On the other hand, I would believe that the \"wipe soon\" message keeps the powergamers away, which is a good thing, as they aren\'t wanted here anyway.
WHAT? I agree with you on the MOTD, it has been there for a long time, BUT, I agree with noXide. dude, thats just wrong to say.. really... err... I don\'t know what to say... lol (forgot).. but still, thats just.. wrong and not true
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Originally posted by noXide
Originally posted by Leeloo
On the other hand, I would believe that the \"wipe soon\" message keeps the powergamers away, which is a good thing, as they aren\'t wanted here anyway.
\"Power Gamers\" care to express on that a little more...
An i think it is unfair to be stating what sort of a gamer is and is not aloud to play in planeshift.
Sorry but very un-cool an not nice :(
Sorry, but it\'s true. PlaneShift isn\'t for power gamers, never has been, and never will be. Why do you think we insist on having \'talk-to\' NPCs rather than \'choose your response from a list\'? Why do you think we make every effort to ensure people are unable to bot mining and fighting? Why is killing mobs not the main goal in PlaneShift?
Because Roleplaying is the main goal.
Powerlevelers will get very little fun out of PS: that is on purpose and by design.
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Well I am what you would consider a \"Power Gamer\"
an yes I do race to lvl up... So this automatically means I cant enjoy the rest of what PS has to offer and that I shouldnt play ? !
I do on occasion enjoy a bit of RPlaying
I jst didnt like the \"are not wanted here\" it is totaly uncalled for and in no way the spirit of which RPGs should be portrayed :(
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Wrong. That\'s exactly the spirit RPGs should have. Powerleveling does not belong in PlaneShift, no matter how much you may want it to be otherwise. Roleplay is the centerpoint - how high your stats are, is completely irrelevant. I can understand not roleplaying all the time, no matter how wrong that is in actuallity, but powerleveling is not what this game will be used for. That is final. This is the project of the devs, their hobby, their brainchild, and they set the rules and guidelines for appropriate in-game behavior. Powergaming lies outside of that set norm.
If you want to run around creating an \'uber\' character, feel free to \'race\' in another game that will be more sympathetic to your needs. You won\'t find any sympathetic ears here, however.
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So for me to play the role of a \"strong character\" i.e. my character thrives on strength an power... which is aloud by Levelling Up in the game.. But i choose to knuckle down with training (for whatever roleplaying reason, like my character is a war warrior that came from outside the village) So i am less sociable with the communtity... Yet this is not Playing a Role?!
I think everyone has missed the point, which is that this is an RPG an role playing is made up, If my character enjoys the hunting and becoming strong instead of doing more of the standing around and acting role, I am still role playing jst living out a different role.
And of course a world without individuality would seem to get a bit boring... Well for me at least ;)
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if you were anti social in your rp way, and someone very polite came up to you as you bash in a teffies skull, you would still at least responf to them with a look a glint or say somethin, then yes, it IS roleplaying an ati social person
but what do most do? bash bash kill loot bash bash kill loot
ignore person talking bash bash kill loot steal kill loot sell loot train train train bash quicker kill loot
so on and so forth, that isnt roleplay, thats what we are pointing out.
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Sounds like a two way street to me, also sounds win/win.
There are two kinds of play, rp and lvling, or both for that matter.
While rp is said to be the primary function of this MMORPG, increasing your stats is also huge, with talk of even more options becoming available.
Its all good though, PS is awesome, like any \'game\' if you don\'t like it you wont play, and if you dont socialise at least to some degree you will get bored.
This \'game\' has something for both the rp player and Powergamer.
IMO thats the reality.
Like Noxide said, without individuality...
Bash, Bash, Bash, Kill, Loot, Sell, sounds like work to me, sounds good, makes me strive, makes me interact more with other gamers, feels realistic to have to do this to survive.
Theres no free lunches, if this wasnt in the game, and it was mainly rp, i feel PS would not gather the crowds it has today and deserves.
