PlaneShift

Gameplay => Wish list => Granted or negated Wishes => Topic started by: Treemage on September 15, 2002, 08:32:41 am

Title: Wish list....
Post by: Treemage on September 15, 2002, 08:32:41 am
Ok here\'s some ideas:

DirectX Rendering
How about using DirextX for the windows edition?   :))

Starting items
Can\'t we start with items without using a disadvantage/advantage? This should be easier. Most MMORPG\'s start with atleast some clothes and some money and a weapon, like a knife or something.

More realistic icons
PC\'s should have a decent icon (according to their race etc) or something, not just a \'old man\' icon in the front of the screen  ;) .

Easier Commands!
Walking through the door should be simple as walking on normal pavement/grass.
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Post by: Link on September 15, 2002, 10:20:00 am
Is walking on the grass in real life as easy as walking through a door? No..
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Post by: acraig on September 15, 2002, 04:34:21 pm
Quote

DirectX Rendering
How about using DirextX for the windows edition?   :))


This is out of our area.  We use the Crystal Space engine which is not maintained by the PlaneShift  team ( although we contribute fixes and suggestions from time to time ).  

Currently there is no ( good ) DirectX renderer for it.  However, as soon as one is developed it will very easy to plugin because of how CS is designed.  But developing it would take a long time and be a lot of work.

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Post by: Lode on September 16, 2002, 01:14:00 pm
Hmm, OpenGL is 10 times better than DirectX :p
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Post by: Link on September 17, 2002, 01:28:20 am
Open GL used to be better then DirectX, cant really tell much of a difference any more.
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Post by: Xandria on September 17, 2002, 03:20:20 am
Yeah, OpenGL rules!  8)  :D  ;)
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Post by: Seravajan on September 18, 2002, 12:06:35 pm
Yep I see this in Unreal Tournament: With DirectX it jerks around!  X(  With OpenGL it is fluid!  :]  :D :))

Seravajan