PlaneShift
Gameplay => Wish list => Granted or negated Wishes => Topic started by: Treemage on September 15, 2002, 08:32:41 am
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Ok here\'s some ideas:
DirectX Rendering
How about using DirextX for the windows edition? :))
Starting items
Can\'t we start with items without using a disadvantage/advantage? This should be easier. Most MMORPG\'s start with atleast some clothes and some money and a weapon, like a knife or something.
More realistic icons
PC\'s should have a decent icon (according to their race etc) or something, not just a \'old man\' icon in the front of the screen ;) .
Easier Commands!
Walking through the door should be simple as walking on normal pavement/grass.
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Is walking on the grass in real life as easy as walking through a door? No..
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DirectX Rendering
How about using DirextX for the windows edition? :))
This is out of our area. We use the Crystal Space engine which is not maintained by the PlaneShift team ( although we contribute fixes and suggestions from time to time ).
Currently there is no ( good ) DirectX renderer for it. However, as soon as one is developed it will very easy to plugin because of how CS is designed. But developing it would take a long time and be a lot of work.
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Hmm, OpenGL is 10 times better than DirectX :p
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Open GL used to be better then DirectX, cant really tell much of a difference any more.
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Yeah, OpenGL rules! 8) :D ;)
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Yep I see this in Unreal Tournament: With DirectX it jerks around! X( With OpenGL it is fluid! :] :D :))
Seravajan