Anyway thats only my opinion. Im just another noob. Loving PS
Sikarda
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There is a difference between bashing In Character and doing it just to \"race\" against other gamers. If the choice is the latter, it must be changed. Every game needs some sort of conflicts for players to enjoy, but this one requires that the characters of the players do it in their stead. If you cannot excuse the bashing/looting/training with a roleplay reason, then it\'s time to shut down the game and give it some thoughts.
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Im not racing against anyone, that is futile. But in reality, I have a strong work ethic, I like to persevere at tasks, get a sense of accomplishment. That is my point about the Bash, Kill, Loot scenario.
This is an important aspect of the game.
This is my first RP \'game\', so I am new to this, I really like the RP and am continually developing it.
\"The objective of the PlaneShift Team is to create a virtual fantasy world in which a player can start as a peasant in search of fame and become a hero.\"
Quote from Apple Mac Game Downloads.
Gonna have to do some \'work\' to find fame and become a hero.
Will probably interact at \'work\'.
Sikarda
-loving PS for everything it offers-
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If you believe being a hero means having an uber-stat character, you\'re badly mistaken. Heroes are made through RP interaction with others - you\'re not going to save the world by killing a Boss.
As it has been stated, if you want to get a sense of accomplishment that involve a gathering of stats and wealth, there are many other games that would suit your purposes better. Please do not \"pollute\" PlaneShift by bringing in such a mindset to Yliakum. It is a good place to learn roleplay and become more familiar with what it means - but bash/kill/loot without any RP reason is not going to be tolerated well.
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I agree Karyuu, I certainly dont feel I am \'polluting\' the game, thats a bit harsh.
I think you miss my point about the B/K/L scenario. Bigger picture. np :)
Thanks.
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Becoming strong won\'t make you famous. Becoming strong and then rp\'ing with it will. :) It\'s entirly possible to rp and raise your stats at the same time. When I play, I try to rp, do quests and other things while my stats increase as a result of it.
The game currently doesn\'t give too much support to rp\'ers though, something which I hope we can resolve in the coming months.
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The quest system should help give the RPG\'ers more to do in the game. But even that is a reward system. Any reward system can and probably will be most \"efficiently\" used by PL\'ers. What seems to be missing from this game is any attempt to help people learn to Role Play in game. The Advisor system seems to have turned into a contest to see who can give away the most methods of PL\'ing your character the fastest way possible. Guilds seem to be a good method to get a group together to go out and PL your characters by fighting and looting NPC\'s that individuals can\'t handle.
The thing I remember about starting in AD&D back in the day was making a group of new friends who were not just interested in showing off their RPG skills, but genuinely enjoyed teaching me how to play. Once I had learned, it was just as much fun to show others how to play.
The atmosphere of \"it\'s a secret and we\'re not gonna tell you, so go away ya noob!\" instead of at least trying to RPG the learning process for newbies just encourages them to go off and PL all the \"secrets\" themselves. This actually encourages newbies to take the PL path instead of trying to figure out how to placate the RPG oldbies into tolerating them, IMHO.
Just what incentive to play PS in an RPG manner are you guys going to build into the system?
/me starts to contemplatively drink his beer and realizes that he\'s a dwarf! and just drinks his beer instead
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Originally posted by Arkumin Delvrim
The thing I remember about starting in AD&D back in the day was making a group of new friends who were not just interested in showing off their RPG skills, but genuinely enjoyed teaching me how to play. Once I had learned, it was just as much fun to show others how to play.
The atmosphere of \"it\'s a secret and we\'re not gonna tell you, so go away ya noob!\" instead of at least trying to RPG the learning process for newbies just encourages them to go off and PL all the \"secrets\" themselves. This actually encourages newbies to take the PL path instead of trying to figure out how to placate the RPG oldbies into tolerating them, IMHO.
