PlaneShift

Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Jackers on August 01, 2005, 04:52:31 pm

Title: Graphics bug
Post by: Jackers on August 01, 2005, 04:52:31 pm
I have found two graphics related bugs. Although Im not sure that they arent my graphics card fault (ATI Radeon 9600)

this one is in the sewerage
(http://aina69.w.interia.pl/bug.jpg)


this one is from the sewreage ladders
(http://aina69.w.interia.pl/bug2.jpg)
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Post by: Mohrk on August 01, 2005, 04:59:27 pm
They are very well known bugs and not related to your video card.
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Post by: Nilrem on August 01, 2005, 05:01:43 pm
Yes don\'t worry both are known, it\'s not your graphics card problem.
The first, it seems there\'s some problem with the spider net, like the frames don\'t erase and it\'s redrawn everytime depending on your position while the last draw isn\'t erased. (That bug is in BT reported by Tmed i think)
The second, it seems a transition bug between the sewers and the city surface. Simply those zones aren\'t perfectly connected, so, you can see those blue lines revealing holes, and while you try to exit you experience that effect, again, when those little holes in maps are corrected that think won\'t happen anymore. (It seems tough that this new update doesn\'t touch levels, so don\'t expect this to be fixed right with this update)
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Post by: Shadowfalcon on August 01, 2005, 05:03:03 pm
Thats a reliefe, I was getting the same glitch sometimes, same video card.