I have to agree on that one, when I mentioned that I can\'t role-play in a different thread, I was told to go find a different game and come back when I\'m ready to roleplay. Well, too bad, but I need to learn first, and playing Quake is not going to teach me, no matter how many times I get blasted to pieces.
It seems that people think that knowing how to role-play is something you are born with, and either you can or you can\'t. No way they are going to teach us. To be fair, some people did suggest to watch other people role-playing, but with the current \"too many n00bs in Hydlaa, let\'s hide our role-playing somewhere else\" mentality, the ones I watch only shows me how to roleplay an 8-year-old, which is something I am NOT interested in learning (basically it involves clicking \"duel\" on as many people as possible, and only using words that would be bleeped out on TV).
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Roleplaying is kind of hard at first, I\'ll grant you that, but it can be made easier if you first of all write down a bit about your character. Always give your character some pros and cons as it makes you more interesting during roleplay.
Try put yourself in your characters shoes. If he had a tough time with some Kran in his/her youth, then keep that in mind when talking to Kran. Also, keep a pen and paper handy so when you talk to people and mention stuff about your youth or past, write if down and use it in further conversations to keep your characters history consistent.
In the end, you\'ll be able to hold a conversation with others in-character. I\'m always willing to listen to stories in the Tavern, so tell me and I can come over and have a chat. Story telling is one of the best ways to flesh out yourself and to learn about others.
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Originally posted by Karyuu
Originally posted by Kura
but oh well its going to happen and for the better. it will give people chances to expierement with different races and classes to prepare for the full thing anyway so im not too bummed about it
Good to hear. So there\'s no need to make a big deal out of this thing. We\'re here mainly for testing purposes, and loss is part of it. If someone\'s disappointed about losing items or stats, they should participate in roleplay and form relationships with people that will never be affected by any wipe.
I would have to agree with this. The game at this stage is a \"tech demo.\" Anyone involved in the game at this point must understand that while they are playing a game, what they are actually doing is aiding in the development of said game by helping the developers to test and modify whatever parts of the code they need to. What\'s more, this free game is being precluded by a free tech demo in which all are invited to participate. I, for one, consider it a privilege to be a part of this process, when those involved could easily have made it more exclusive, or charged for it. I don\'t think any one of us who are essentially squatting here has a right to complain about the way things are run. If a wipe is necessary, so much the better; that means progress. Ask anyone who works testing games for a company like Blizzard, SquareEnix, or Lionhead: testing a game is never as fun or as relaxing as actually playing one, and the game usually doesn\'t yet work the way most people would probably want it to.
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I\'m a new guy who just read this thread. I am not much into getting into a role in a game or pretending to do so. I like to play all aspects of a game. I like to explore and see the neat world that the developers have created. I also like to level up. THe stronger you are the more you can do. Is this game different. I also like the idea of not having to level it up to the sky. I think too much takes away from a game. I like doing what I can in a game whether it is having job or leveling up my character. Of hat I have seen of hte world so far it is amazing. I like the forsts, the houses, and the cities. I have only been playing two day and I am amazed at what is in the game. Is this a game for me or do I also need to leave. I am 23, I do not like the idea of playing a role, but I do like to explore, bash, and talk to other nice people. I like the people I met so far in this game. Being a noob to online gaming it is amazing to be playing a game in its developing stages. This game is neat and the people are polite. I have tried a couple of other online games and the people were as mean as I have heard from the examples other people have given. I just want to explore and have fun.
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The thing is, this is a roleplaying game. Roleplay is the centerpoint. I understand that PlaneShift may attract people because of its pretty cool community and lovely graphics and expanding world, but if you are not planning on making a true character for yourself, with a distinct personality, and acting as that character at least every once in a while, you are not the target audience, and you will have a very hard time interacting with many others. There are quite a few other free games that will cater more to your needs. But PlaneShift is for roleplayers, and roleplayers primarily.
It\'s not that hard and not boring at all to act In-Character. Maybe you can try it? There is a RolePlaying Guide stickied in these forums somewhere, with a pretty good explanation for beginners. If you simply do not like to roleplay, however, I\'m afraid this is not the best game for you, and talking to others within Yliakum will be a difficulty.
At least, certainly try to use parentheses or brackets for OOC (Out Of Character) conversations.
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I\'ll chase you with a large stick and a few npc\'s if you dont roleplay :D
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lol, killing rats and tefus and trepors and weird centapeed things and ulbers is fun........... but it can\'t beat a drink at tel el\'s
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I hate to say that there is more audiences who like this game than Roleplyaers. To talk with an accent ina game. Some of us are too old for that. I love RPGs but I never get that serious about them. When I am in there to play I am there to have fun, help others, and explore. Do not run everyone off just because they do not play a game like you.
I like what I have seen of Planeshift. Give me a chance to see if the game is like what I want or not. So far I have had no trouble interacting with characters in the game. I do create characters in depth. that is what you do in an RPG. I like the idea of leveling, smithing, mining, and smithing.
I like the idea of creating a character who can travel far and see new places. That is what I look for in a game and so far this has been the only one that promises that. I also like the people in the game, and learning how to play.
The people have been nicer than in other games I tried. I played Anarchy online for a few days and quit. I like to bash things but hated how driven it was and how mean the people were. I also tried another and it was worse. So please at least try to accept that some of us will play along a little but give us room to be ourselves in the game. I did not mean for this to sound rude, but I just want to be given a chance before being kicked out of the game. I might do better than you think.
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Originally posted by gissamuel
I hate to say that there is more audiences who like this game than Roleplyaers. To talk with an accent ina game. Some of us are too old for that. I love RPGs but I never get that serious about them. When I am in there to play I am there to have fun, help others, and explore. Do not run everyone off just because they do not play a game like you.
I like what I have seen of Planeshift. Give me a chance to see if the game is like what I want or not. So far I have had no trouble interacting with characters in the game. I do create characters in depth. that is what you do in an RPG. I like the idea of leveling, smithing, mining, and smithing.
I like the idea of creating a character who can travel far and see new places. That is what I look for in a game and so far this has been the only one that promises that. I also like the people in the game, and learning how to play.
The people have been nicer than in other games I tried. I played Anarchy online for a few days and quit. I like to bash things but hated how driven it was and how mean the people were. I also tried another and it was worse. So please at least try to accept that some of us will play along a little but give us room to be ourselves in the game. I did not mean for this to sound rude, but I just want to be given a chance before being kicked out of the game. I might do better than you think.
I think all they mean is that this Planeshift is supposed to be an immersive RPG, and if some players don\'t roleplay properly, it spoils the illusion. Talking with an accent in-game adds to the depth of a character. In a real role playing game, your words and actions are supposed to be those of your character, not you, yourself. And I am sorry, but do you know what I think of saying you are too old to act a certain way? Excrement. You shouldn\'t let other people tell you how to be, or what is or isn\'t an appropriate personality trait, interest, or habit. You should be who you are, and do what you like, as long as you don\'t let it take over your life and prevent you from interacting with other people well, or ruin something important. In-depth roleplaying happens to be an enriching and enjoyable experience, and you can always return to being who you really are when you\'re finished.
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i agree.. you would be surprised at most of the ages of the people here.. i don\'t think roleplaying is for any given age.. we all vary in age and personality as people, and it is the same way but for our characters.. you do not have to be good at roleplaying when you start, but you must be willing to give it a chance and not throw it out the window by saying \"im too old for that..\". if you have anything near an open mind, you will see that roleplaying isn\'t all that bad, and there are many levels of roleplaying. some are more into it than others. there are simply a few basic guidelines you should learn, and then you should get to work on forming a story on your character.. you will see how different the game is when you add the RP aspect into it. it gives it a depth that no graphics could ever provide.. all i ask is that you go into it with an open mind..
-Easton
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I just felt like they were saying if you do not pretend fully in this game than I do not like you nor do I want you in the game. Like I have said I have played other games before. They were not inviting to noobs. They would take over everything and cuss at you for being in their game and speak that way to others who believed the same. I have never asked too much from an experienced gamer. Most of those people were older players who set up territory. I thought this was the same. Yes, I do feel too old to act out parts, but that is me. I feel stupid acting. I just wanted yall to accept and give room for me instead of trying to kick me out of the game before I start. Thank you all. I hope you will give me time to get used to a new world. I hope to stick around and be of some use to you all. Hopefully I can gain enough in my programming skills to contribute to the development.
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Originally posted by gissamuel
I just felt like they were saying if you do not pretend fully in this game than I do not like you nor do I want you in the game. Like I have said I have played other games before. They were not inviting to noobs. They would take over everything and cuss at you for being in their game and speak that way to others who believed the same. I have never asked too much from an experienced gamer. Most of those people were older players who set up territory. I thought this was the same. Yes, I do feel too old to act out parts, but that is me. I feel stupid acting. I just wanted yall to accept and give room for me instead of trying to kick me out of the game before I start. Thank you all. I hope you will give me time to get used to a new world. I hope to stick around and be of some use to you all. Hopefully I can gain enough in my programming skills to contribute to the development.
Gah... That\'s not what we were saying at all; or at least, that\'s not what I was saying. The problem is that if you don\'t pretend fully, and you bring modern mannerisms into a medieval-like setting, then it spoils the illusion for the people who are trying to immerse themselves in the game world (at least for a time, I am in no way advocating that a person waste away playing this or any game). You end up with a case of \"A Connecticut Yankee in King Arthur\'s Court.\" It becomes a rather glaring inconsistency. If you don\'t like to act, then look at it this way: your character is not you, but you control what he or she does, and that includes the way that he or she speaks and interacts with other characters. You are not talking to other players, your character is talking with other characters.
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this thread had alot of statements that i considered cop outs, like saying that you wanna roleplay a power hungry warrior and thats why you power level. we always threw those types of people out of table top games, after we had their character killed off in some enjoyable way. of course you can play a power hungry vain perfectionist in a online rpg, and i dont think that means you have to be a power gamer. i had an all gnome guild in eq that were gnome supremists. none of us ever made it to high lvls because we marched around spouting gnome supremacy doctrine to all those that would hear us. man oh man those were the funnest days i can remember.
roleplaying is part of story telling. if you remember anything remember that. anyone can create a backstory for thier character. it doesnt have to be done as a book. you just think of something you consider clever, then add to it as the situation seems fit. i went back to playing eq after a 4 year break. i powergamed my old characterfrom 51 to 56 in a month on the weekends, then i got burned out by the old lvl gear lvl gear dilemma that made me quit in the first place.
any powergamer that really becomes introspective says the same thing. \"i got max level and then wondered what the race was all about. now i have nothing really new to do\" the developers of this game have impressed me with the straight talk. to say you dont want power gamers is kinda hardcore since they make up a large base of players. but the limited history of mmorpg\'s has shown they not only suck the game of bandwidth but they travel to the top on the backs of all the gamers that are in it for the fun.
maybe thats a lil melodramatic but still, there are a ton of games nowadays. they are gonna start to cater to individual sects of people and im glad to have found one thats pushin roleplay this strong. and no mmorpg needs all the game code to be aimed at roleplay. We The People should be responsible for most of that burden. do guild events, races, drunken brawls... then move up to elaborate player run quests and schemes to entice the new roleplayers into interacting. and thats the key i think, interact with everyone.
Developers, if you wish to implement roleplaying code here are some simple ideas:
implement things that can flush out character concept....
such as... limping models, lazy eyes, tons of regular clothing, and looping emotes so i can make a character \"twitchy\"
oh and maybe a humpback
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Originally posted by breetai
this thread had alot of statements that i considered cop outs, like saying that you wanna roleplay a power hungry warrior and thats why you power level. we always threw those types of people out of table top games, after we had their character killed off in some enjoyable way. of course you can play a power hungry vain perfectionist in a online rpg, and i dont think that means you have to be a power gamer. i had an all gnome guild in eq that were gnome supremists. none of us ever made it to high lvls because we marched around spouting gnome supremacy doctrine to all those that would hear us. man oh man those were the funnest days i can remember.
roleplaying is part of story telling. if you remember anything remember that. anyone can create a backstory for thier character. it doesnt have to be done as a book. you just think of something you consider clever, then add to it as the situation seems fit. i went back to playing eq after a 4 year break. i powergamed my old characterfrom 51 to 56 in a month on the weekends, then i got burned out by the old lvl gear lvl gear dilemma that made me quit in the first place.
any powergamer that really becomes introspective says the same thing. \"i got max level and then wondered what the race was all about. now i have nothing really new to do\" the developers of this game have impressed me with the straight talk. to say you dont want power gamers is kinda hardcore since they make up a large base of players. but the limited history of mmorpg\'s has shown they not only suck the game of bandwidth but they travel to the top on the backs of all the gamers that are in it for the fun.
maybe thats a lil melodramatic but still, there are a ton of games nowadays. they are gonna start to cater to individual sects of people and im glad to have found one thats pushin roleplay this strong. and no mmorpg needs all the game code to be aimed at roleplay. We The People should be responsible for most of that burden. do guild events, races, drunken brawls... then move up to elaborate player run quests and schemes to entice the new roleplayers into interacting. and thats the key i think, interact with everyone.
*applauds* Well said! I think it would be interesting to see someone try to contract an assassination for revenge. \"I was cheated, I was! I want the dirty taken out, an\' I\'ll pay ye well fer th\' deed!\" Now that\'s roleplaying.
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sounds like fun ideas. Thanks for clarifying. I am not a power leveler. I just level up so I can survive. When i played the Anarchy online, you could not even leave the city area until around 20, and then you were easily killed by everything outside. This meant until level 30 or higer you had to go to the subway station and kill freaks. I love the stories, that is why I always loved RPGs. I am glad you are not trying to kick a lot of people out. I enjoy very few of the games I have seen because of hte power leveling and the territorial kick the newb out of the way. Again I say thank you for your kindness. Of what breetai said in the first place that is what drew my curiosity to the game. I traveled between cities and I was amazed at the beauty of the place. Not being worried I left too early and I would get killed becuse of creatures every mile I traveled would take my character out and I would have to start over. I know it is pre-alpha, but that stirred my interest in hopes the game might give the explorer/quest lover a little room that was not implemented in the group raids to get deeper underground for everything to kill us off. I was always the last to survive and wait for the next group so the enemies would be thinned so I could make it back to the surface. I may be a yankee(I mean southerner) in King Authers court for a while. I do keep the conversing to usually in game unless some one asks questions out of the game.
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Originally posted by gissamuel
I love the stories, that is why I always loved RPGs.
That, my friend, is the point.
In regular RPG\'s there is already a story, a set path, that you guide a pre-made character through.. With MMORPG\'s you create the character, the story, and the path, and you combine it with other characters and their paths.. That is the beauty of games like these.. i simply ask you to try it out sometime.. you will see how nice it really is.
-Easton
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I didn\'t notice if the long range weapons were implemented into the game yet. I have always loved having a warrior with good bow skills and sword skills. I also like the idea of being able to hunt. It would be cool to shoot your own food, cook it over a fire and have the food for strengthening when weak. Also how do you think the melee will be implemented into the game.
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the whole different lots of classes makes a game real good so i can\'t wait for the new update to come out, if the gets wiped that will be good (say you wanted to be an archer and you put lots of points in combat) and you know your way round but it is also a bad thing, games can be fun as when you start off so when you already know the way round everywhere it can be kinda boring in a way so i hope that the update isn\'t too long